Player Matchup

Medusa
Medusa
IbrahimElKing
Medusa
Level 113
God Stats
0W - 1L
1,912 SR
Queue Stats
9W - 18L
1,538 Elo+
Party 1
Xbalanque
Xbalanque
MeZoKoMbAt1928
Xbalanque
Level 124
God Stats
3W - 1L
1,879 SR
Queue Stats
13W - 25L
1,360 Elo+
Party 1
Persephone
Persephone
RogueTemplar
Persephone
Level 159
God Stats
0W - 1L
1,467 SR
Queue Stats
10W - 9L
1,482 Elo+
Party 1
Sobek
Sobek
TheBlackMan
Sobek
Level 139
God Stats
0W - 1L
1,319 SR
Queue Stats
13W - 14L
1,406 Elo+
Party 1
Tiamat
Tiamat
Zhikan
Tiamat
Level 124
God Stats
17W - 16L
1,547 SR
Queue Stats
113W - 127L
1,586 Elo+
Solo
Team Averages
Level 132
1,625 SR
1,475 Elo+

VS

Team Averages
Level 107
1,616 SR
1,510 Elo+
Erlang Shen
Erlang Shen
EJayK
Erlang Shen
Level 64
God Stats
1W - 0L
1,851 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rama
Rama
FruitPunchAka
Rama
Level 89
God Stats
2W - 0L
1,731 SR
Queue Stats
60W - 64L
1,499 Elo+
Party 2
Tiamat
Tiamat
GhostGamer950
Tiamat
Level 158
God Stats
9W - 9L
1,515 SR
Queue Stats
138W - 111L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
KaKaShiHataKe76
Tsukuyomi
Level 65
God Stats
13W - 12L
1,482 SR
Queue Stats
108W - 102L
1,535 Elo+
Party 2
Merlin
Merlin
MomsBaguette
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,668
667
4,310
11,109
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
MeZoKoMbAt1928
Xbalanque
11
0 / 6 / 0
5,715
572
1,557
10,602
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
RogueTemplar
Persephone
11
0 / 7 / 1
6,041
604
5,387
11,087
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 5 / 1
5,982
598
4,475
15,237
10,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Zhikan
Tiamat
11
0 / 6 / 1
5,981
598
4,888
9,777
6,119
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EJayK
Erlang Shen
15
9 / 0 / 11
9,731
973
9,157
11,035
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 1 / 13
8,310
831
7,540
7,633
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 0 / 15
9,282
928
13,003
8,044
9,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KaKaShiHataKe76
Tsukuyomi
15
5 / 1 / 11
9,083
908
8,959
6,482
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
6 / 0 / 13
9,874
987
13,472
6,654
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
93
2
Kills
30
30
Deaths
2
3
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
EJayK
Erlang Shen
9
0
11
14.5
W
4
1
13
10.5
W
6
0
15
13.5
L
1
6
0
0.17
W
Tsukuyomi
KaKaShiHataKe76
Tsukuyomi
5
1
11
10.5
L
Xbalanque
MeZoKoMbAt1928
Xbalanque
0
6
0
0
W
Merlin
6
0
13
12.5
L
Persephone
RogueTemplar
Persephone
0
7
1
0.07
L
1
5
1
0.3
L
Tiamat
Zhikan
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
52,131
57,812
Taken
39,848
28,471
Mitigated
25,395
6,478
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
EJayK
Erlang Shen
9,157
4,383
0
5,749
11,035
7,508
1,385
2,054
8,907
0
29,723
W
7,540
3,533
0
2,262
7,633
2,692
1,750
3,745
3,672
0
17,759
W
13,003
1,522
91
4,750
8,044
9,198
352
3,457
4,540
30,196
0
L
4,310
1,492
0
270
11,109
3,914
0
6,256
4,828
0
12,872
W
Tsukuyomi
KaKaShiHataKe76
Tsukuyomi
8,959
2,501
0
1,510
6,482
3,329
537
2,120
4,286
0
28,210
L
Xbalanque
MeZoKoMbAt1928
Xbalanque
1,557
480
0
1,559
10,602
3,837
0
6,407
4,120
0
11,882
W
Merlin
13,472
486
0
1,292
6,654
2,668
724
3,545
3,049
46,842
0
L
Persephone
RogueTemplar
Persephone
5,387
494
0
918
11,087
3,752
0
4,691
6,291
17,006
0
L
4,475
408
133
2,596
15,237
10,849
0
5,612
9,425
12,058
0
L
Tiamat
Zhikan
Tiamat
4,888
269
0
1,002
9,777
6,119
4
3,776
5,866
15,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
46,280
136
Minions Killed
257
2
Camps Cleared
14
764,338
Distance Traveled
1,013,158
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,731
973
41
4
3
227,851
1
W
Rama
8,310
831
30
3
0
177,634
2
W
Tiamat
9,282
928
46
5
6
192,869
3
L
Medusa
6,668
667
24
2
0
160,972
3
W
Tsukuyomi
9,083
908
53
5
3
216,321
3
L
Xbalanque
5,715
572
34
3
0
137,574
0
W
Merlin
9,874
987
87
9
2
198,483
1
L
Persephone
6,041
604
36
4
1
147,169
0
L
Sobek
5,982
598
14
1
0
174,271
0
L
Tiamat
5,981
598
28
3
1
144,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role