Player Matchup

Amaterasu
Amaterasu
It4chi93
Amaterasu
Level 17
God Stats
2W - 12L
1,270 SR
Queue Stats
122W - 178L
1,346 Elo+
Party 1
Ares
Ares
ReaperDiablo
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,317 Elo+
Solo
Hera
Hera
UruguayanGhost
Hera
Level 26
God Stats
3W - 4L
1,376 SR
Queue Stats
23W - 23L
1,436 Elo+
Solo
Neith
Neith
VictorSFC1912
Neith
Level 9
God Stats
2W - 3L
1,257 SR
Queue Stats
10W - 14L
1,339 Elo+
Solo
Pele
Pele
snipermonky6646
Pele
Level 17
God Stats
18W - 25L
1,132 SR
Queue Stats
160W - 225L
1,349 Elo+
Party 1
Team Averages
Level 17
1,307 SR
1,357 Elo+

VS

Team Averages
Level 15
1,436 SR
1,315 Elo+
Pele
Pele
CrewRose
Pele
Level 24
God Stats
9W - 10L
1,415 SR
Queue Stats
54W - 55L
1,467 Elo+
Solo
Cerberus
Cerberus
DK-Tchuko
Cerberus
Level 8
God Stats
1W - 1L
1,325 SR
Queue Stats
29W - 38L
1,288 Elo+
Solo
Nox
Nox
Gllambert
Nox
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,272 Elo+
Solo
Nemesis
Nemesis
Nico Zabduel
Nemesis
Level 7
God Stats
1W - 2L
1,460 SR
Queue Stats
110W - 149L
1,099 Elo+
Solo
Danzaburou
Danzaburou
RAYCCO
Danzaburou
Level 29
God Stats
42W - 43L
1,482 SR
Queue Stats
90W - 96L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
It4chi93
Amaterasu
13
0 / 6 / 4
8,138
428
4,156
15,523
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 5 / 8
7,527
396
5,569
14,595
11,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 7 / 4
10,155
534
10,625
12,292
3,121
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 5 / 5
8,560
451
6,846
8,934
2,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 2 / 0
9,622
506
4,924
12,249
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
15 / 1 / 1
12,140
639
19,677
11,934
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
DK-Tchuko
Cerberus
14
4 / 4 / 6
9,418
496
7,130
12,844
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 6
7,869
414
4,005
5,977
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Nico Zabduel
Nemesis
11
1 / 8 / 7
7,524
396
3,162
10,715
4,763
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
RAYCCO
Danzaburou
13
4 / 6 / 5
9,082
478
11,717
14,155
5,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
21
Kills
25
25
Deaths
23
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
15
1
1
15.5
W
Cerberus
DK-Tchuko
Cerberus
4
4
6
1.75
W
1
4
6
1
L
Amaterasu
It4chi93
Amaterasu
0
6
4
0.33
W
Nemesis
Nico Zabduel
Nemesis
1
8
7
0.56
W
Danzaburou
RAYCCO
Danzaburou
4
6
5
1.08
L
2
5
8
1.2
L
7
7
4
1.29
L
4
5
5
1.3
L
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
45,691
63,593
Taken
55,625
31,871
Mitigated
29,803
13,125
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
19,677
4,064
596
4,903
11,934
6,966
2,427
3,737
8,197
0
80,996
W
Cerberus
DK-Tchuko
Cerberus
7,130
813
0
2,917
12,844
11,020
536
3,949
8,895
38,060
0
W
4,005
780
0
118
5,977
1,999
541
1,996
3,981
26,338
0
L
Amaterasu
It4chi93
Amaterasu
4,156
1,924
0
4,582
15,523
8,612
694
2,646
12,477
0
32,871
W
Nemesis
Nico Zabduel
Nemesis
3,162
1,278
189
2,626
10,715
4,763
387
2,293
8,422
0
21,394
W
Danzaburou
RAYCCO
Danzaburou
11,717
5,875
0
4,100
14,155
5,055
0
4,219
9,936
0
49,174
L
5,569
397
0
488
14,595
11,091
0
4,153
10,352
16,270
0
L
10,625
2,704
0
1,218
12,292
3,121
821
1,403
10,764
56,957
0
L
6,846
3,173
0
1,602
8,934
2,560
128
2,073
6,836
0
33,335
L
4,924
1,812
0
5,235
12,249
6,487
392
860
11,314
0
57,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,002
Gold Earned
46,033
357
Minions Killed
365
0
Camps Cleared
0
1,602,684
Distance Traveled
1,695,765
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,140
639
140
7
0
355,708
0
W
Cerberus
9,418
496
72
4
0
397,100
0
W
Nox
7,869
414
54
3
0
302,784
4
L
Amaterasu
8,138
428
60
3
0
331,648
1
W
Nemesis
7,524
396
30
2
0
332,666
1
W
Danzaburou
9,082
478
69
4
0
307,507
2
L
Ares
7,527
396
17
1
0
338,413
5
L
Hera
10,155
534
105
6
0
308,058
4
L
Neith
8,560
451
67
4
0
290,746
0
L
Pele
9,622
506
108
6
0
333,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role