Player Matchup

Scylla
Scylla
LuckyNisp
Scylla
Level 19
God Stats
3W - 3L
1,590 SR
Queue Stats
118W - 100L
1,574 Elo+
Solo
Jing Wei
Jing Wei
MikeGotSmite
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,594 Elo+
Party 1
Sobek
Sobek
PandaPanda64
Sobek
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,553 Elo+
Solo
Pele
Pele
Potential
Pele
Level 28
God Stats
8W - 7L
1,640 SR
Queue Stats
16W - 17L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
VillagerGG
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 18
1,546 SR
1,549 Elo+

VS

Team Averages
Level 23
1,512 SR
1,610 Elo+
Thoth
Thoth
BigRatBalls
Thoth
Level 7
God Stats
3W - 3L
1,433 SR
Queue Stats
9W - 5L
1,546 Elo+
Party 3
Serqet
Serqet
GalaticCamy
Serqet
Level 29
God Stats
2W - 3L
1,293 SR
Queue Stats
37W - 38L
1,585 Elo+
Party 3
Discordia
Discordia
Jordansss
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 152L
1,700 Elo+
Party 2
Bellona
Bellona
MentalFatality
Bellona
Level 15
God Stats
4W - 4L
1,836 SR
Queue Stats
102W - 100L
1,673 Elo+
Party 2
Guan Yu
Guan Yu
TheJokerSmile3
Guan Yu
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 58L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LuckyNisp
Scylla
14
6 / 6 / 2
8,725
513
3,501
9,062
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MikeGotSmite
Jing Wei
13
3 / 6 / 4
7,792
458
6,028
13,612
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 5 / 3
7,087
417
5,030
12,180
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
13
3 / 9 / 6
8,682
511
10,938
15,793
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
VillagerGG
Cthulhu
11
1 / 6 / 4
7,130
419
4,663
12,694
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
9,958
586
6,885
8,100
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
18
11 / 2 / 6
11,268
663
9,654
13,308
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Jordansss
Discordia
15
5 / 2 / 9
9,380
552
15,892
6,605
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 11
8,528
502
6,045
10,737
6,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 4 / 6
10,065
592
8,692
14,641
13,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
14
Kills
32
32
Deaths
14
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Serqet
11
2
6
7
W
Discordia
Jordansss
Discordia
5
2
9
4.75
L
Scylla
LuckyNisp
Scylla
6
6
2
1.17
W
3
4
11
2.13
L
Jing Wei
MikeGotSmite
Jing Wei
3
6
4
0.83
L
1
5
3
0.5
L
Pele
3
9
6
0.67
W
6
4
6
2.25
L
Cthulhu
VillagerGG
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
47,168
63,341
Taken
53,391
26,550
Mitigated
29,823
13,743
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,885
332
0
460
8,100
2,810
344
2,209
5,821
50,581
0
W
Serqet
9,654
2,830
0
3,977
13,308
5,201
1,128
463
12,845
0
70,063
W
Discordia
Jordansss
Discordia
15,892
854
0
713
6,605
1,882
1,211
860
5,720
53,074
0
L
Scylla
LuckyNisp
Scylla
3,501
284
0
1,120
9,062
2,590
547
4,370
4,288
36,712
0
W
6,045
1,364
363
1,820
10,737
6,533
1,016
4,190
6,463
0
28,594
L
Jing Wei
MikeGotSmite
Jing Wei
6,028
3,620
0
4,974
13,612
3,367
0
5,179
7,924
0
44,154
L
5,030
525
0
3,031
12,180
9,611
0
3,511
8,053
20,551
0
L
Pele
10,938
2,249
0
3,602
15,793
4,419
0
2,851
12,579
0
48,905
W
8,692
1,615
329
5,180
14,641
13,397
677
4,709
9,348
172
52,596
L
Cthulhu
VillagerGG
Cthulhu
4,663
192
315
701
12,694
6,563
0
5,937
6,127
22,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
49,199
316
Minions Killed
435
0
Camps Cleared
0
1,424,649
Distance Traveled
1,736,142
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,958
586
92
5
0
353,650
0
W
Serqet
11,268
663
129
8
0
380,122
0
W
Discordia
9,380
552
92
5
0
335,595
6
L
Scylla
8,725
513
78
5
0
264,356
0
W
Bellona
8,528
502
42
2
0
351,776
1
L
Jing Wei
7,792
458
77
5
0
290,165
0
L
Sobek
7,087
417
40
2
0
251,874
0
L
Pele
8,682
511
89
5
0
281,255
0
W
Guan Yu
10,065
592
80
5
0
314,999
3
L
Cthulhu
7,130
419
32
2
0
336,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role