Player Matchup

Hun Batz
Hun Batz
Aztrokid_
Hun Batz
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
324W - 379L
1,499 Elo+
Party 2
Sol
Sol
BroadCalf605306
Sol
Level 111
God Stats
3W - 5L
1,789 SR
Queue Stats
224W - 215L
1,517 Elo+
Party 1
Cerberus
Cerberus
Chino_Bootleg1
Cerberus
Level 49
God Stats
8W - 5L
1,639 SR
Queue Stats
186W - 227L
1,562 Elo+
Party 2
Horus
Horus
PrecisionDivorce
Horus
Level 39
God Stats
8W - 8L
1,555 SR
Queue Stats
361W - 383L
1,456 Elo+
Party 1
Discordia
Discordia
RealDatch
Discordia
Level 49
God Stats
6W - 2L
1,844 SR
Queue Stats
350W - 435L
1,430 Elo+
Party 2
Team Averages
Level 71
1,665 SR
1,493 Elo+

VS

Team Averages
Level 72
1,603 SR
1,518 Elo+
Hel
Hel
CalIMeFinesse
Hel
Level 109
God Stats
1W - 1L
1,829 SR
Queue Stats
25W - 16L
1,569 Elo+
Party 3
Bellona
Bellona
ImKidIzzy
Bellona
Level 29
God Stats
4W - 3L
1,493 SR
Queue Stats
38W - 35L
1,567 Elo+
Party 3
Zhong Kui
Zhong Kui
Ristau34
Zhong Kui
Level 37
God Stats
90W - 83L
1,504 SR
Queue Stats
684W - 713L
1,428 Elo+
Solo
Arachne
Arachne
ShiftTeamNYC
Arachne
Level 141
God Stats
19W - 20L
1,636 SR
Queue Stats
224W - 223L
1,553 Elo+
Party 3
Hou Yi
Hou Yi
carlosaj95
Hou Yi
Level 45
God Stats
3W - 1L
1,555 SR
Queue Stats
16W - 11L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aztrokid_
Hun Batz
8
0 / 1 / 1
5,057
506
1,477
5,966
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 0
5,982
598
7,608
5,643
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
7
1 / 1 / 2
5,016
502
1,689
7,002
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 0
4,557
456
577
5,138
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
RealDatch
Discordia
9
0 / 5 / 0
4,950
495
2,755
5,511
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,675
668
5,678
5,155
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ImKidIzzy
Bellona
8
0 / 2 / 1
4,634
463
1,465
7,966
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Ristau34
Zhong Kui
11
5 / 0 / 0
6,803
680
4,880
4,641
2,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ShiftTeamNYC
Arachne
12
2 / 0 / 1
6,811
681
1,226
5,962
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
carlosaj95
Hou Yi
8
1 / 2 / 1
4,901
490
2,327
6,112
1,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
13
13
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aztrokid_
Hun Batz
0
1
1
0.5
L
3
2
0
1.5
W
5
1
3
6.5
L
Cerberus
1
1
2
2
W
Bellona
ImKidIzzy
Bellona
0
2
1
0.25
L
0
4
0
0
L
Discordia
RealDatch
Discordia
0
5
0
0
W
Zhong Kui
Ristau34
Zhong Kui
5
0
0
5
W
Arachne
ShiftTeamNYC
Arachne
2
0
1
2.5
W
Hou Yi
carlosaj95
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,106
Damage
15,576
29,260
Taken
29,836
11,167
Mitigated
11,681
6,590
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aztrokid_
Hun Batz
1,477
162
0
1,872
5,966
1,621
0
2,193
3,703
0
18,262
L
7,608
3,732
0
1,364
5,643
1,395
661
1,204
4,367
37,486
0
W
5,678
498
348
2,641
5,155
2,044
238
2,677
2,478
31,687
0
L
Cerberus
1,689
89
0
2,007
7,002
3,628
0
774
6,196
12,962
0
W
Bellona
ImKidIzzy
Bellona
1,465
327
0
3,092
7,966
3,236
75
4,095
3,871
0
15,368
L
577
294
0
376
5,138
3,157
0
3,560
1,578
0
12,021
L
Discordia
RealDatch
Discordia
2,755
393
0
971
5,511
1,366
0
2,427
2,858
26,273
0
W
Zhong Kui
Ristau34
Zhong Kui
4,880
743
0
2,157
4,641
2,780
944
784
3,857
32,325
0
W
Arachne
ShiftTeamNYC
Arachne
1,226
767
0
3,551
5,962
1,993
402
1,060
4,902
0
36,200
W
Hou Yi
carlosaj95
Hou Yi
2,327
1,416
0
1,782
6,112
1,628
226
3,436
2,676
0
16,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
29,824
207
Minions Killed
271
0
Camps Cleared
0
939,224
Distance Traveled
953,278
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,057
506
38
4
0
217,629
0
L
Sol
5,982
598
80
8
0
179,078
1
W
Hel
6,675
668
59
6
0
189,706
4
L
Cerberus
5,016
502
19
2
0
187,245
3
W
Bellona
4,634
463
31
3
0
220,114
0
L
Horus
4,557
456
24
2
0
184,984
1
L
Discordia
4,950
495
46
5
0
170,288
1
W
Zhong Kui
6,803
680
57
6
0
156,366
0
W
Arachne
6,811
681
93
9
0
219,204
2
W
Hou Yi
4,901
490
31
3
0
167,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role