Player Matchup

Bakasura
Bakasura
Bi11ybobJackson
Bakasura
Level 109
God Stats
34W - 17L
1,585 SR
Queue Stats
165W - 138L
1,551 Elo+
Party 2
Raijin
Raijin
Hoovasaurus Rex
Raijin
Level 142
God Stats
5W - 3L
1,543 SR
Queue Stats
389W - 343L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsBasicLogic
Sun Wukong
Level 127
God Stats
4W - 1L
1,891 SR
Queue Stats
162W - 135L
1,631 Elo+
Party 2
Anhur
Anhur
MEGALADON665
Anhur
Level 122
God Stats
2W - 0L
1,712 SR
Queue Stats
32W - 33L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
PatrioticDuck2
Cthulhu
Level 49
God Stats
22W - 21L
1,642 SR
Queue Stats
46W - 44L
1,608 Elo+
Party 2
Team Averages
Level 110
1,675 SR
1,608 Elo+

VS

Team Averages
Level 62
1,547 SR
1,626 Elo+
Mulan
Mulan
GSLegendary
Mulan
Level 125
God Stats
73W - 67L
1,585 SR
Queue Stats
995W - 892L
1,632 Elo+
Party 3
Danzaburou
Danzaburou
Gs_YourMother
Danzaburou
Level 29
God Stats
83W - 63L
1,698 SR
Queue Stats
131W - 114L
1,658 Elo+
Party 3
Set
Set
RefinedTurtle64
Set
Level 85
God Stats
6W - 7L
1,275 SR
Queue Stats
466W - 375L
1,617 Elo+
Party 1
Vulcan
Vulcan
jcawnis19
Vulcan
Level 42
God Stats
16W - 18L
1,664 SR
Queue Stats
399W - 389L
1,630 Elo+
Solo
Janus
Janus
nosleepmomo
Janus
Level 27
God Stats
22W - 22L
1,514 SR
Queue Stats
243W - 194L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
5
0 / 0 / 0
3,252
650
266
1,944
442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 0 / 0
3,764
753
1,474
1,380
314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ItsBasicLogic
Sun Wukong
7
1 / 0 / 0
3,926
785
985
2,602
1,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,029
606
819
1,561
244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
3,024
605
548
3,053
832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,542
708
1,571
2,691
852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Gs_YourMother
Danzaburou
5
1 / 0 / 0
3,549
710
1,319
1,036
196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,513
703
802
2,866
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
jcawnis19
Vulcan
3
0 / 0 / 0
2,820
564
581
391
67
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 0
3,132
626
537
2,275
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
0
0
0
0
L
0
0
1
0.5
L
Danzaburou
Gs_YourMother
Danzaburou
1
0
0
1
W
1
0
0
1
W
Sun Wukong
ItsBasicLogic
Sun Wukong
1
0
0
1
W
0
0
0
0
W
0
1
0
0
L
0
1
0
0
L
Vulcan
jcawnis19
Vulcan
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,092
Damage
4,810
10,540
Taken
9,259
3,017
Mitigated
2,413
3,510
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
266
167
0
709
1,944
442
0
136
1,768
0
10,348
L
1,571
185
0
1,845
2,691
852
0
404
2,287
0
10,595
L
Danzaburou
Gs_YourMother
Danzaburou
1,319
694
0
720
1,036
196
0
144
892
0
12,413
W
1,474
50
0
0
1,380
314
0
311
1,019
18,240
0
W
Sun Wukong
ItsBasicLogic
Sun Wukong
985
122
0
1,542
2,602
1,185
0
581
2,021
0
15,224
W
819
375
0
893
1,561
244
0
0
1,561
0
9,366
W
548
0
0
366
3,053
832
0
0
3,053
6,056
0
L
802
396
0
1,264
2,866
697
0
0
2,816
0
14,995
L
Vulcan
jcawnis19
Vulcan
581
143
0
250
391
67
0
0
341
4,016
0
L
537
79
0
1,117
2,275
601
0
1,474
801
12,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,995
Gold Earned
16,556
147
Minions Killed
124
0
Camps Cleared
0
470,356
Distance Traveled
420,577
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,252
650
35
7
0
112,626
0
L
Mulan
3,542
708
23
5
0
88,977
2
L
Danzaburou
3,549
710
23
5
0
88,703
0
W
Raijin
3,764
753
33
7
0
96,545
2
W
Sun Wukong
3,926
785
44
9
0
77,599
0
W
Anhur
3,029
606
26
5
0
93,528
0
W
Cthulhu
3,024
605
9
2
0
90,058
0
L
Set
3,513
703
47
9
0
105,194
0
L
Vulcan
2,820
564
8
2
0
35,779
0
L
Janus
3,132
626
23
5
0
101,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role