Player Matchup

Discordia
Discordia
Platinum V
ForsakenKnight5
Discordia
Platinum V
Level 134
God Stats
32W - 20L
1,669 SR
Queue Stats
586W - 583L
1,425 MMR
Solo
Guan Yu
Guan Yu
Gold IV
ISSA WIPE BRO
Guan Yu
Gold IV
Level 125
God Stats
11W - 12L
1,595 SR
Queue Stats
178W - 176L
1,428 MMR
Solo
Athena
Athena
Gold IV
RelentlessBoofer
Athena
Gold IV
Level 146
God Stats
5W - 3L
1,700 SR
Queue Stats
541W - 544L
1,424 MMR
Solo
Danzaburou
Danzaburou
Gold III
Th3Dy1ngL3g3nd
Danzaburou
Gold III
Level 121
God Stats
12W - 8L
1,667 SR
Queue Stats
118W - 112L
1,436 MMR
Solo
Nemesis
Nemesis
Gold IV
p00py__Pube
Nemesis
Gold IV
Level 99
God Stats
6W - 4L
1,508 SR
Queue Stats
101W - 104L
1,424 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,628 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,519 SR
1,428 MMR
Mercury
Mercury
Gold V
ErickJwhBpm
Mercury
Gold V
Level 129
God Stats
7W - 3L
1,707 SR
Queue Stats
136W - 142L
1,422 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
KronicWarlock
Baron Samedi
Bronze III
Level 155
God Stats
0W - 1L
1,165 SR
Queue Stats
4W - 4L
1,435 MMR
Solo
Tyr
Tyr
Silver II
Lunar Nebulaz
Tyr
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 127L
1,325 MMR
Party 1
Cupid
Cupid
Silver II
Lunar Tidez
Cupid
Silver II
Level 128
God Stats
3W - 3L
1,724 SR
Queue Stats
34W - 28L
1,534 MMR
Party 1
Jormungandr
Jormungandr
Gold V
bloodlight21
Jormungandr
Gold V
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
599W - 597L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ForsakenKnight5
Discordia
14
10 / 0 / 4
8,928
638
8,041
4,338
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
15
2 / 1 / 2
8,065
576
7,029
10,066
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 9
7,097
507
3,807
12,832
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Th3Dy1ngL3g3nd
Danzaburou
14
5 / 0 / 3
8,627
616
9,095
8,031
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
p00py__Pube
Nemesis
14
4 / 1 / 6
8,208
586
6,107
9,462
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Cu ChulainnChang'eNu WaCthulhuArachne

VS

Bans
ScyllaJanusKing ArthurKukulkanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ErickJwhBpm
Mercury
12
2 / 4 / 2
7,173
512
6,262
12,212
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KronicWarlock
Baron Samedi
11
2 / 7 / 1
6,400
457
4,782
8,291
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 0
6,878
491
3,855
7,819
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 4 / 2
6,533
467
4,943
9,301
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
bloodlight21
Jormungandr
8
0 / 6 / 1
5,853
418
3,463
12,640
3,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
6
6
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
ErickJwhBpm
Mercury
2
4
2
0.75
W
Discordia
ForsakenKnight5
Discordia
10
0
4
12
W
Guan Yu
2
1
2
3
L
Baron Samedi
KronicWarlock
Baron Samedi
2
7
1
0.36
L
2
1
0
2
L
0
4
2
0.25
W
1
4
9
1.38
W
Danzaburou
Th3Dy1ngL3g3nd
Danzaburou
5
0
3
6.5
L
Jormungandr
bloodlight21
Jormungandr
0
6
1
0.08
W
Nemesis
p00py__Pube
Nemesis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
23,305
44,729
Taken
50,263
25,003
Mitigated
19,294
19,760
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ErickJwhBpm
Mercury
6,262
2,599
0
4,104
12,212
4,427
0
3,057
8,913
0
46,242
W
Discordia
ForsakenKnight5
Discordia
8,041
672
0
1,063
4,338
1,575
0
1,635
2,516
43,771
0
W
Guan Yu
7,029
1,171
664
6,118
10,066
8,816
0
222
9,483
0
49,531
L
Baron Samedi
KronicWarlock
Baron Samedi
4,782
566
264
1,316
8,291
3,267
0
4,017
3,874
27,273
0
L
3,855
475
0
4,126
7,819
5,440
0
162
7,207
0
33,350
L
4,943
2,499
38
3,656
9,301
2,742
0
264
9,037
0
36,403
W
3,807
757
0
2,023
12,832
8,506
0
4,363
8,240
16,662
0
W
Danzaburou
Th3Dy1ngL3g3nd
Danzaburou
9,095
3,973
0
6,018
8,031
2,958
848
956
7,067
0
59,283
L
Jormungandr
bloodlight21
Jormungandr
3,463
901
71
1,467
12,640
3,418
0
3,619
8,834
20,504
0
W
Nemesis
p00py__Pube
Nemesis
6,107
2,726
0
3,874
9,462
3,148
576
503
8,828
0
50,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
32,837
441
Minions Killed
336
0
Camps Cleared
0
1,388,314
Distance Traveled
1,197,568
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,173
512
94
7
0
293,693
4
W
Discordia
8,928
638
89
6
0
275,957
3
W
Guan Yu
8,065
576
114
8
0
295,707
3
L
Baron Samedi
6,400
457
57
4
0
251,224
3
L
Tyr
6,878
491
77
6
0
217,330
2
L
Cupid
6,533
467
77
6
0
204,653
0
W
Athena
7,097
507
29
2
0
295,043
3
W
Danzaburou
8,627
616
115
8
0
246,628
4
L
Jormungandr
5,853
418
31
2
0
230,668
2
W
Nemesis
8,208
586
94
7
0
274,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role