Player Matchup

Cu Chulainn
Cu Chulainn
Gaberdanz
Cu Chulainn
Level 68
God Stats
9W - 11L
1,408 SR
Queue Stats
187W - 159L
1,496 Elo+
Party 2
Ymir
Ymir
Kepernicus
Ymir
Level 48
God Stats
1W - 1L
1,737 SR
Queue Stats
23W - 23L
1,447 Elo+
Party 2
Anubis
Anubis
Rubixer1745
Anubis
Level 8
God Stats
8W - 10L
1,552 SR
Queue Stats
14W - 16L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
SaucyWood
Heimdallr
Level 58
God Stats
0W - 2L
1,367 SR
Queue Stats
46W - 51L
1,422 Elo+
Party 2
Ne Zha
Ne Zha
ValiantLemur765
Ne Zha
Level 102
God Stats
7W - 7L
1,516 SR
Queue Stats
290W - 284L
1,490 Elo+
Solo
Team Averages
Level 57
1,516 SR
1,473 Elo+

VS

Team Averages
Level 73
1,510 SR
1,463 Elo+
Neith
Neith
BrutalBeast689
Neith
Level 42
God Stats
17W - 13L
1,420 SR
Queue Stats
243W - 280L
1,351 Elo+
Solo
Guan Yu
Guan Yu
Ghettorider413
Guan Yu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 259L
1,548 Elo+
Party 1
Hera
Hera
LoadedWeaponzz
Hera
Level 94
God Stats
2W - 2L
1,457 SR
Queue Stats
225W - 211L
1,438 Elo+
Party 1
Sobek
Sobek
Stra8outofRG3
Sobek
Level 85
God Stats
5W - 4L
1,671 SR
Queue Stats
208W - 191L
1,513 Elo+
Party 1
Da Ji
Da Ji
kurtrusselhussL
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 90L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gaberdanz
Cu Chulainn
14
3 / 3 / 1
8,174
629
7,101
7,666
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 3 / 1
5,039
388
3,311
8,931
4,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
12
3 / 7 / 2
7,127
548
6,343
10,589
5,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
SaucyWood
Heimdallr
10
1 / 3 / 1
6,063
466
4,749
6,361
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 2
6,998
538
3,186
9,705
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,129
471
4,748
5,835
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 4
6,532
502
2,854
7,596
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 2 / 9
7,879
606
9,055
5,827
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 10
6,522
502
3,631
10,449
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 3 / 8
8,412
647
9,502
8,545
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
21
21
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Cu Chulainn
Gaberdanz
Cu Chulainn
3
3
1
1.17
W
2
1
4
4
L
0
3
1
0.17
W
8
2
9
6.25
L
Anubis
3
7
2
0.57
L
Heimdallr
SaucyWood
Heimdallr
1
3
1
0.5
W
1
2
10
3
L
2
5
2
0.6
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
29,790
43,252
Taken
38,252
19,871
Mitigated
17,297
11,037
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,748
2,099
0
3,433
5,835
1,642
502
1,082
4,753
0
26,912
L
Cu Chulainn
Gaberdanz
Cu Chulainn
7,101
1,613
0
2,344
7,666
4,983
30
1,168
6,189
722
56,323
W
2,854
272
50
3,457
7,596
5,997
0
199
7,397
0
27,584
L
3,311
541
276
1,241
8,931
4,824
0
3,113
5,703
13,651
0
W
9,055
2,247
0
593
5,827
1,557
828
2,218
3,609
34,373
0
L
Anubis
6,343
625
0
2,880
10,589
5,180
39
4,263
6,029
33,817
0
L
Heimdallr
SaucyWood
Heimdallr
4,749
2,453
0
1,072
6,361
1,805
0
892
5,438
0
26,447
W
3,631
388
0
3,362
10,449
5,114
496
4,008
6,441
17,800
0
L
3,186
790
0
3,224
9,705
3,079
330
2,734
6,912
0
37,822
W
9,502
2,750
0
1,874
8,545
2,987
0
2,147
6,398
0
42,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
35,474
343
Minions Killed
260
0
Camps Cleared
0
1,129,313
Distance Traveled
1,283,382
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,129
471
48
4
0
213,066
1
L
Cu Chulainn
8,174
629
125
10
0
240,233
3
W
Guan Yu
6,532
502
57
4
0
255,162
3
L
Ymir
5,039
388
28
2
0
253,082
2
W
Hera
7,879
606
60
5
0
243,378
3
L
Anubis
7,127
548
63
5
0
179,327
0
L
Heimdallr
6,063
466
38
3
0
226,854
1
W
Sobek
6,522
502
29
2
0
326,293
0
L
Ne Zha
6,998
538
89
7
0
229,817
1
W
Da Ji
8,412
647
66
5
0
245,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role