Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DefNot007
Jormungandr
Level 22
God Stats
25W - 21L
1,424 SR
Queue Stats
49W - 48L
1,423 Elo+
Solo
Danzaburou
Danzaburou
RINKYRICON
Danzaburou
Level 5
God Stats
54W - 33L
1,693 SR
Queue Stats
120W - 116L
1,604 Elo+
Solo
Izanami
Izanami
Whodatwolf
Izanami
Level 18
God Stats
53W - 40L
1,626 SR
Queue Stats
384W - 397L
1,438 Elo+
Solo
Sol
Sol
slimdursty
Sol
Level 5
God Stats
145W - 190L
1,678 SR
Queue Stats
292W - 372L
1,448 Elo+
Party 1
Team Averages
Level 29
1,584 SR
1,483 Elo+

VS

Team Averages
Level 9
1,560 SR
1,248 Elo+
Scylla
Scylla
D185824B
Scylla
Level 17
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
J-N_Pendragon
Set
Level 15
God Stats
1W - 2L
1,533 SR
Queue Stats
32W - 63L
1,285 Elo+
Solo
Neith
Neith
JOAO VICTOR AV
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,292 Elo+
Party 2
Nemesis
Nemesis
MatheusDark72
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2
Tiamat
Tiamat
RGS1
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 0 / 18
9,084
1,136
4,286
5,346
2,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
DefNot007
Jormungandr
16
6 / 0 / 16
9,558
1,195
5,723
8,599
5,299
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
RINKYRICON
Danzaburou
16
7 / 0 / 18
9,598
1,200
11,193
6,090
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Whodatwolf
Izanami
16
17 / 0 / 12
11,062
1,383
18,197
6,014
2,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

15
4 / 0 / 12
8,734
1,092
4,363
1,779
660
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

407

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D185824B
Scylla
12
0 / 6 / 0
6,942
868
306
7,604
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 9 / 0
7,236
905
6,030
13,846
5,705
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
0 / 4 / 0
7,303
913
3,803
10,650
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
12
0 / 10 / 0
7,037
880
1,903
11,392
3,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
RGS1
Tiamat
12
0 / 8 / 0
7,108
889
8,479
13,664
8,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
0
36
Kills
0
0
Deaths
37
76
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
18
11
L
Scylla
D185824B
Scylla
0
6
0
0
W
Jormungandr
DefNot007
Jormungandr
6
0
16
14
L
0
9
0
0
L
0
4
0
0
L
Nemesis
0
10
0
0
L
Tiamat
RGS1
Tiamat
0
8
0
0
W
Danzaburou
RINKYRICON
Danzaburou
7
0
18
16
W
Izanami
Whodatwolf
Izanami
17
0
12
23
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,762
Damage
20,521
27,828
Taken
57,156
14,531
Mitigated
23,545
11,939
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,286
1,290
4,837
1,810
5,346
2,731
0
1,806
3,540
13,517
0
L
Scylla
D185824B
Scylla
306
250
0
94
7,604
2,197
0
953
6,651
5,510
0
W
Jormungandr
DefNot007
Jormungandr
5,723
2,201
0
2,989
8,599
5,299
0
2,799
5,800
16,975
0
L
6,030
2,161
0
51
13,846
5,705
0
4,844
9,002
0
23,295
L
3,803
1,595
0
1,989
10,650
3,795
0
1,318
9,332
0
19,421
L
Nemesis
1,903
1,005
0
100
11,392
3,613
0
2,638
8,754
0
9,159
L
Tiamat
RGS1
Tiamat
8,479
1,878
0
816
13,664
8,235
0
4,619
9,045
12,801
0
W
Danzaburou
RINKYRICON
Danzaburou
11,193
5,302
0
1,853
6,090
3,197
0
1,500
4,281
0
18,628
W
Izanami
Whodatwolf
Izanami
18,197
13,291
0
0
6,014
2,644
0
1,928
4,086
0
42,046
W
4,363
977
0
450
1,779
660
0
752
1,027
16,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,036
Gold Earned
35,626
162
Minions Killed
91
4
Camps Cleared
3
757,077
Distance Traveled
576,091
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,084
1,136
30
4
1
163,658
0
L
Scylla
6,942
868
5
1
0
88,662
1
W
Jormungandr
9,558
1,195
25
3
1
145,431
0
L
Set
7,236
905
37
5
1
135,127
0
L
Neith
7,303
913
23
3
1
115,462
0
L
Nemesis
7,037
880
14
2
1
103,118
2
L
Tiamat
7,108
889
12
2
0
133,722
3
W
Danzaburou
9,598
1,200
14
2
2
157,916
0
W
Izanami
11,062
1,383
60
8
0
160,693
1
W
Sol
8,734
1,092
33
4
0
129,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role