Player Matchup

Janus
Janus
DioDevoid
Janus
Level 17
God Stats
4W - 0L
1,534 SR
Queue Stats
5W - 4L
1,514 Elo+
Party 1
Izanami
Izanami
LetusAbaasy
Izanami
Level 16
God Stats
15W - 12L
1,629 SR
Queue Stats
36W - 30L
1,641 Elo+
Solo
Vulcan
Vulcan
Reiterative
Vulcan
Level 26
God Stats
11W - 5L
1,732 SR
Queue Stats
72W - 85L
1,546 Elo+
Solo
Bacchus
Bacchus
Smokinya
Bacchus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 14L
1,526 Elo+
Party 1
Tyr
Tyr
WuhanFluCCP
Tyr
Level 2
God Stats
15W - 14L
1,611 SR
Queue Stats
202W - 129L
1,549 Elo+
Party 1
Team Averages
Level 38
1,601 SR
1,555 Elo+

VS

Team Averages
Level 18
1,532 SR
1,538 Elo+
Cupid
Cupid
Davidmon
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Deivew
Sol
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 17L
1,643 Elo+
Solo
Set
Set
OneeShott
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,529 Elo+
Party 2
Ares
Ares
Syrez87
Ares
Level 29
God Stats
24W - 19L
1,638 SR
Queue Stats
207W - 181L
1,560 Elo+
Solo
Artemis
Artemis
lushiin_210406
Artemis
Level 23
God Stats
45W - 42L
1,523 SR
Queue Stats
62W - 63L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DioDevoid
Janus
18
6 / 2 / 17
11,870
1,079
12,119
7,677
3,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LetusAbaasy
Izanami
18
5 / 4 / 19
11,951
1,086
18,784
12,126
4,901
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
5 / 1 / 11
11,017
1,002
16,575
4,157
1,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Smokinya
Bacchus
19
6 / 2 / 22
13,006
1,182
13,691
13,742
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
17 / 5 / 15
13,720
1,247
29,237
15,163
11,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Davidmon
Cupid
16
2 / 5 / 4
10,134
921
3,412
12,783
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Deivew
Sol
17
2 / 7 / 5
10,774
979
17,693
22,270
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 14 / 6
11,051
1,005
9,003
24,243
10,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Syrez87
Ares
17
6 / 2 / 3
12,743
1,158
9,662
19,125
22,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 11 / 7
9,945
904
6,678
19,476
7,993
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
39
39
Kills
14
14
Deaths
39
84
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
Davidmon
Cupid
2
5
4
0.8
L
Sol
Deivew
Sol
2
7
5
0.64
W
Janus
DioDevoid
Janus
6
2
17
7.25
W
Izanami
LetusAbaasy
Izanami
5
4
19
3.63
L
4
14
6
0.5
W
Vulcan
5
1
11
10.5
W
Bacchus
Smokinya
Bacchus
6
2
22
8.5
L
Ares
Syrez87
Ares
6
2
3
3.75
W
17
5
15
4.9
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,406
Damage
46,448
52,865
Taken
97,897
37,674
Mitigated
54,281
6,473
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Davidmon
Cupid
3,412
2,277
450
1,752
12,783
5,044
0
6,643
6,140
0
17,306
L
Sol
Deivew
Sol
17,693
4,876
0
5,859
22,270
8,384
0
7,137
15,133
40,805
0
W
Janus
DioDevoid
Janus
12,119
1,271
0
0
7,677
3,057
0
3,750
3,927
27,482
0
W
Izanami
LetusAbaasy
Izanami
18,784
14,494
739
1,587
12,126
4,901
0
5,948
6,178
0
40,853
L
9,003
3,373
0
832
24,243
10,680
0
12,189
12,054
0
24,314
W
Vulcan
16,575
4,833
244
1,440
4,157
1,738
0
1,908
2,249
49,138
0
W
Bacchus
Smokinya
Bacchus
13,691
1,340
0
982
13,742
16,539
0
8,320
5,422
25,747
0
L
Ares
Syrez87
Ares
9,662
991
0
1,049
19,125
22,180
0
8,981
10,144
28,143
0
W
29,237
7,376
0
1,481
15,163
11,439
0
7,429
7,734
0
47,293
L
6,678
4,677
0
0
19,476
7,993
0
7,435
12,041
0
16,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,564
Gold Earned
54,647
226
Minions Killed
171
11
Camps Cleared
3
996,986
Distance Traveled
774,326
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,134
921
28
3
0
114,756
1
L
Sol
10,774
979
53
5
2
176,828
0
W
Janus
11,870
1,079
48
4
0
187,185
0
W
Izanami
11,951
1,086
58
5
3
162,375
1
L
Set
11,051
1,005
48
4
1
180,147
1
W
Vulcan
11,017
1,002
67
6
0
215,072
0
W
Bacchus
13,006
1,182
21
2
0
221,266
0
L
Ares
12,743
1,158
27
2
0
168,952
2
W
Tyr
13,720
1,247
32
3
8
211,088
2
L
Artemis
9,945
904
15
1
0
133,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role