Player Matchup

Izanami
Izanami
HotDab
Izanami
Level 8
God Stats
10W - 8L
1,378 SR
Queue Stats
12W - 11L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
IGotWetJeans22
Jormungandr
Level 7
God Stats
7W - 8L
1,359 SR
Queue Stats
416W - 422L
1,319 Elo+
Party 1
Ao Kuang
Ao Kuang
TitanKillerMike
Ao Kuang
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
340W - 342L
1,506 Elo+
Party 1
Hercules
Hercules
colossos244
Hercules
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,319 Elo+
Solo
Danzaburou
Danzaburou
negus21
Danzaburou
Level 18
God Stats
53W - 40L
1,259 SR
Queue Stats
59W - 50L
1,319 Elo+
Party 1
Team Averages
Level 39
1,399 SR
1,402 Elo+

VS

Team Averages
Level 21
1,298 SR
1,391 Elo+
Jormungandr
Jormungandr
BeMyTrigga
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,254 Elo+
Solo
Mulan
Mulan
Choppy_1985
Mulan
Level 29
God Stats
5W - 7L
1,151 SR
Queue Stats
59W - 75L
1,462 Elo+
Solo
Artemis
Artemis
JumaNoOsli
Artemis
Level 5
God Stats
0W - 3L
1,160 SR
Queue Stats
2W - 8L
1,352 Elo+
Solo
Izanami
Izanami
SaucyMcThicken
Izanami
Level 29
God Stats
17W - 23L
1,447 SR
Queue Stats
125W - 137L
1,466 Elo+
Solo
Pele
Pele
The3Effect
Pele
Level 28
God Stats
16W - 23L
1,233 SR
Queue Stats
100W - 136L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HotDab
Izanami
17
12 / 5 / 1
12,391
563
14,019
17,290
8,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
IGotWetJeans22
Jormungandr
15
3 / 6 / 7
10,932
497
3,621
17,401
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
20
9 / 2 / 1
13,719
624
15,530
21,659
9,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
colossos244
Hercules
16
1 / 8 / 3
10,615
483
4,660
21,234
11,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
negus21
Danzaburou
18
3 / 3 / 3
12,276
558
6,616
14,159
7,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeMyTrigga
Jormungandr
2
0 / 5 / 0
6,072
276
152
3,614
1,004
15
8 / 3 / 5
10,643
484
17,621
15,584
10,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
JumaNoOsli
Artemis
14
2 / 12 / 2
9,214
419
5,243
13,020
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 0
11,225
510
8,442
13,652
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 5 / 2
10,498
477
16,161
17,992
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
28
Kills
21
24
Deaths
29
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BeMyTrigga
Jormungandr
0
5
0
0
L
8
3
5
3.5
W
Izanami
HotDab
Izanami
12
5
1
2.5
W
Jormungandr
IGotWetJeans22
Jormungandr
3
6
7
1.08
L
Artemis
JumaNoOsli
Artemis
2
12
2
0.25
L
4
4
0
1
L
7
5
2
1.6
W
Ao Kuang
9
2
1
4.75
W
Hercules
colossos244
Hercules
1
8
3
0.31
W
Danzaburou
negus21
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,446
Damage
47,619
91,743
Taken
63,862
54,731
Mitigated
28,789
34,091
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BeMyTrigga
Jormungandr
152
152
0
0
3,614
1,004
0
1,763
1,851
4,785
0
L
17,621
4,476
0
4,439
15,584
10,428
712
6,556
9,028
0
55,355
W
Izanami
HotDab
Izanami
14,019
10,932
0
8,125
17,290
8,058
5,231
0
17,290
0
73,271
W
Jormungandr
IGotWetJeans22
Jormungandr
3,621
1,376
0
857
17,401
17,725
811
96
17,305
23,820
0
L
Artemis
JumaNoOsli
Artemis
5,243
2,919
0
560
13,020
4,191
610
3,090
9,930
0
24,540
L
8,442
4,985
0
4,693
13,652
5,744
916
4,480
9,172
0
68,407
L
16,161
6,415
0
5,290
17,992
7,422
54
3,262
14,730
0
63,414
W
Ao Kuang
15,530
3,818
0
14,737
21,659
9,786
5,021
0
20,199
107,862
0
W
Hercules
colossos244
Hercules
4,660
2,558
0
6,080
21,234
11,942
1,045
0
21,234
0
33,204
W
Danzaburou
negus21
Danzaburou
6,616
2,494
0
4,292
14,159
7,220
4,875
56
14,103
0
60,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,933
Gold Earned
47,652
519
Minions Killed
342
0
Camps Cleared
0
1,918,813
Distance Traveled
1,376,083
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,072
276
1
0
0
71,880
0
L
Mulan
10,643
484
96
4
0
302,609
5
W
Izanami
12,391
563
138
6
0
340,973
1
W
Jormungandr
10,932
497
30
1
0
415,335
1
L
Artemis
9,214
419
31
1
0
219,147
6
L
Izanami
11,225
510
136
6
0
357,584
6
L
Pele
10,498
477
78
4
0
424,863
2
W
Ao Kuang
13,719
624
170
8
0
461,186
4
W
Hercules
10,615
483
60
3
0
351,842
0
W
Danzaburou
12,276
558
121
6
0
349,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role