Player Matchup

Aphrodite
Aphrodite
Striker3455
Aphrodite
Level 54
God Stats
5W - 1L
1,313 SR
Queue Stats
74W - 73L
1,471 Elo+
Party 2
Mercury
Mercury
ultra5667107
Mercury
Level 29
God Stats
19W - 12L
1,619 SR
Queue Stats
115W - 136L
1,440 Elo+
Party 2
Nemesis
Nemesis
zackny456
Nemesis
Level 12
God Stats
6W - 2L
1,742 SR
Queue Stats
13W - 10L
1,433 Elo+
Party 2
Team Averages
Level 32
1,558 SR
1,448 Elo+

VS

Team Averages
Level 20
1,684 SR
1,292 Elo+
Hel
Hel
DeweyD100
Hel
Level 15
God Stats
6W - 5L
1,602 SR
Queue Stats
33W - 39L
1,271 Elo+
Party 1
Izanami
Izanami
XxFaded13
Izanami
Level 29
God Stats
5W - 5L
1,597 SR
Queue Stats
18W - 25L
1,304 Elo+
Party 1
Osiris
Osiris
XxM3SsxX
Osiris
Level 15
God Stats
3W - 2L
1,853 SR
Queue Stats
32W - 33L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Striker3455
Aphrodite
13
0 / 2 / 18
9,678
691
6,471
10,386
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ultra5667107
Mercury
14
9 / 5 / 8
11,144
796
10,934
10,941
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
zackny456
Nemesis
16
14 / 1 / 8
12,069
862
16,178
15,055
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
9,715
694
10,089
11,808
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XxFaded13
Izanami
11
0 / 9 / 2
8,233
588
4,892
11,430
4,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
XxM3SsxX
Osiris
12
6 / 7 / 1
9,942
710
7,309
14,912
10,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
23
Kills
8
8
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Aphrodite
Striker3455
Aphrodite
0
2
18
4.5
L
Izanami
XxFaded13
Izanami
0
9
2
0.11
L
Osiris
XxM3SsxX
Osiris
6
7
1
0.93
W
Mercury
ultra5667107
Mercury
9
5
8
2.6
W
Nemesis
zackny456
Nemesis
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
22,290
36,382
Taken
38,150
15,616
Mitigated
19,323
18,830
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,089
1,312
1,558
2,480
11,808
4,395
0
1,945
9,863
29,135
0
W
Aphrodite
Striker3455
Aphrodite
6,471
516
9,622
6,459
10,386
3,817
826
3,894
6,196
29,763
0
L
Izanami
XxFaded13
Izanami
4,892
3,693
0
0
11,430
4,013
0
2,171
9,259
0
38,842
L
Osiris
XxM3SsxX
Osiris
7,309
3,233
0
1,809
14,912
10,915
0
2,407
12,505
0
14,560
W
Mercury
ultra5667107
Mercury
10,934
6,324
0
151
10,941
3,610
488
2,553
7,900
0
39,526
W
Nemesis
zackny456
Nemesis
16,178
8,318
0
2,598
15,055
8,189
1,279
3,040
11,884
311
66,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
27,890
172
Minions Killed
136
0
Camps Cleared
0
840,046
Distance Traveled
643,746
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,715
694
46
3
0
218,229
2
W
Aphrodite
9,678
691
58
4
0
251,916
1
L
Izanami
8,233
588
77
6
0
194,709
0
L
Osiris
9,942
710
13
1
0
230,808
0
W
Mercury
11,144
796
45
3
0
273,109
1
W
Nemesis
12,069
862
69
5
0
315,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role