Player Matchup

Athena
Athena
BavarianBucks
Athena
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 118L
1,538 Elo+
Solo
Cupid
Cupid
Melancon7717
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,962 Elo+
Solo
Discordia
Discordia
PChi8
Discordia
Level 25
God Stats
37W - 32L
1,557 SR
Queue Stats
122W - 114L
1,568 Elo+
Party 2
Da Ji
Da Ji
StormxX123
Da Ji
Level 26
God Stats
2W - 4L
1,537 SR
Queue Stats
58W - 42L
1,634 Elo+
Party 2
Ah Puch
Ah Puch
mathchris13
Ah Puch
Level 28
God Stats
2W - 3L
1,423 SR
Queue Stats
151W - 127L
1,556 Elo+
Solo
Team Averages
Level 27
1,503 SR
1,652 Elo+

VS

Team Averages
Level 46
1,581 SR
1,556 Elo+
Merlin
Merlin
DABBBBB
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,652 Elo+
Solo
Bellona
Bellona
Yeetus A Fetus
Bellona
Level 29
God Stats
24W - 39L
1,507 SR
Queue Stats
282W - 294L
1,517 Elo+
Solo
Tiamat
Tiamat
rogu3fg
Tiamat
Level 151
God Stats
1W - 0L
1,656 SR
Queue Stats
8W - 2L
1,374 Elo+
Party 1
Thor
Thor
thisisstupidlol
Thor
Level 2
God Stats
3W - 0L
1,707 SR
Queue Stats
6W - 1L
1,693 Elo+
Party 1
Artemis
Artemis
todoroki175
Artemis
Level 25
God Stats
52W - 57L
1,535 SR
Queue Stats
55W - 60L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
11,147
1,115
4,980
21,740
24,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 7 / 12
10,246
1,025
13,469
16,861
6,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
PChi8
Discordia
15
2 / 6 / 3
9,732
973
7,392
11,714
4,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
15
5 / 7 / 3
10,118
1,012
9,859
18,178
7,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
mathchris13
Ah Puch
16
1 / 7 / 7
9,846
985
17,741
13,287
4,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

113

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DABBBBB
Merlin
17
4 / 0 / 13
10,695
1,070
14,977
7,128
2,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 1 / 18
10,881
1,088
8,125
15,925
10,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
rogu3fg
Tiamat
20
14 / 0 / 16
14,013
1,401
30,349
8,092
8,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 5 / 14
11,343
1,134
10,931
12,673
6,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
todoroki175
Artemis
18
3 / 6 / 16
10,910
1,091
13,233
15,507
5,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
12
Kills
31
31
Deaths
12
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Merlin
DABBBBB
Merlin
4
0
13
10.5
L
0
7
12
0.86
L
Discordia
PChi8
Discordia
2
6
3
0.58
L
Da Ji
5
7
3
0.93
W
3
1
18
12
L
Ah Puch
mathchris13
Ah Puch
1
7
7
0.64
W
Tiamat
rogu3fg
Tiamat
14
0
16
22
W
7
5
14
2.8
W
Artemis
todoroki175
Artemis
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,441
Damage
77,615
81,780
Taken
59,325
47,355
Mitigated
34,368
7,167
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,980
1,602
0
1,260
21,740
24,825
0
8,579
12,889
10,288
0
W
Merlin
DABBBBB
Merlin
14,977
655
0
502
7,128
2,607
0
2,921
4,207
38,884
0
L
13,469
6,132
174
2,215
16,861
6,281
0
8,776
7,911
0
34,753
L
Discordia
PChi8
Discordia
7,392
676
816
638
11,714
4,075
0
7,393
4,117
24,225
0
L
Da Ji
9,859
2,358
369
261
18,178
7,496
0
12,384
5,542
0
17,355
W
8,125
2,719
0
3,978
15,925
10,846
0
8,899
7,026
123
21,601
L
Ah Puch
mathchris13
Ah Puch
17,741
95
0
1,434
13,287
4,678
0
7,205
5,872
50,045
0
W
Tiamat
rogu3fg
Tiamat
30,349
2,927
88
4,993
8,092
8,683
0
4,520
3,572
60,742
0
W
10,931
1,132
0
0
12,673
6,786
0
7,667
5,006
0
17,554
W
Artemis
todoroki175
Artemis
13,233
7,376
0
1,383
15,507
5,446
0
6,106
8,502
0
26,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
57,842
177
Minions Killed
232
3
Camps Cleared
11
945,485
Distance Traveled
972,294
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,147
1,115
6
1
0
208,366
0
W
Merlin
10,695
1,070
57
6
2
182,943
0
L
Cupid
10,246
1,025
45
5
1
175,602
0
L
Discordia
9,732
973
48
5
1
168,736
0
L
Da Ji
10,118
1,012
19
2
1
208,251
0
W
Bellona
10,881
1,088
32
3
1
206,868
1
L
Ah Puch
9,846
985
59
6
0
184,530
0
W
Tiamat
14,013
1,401
78
8
8
215,830
2
W
Thor
11,343
1,134
15
2
0
188,516
0
W
Artemis
10,910
1,091
50
5
0
178,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role