Player Matchup

Chaac
Chaac
CattyUrchin6339
Chaac
Level 109
God Stats
49W - 20L
1,688 SR
Queue Stats
532W - 414L
1,609 Elo+
Party 1
Kali
Kali
Creamy66
Kali
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
XNoscopedJFK994
Zeus
Level 108
God Stats
47W - 36L
1,647 SR
Queue Stats
599W - 509L
1,642 Elo+
Party 1
Team Averages
Level 106
1,612 SR
1,584 Elo+

VS

Team Averages
Level 107
1,611 SR
1,620 Elo+
Scylla
Scylla
II Insanity TG
Scylla
Level 89
God Stats
1W - 1L
1,771 SR
Queue Stats
11W - 8L
1,648 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
II Major TG
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,666 Elo+
Party 2
Hercules
Hercules
Lord Locz
Hercules
Level 125
God Stats
0W - 1L
1,562 SR
Queue Stats
73W - 102L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
11,778
693
10,445
15,317
15,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
14
6 / 5 / 7
12,069
710
10,439
16,641
9,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 1 / 10
12,159
715
24,987
7,546
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
10,349
609
7,678
13,321
4,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
II Major TG
Ah Muzen Cab
13
2 / 2 / 4
10,574
622
6,308
12,083
6,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Lord Locz
Hercules
13
3 / 9 / 4
11,229
661
10,292
29,434
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
7
7
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Kali
6
5
7
1.9
L
2
5
5
0.9
L
Ah Muzen Cab
II Major TG
Ah Muzen Cab
2
2
4
2
L
Hercules
Lord Locz
Hercules
3
9
4
0.56
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,871
Damage
24,278
39,504
Taken
54,838
27,250
Mitigated
27,649
15,034
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,445
1,824
0
6,164
15,317
15,670
140
2,923
12,394
0
65,363
W
Kali
10,439
5,138
0
5,307
16,641
9,115
1,122
3,512
13,129
0
41,130
L
7,678
425
0
2,123
13,321
4,212
0
4,480
8,397
42,322
0
L
Ah Muzen Cab
II Major TG
Ah Muzen Cab
6,308
1,451
894
3,238
12,083
6,931
0
5,549
6,018
0
31,478
L
Hercules
Lord Locz
Hercules
10,292
3,587
0
7,736
29,434
16,506
0
13,580
14,694
0
27,934
W
24,987
333
0
3,563
7,546
2,465
1,026
1,424
6,122
63,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
32,152
235
Minions Killed
151
0
Camps Cleared
0
980,749
Distance Traveled
856,313
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,778
693
98
6
0
358,690
0
W
Kali
12,069
710
54
3
0
333,276
2
L
Scylla
10,349
609
64
4
0
285,757
2
L
Ah Muzen Cab
10,574
622
55
3
0
285,819
0
L
Hercules
11,229
661
32
2
0
284,737
1
W
Zeus
12,159
715
83
5
0
288,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role