Player Matchup

Olorun
Olorun
Gold I
MaTa PITUFOS
Olorun
Gold I
Level 157
God Stats
4W - 9L
1,799 SR
Queue Stats
242W - 232L
1,679 MMR
Solo
Pele
Pele
Gold I
Maalik343
Pele
Gold I
Level 158
God Stats
2W - 6L
1,318 SR
Queue Stats
334W - 321L
1,692 MMR
Solo
Hades
Hades
Gold I
NekoKwaii
Hades
Gold I
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 206L
1,821 MMR
Party 2
Ravana
Ravana
Gold II
iMrToxicTaco
Ravana
Gold II
Level 129
God Stats
7W - 4L
1,569 SR
Queue Stats
501W - 498L
1,579 MMR
Party 2
Ne Zha
Ne Zha
Gold I
palasboy
Ne Zha
Gold I
Level 92
God Stats
7W - 4L
1,655 SR
Queue Stats
204W - 204L
1,691 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,568 SR
1,692 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,588 SR
1,692 MMR
Baron Samedi
Baron Samedi
Gold IV
CoinGecko1
Baron Samedi
Gold IV
Level 125
God Stats
1W - 2L
1,657 SR
Queue Stats
68W - 65L
1,695 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
NeoMystogan
Tsukuyomi
Platinum IV
Level 160
God Stats
18W - 16L
1,512 SR
Queue Stats
398W - 382L
1,707 MMR
Solo
Serqet
Serqet
Silver I
Void Ankh
Serqet
Silver I
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,632 MMR
Party 1
Artemis
Artemis
Gold II
XxDr_SmoothxX
Artemis
Gold II
Level 129
God Stats
31W - 32L
1,673 SR
Queue Stats
344W - 348L
1,698 MMR
Solo
Janus
Janus
Gold I
ZombieKJW
Janus
Gold I
Level 92
God Stats
4W - 8L
1,598 SR
Queue Stats
76W - 79L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
7 / 8 / 13
19,242
583
32,564
40,675
19,375
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
12 / 6 / 11
20,017
607
29,951
42,610
38,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
NekoKwaii
Hades
20
18 / 5 / 11
20,630
625
39,087
33,237
18,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
20
17 / 10 / 19
20,949
635
26,084
26,730
25,557
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
palasboy
Ne Zha
20
3 / 6 / 23
17,793
539
15,406
38,395
48,277
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ScyllaSetNu WaDanzaburouNemesis

VS

Bans
CthulhuAphroditeCerberusThothCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoinGecko1
Baron Samedi
20
5 / 13 / 10
14,245
432
15,581
34,825
50,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
NeoMystogan
Tsukuyomi
20
8 / 10 / 2
17,290
524
22,339
34,945
35,669
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
Void Ankh
Serqet
20
10 / 12 / 14
17,641
535
28,650
34,546
16,790
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
20
6 / 12 / 12
15,904
482
30,430
38,347
16,073
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
ZombieKJW
Janus
20
5 / 10 / 6
16,283
493
27,443
29,339
10,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
78
57
Kills
34
35
Deaths
57
77
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CoinGecko1
Baron Samedi
5
13
10
0.77
W
Olorun
7
8
13
1.69
W
Pele
12
6
11
2.92
W
Hades
NekoKwaii
Hades
18
5
11
4.7
L
Tsukuyomi
NeoMystogan
Tsukuyomi
8
10
2
0.9
L
Serqet
Void Ankh
Serqet
10
12
14
1.42
L
Artemis
6
12
12
1
L
Janus
ZombieKJW
Janus
5
10
6
0.8
W
Ravana
17
10
19
2.65
W
Ne Zha
palasboy
Ne Zha
3
6
23
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,092
Damage
124,443
181,647
Taken
172,002
150,378
Mitigated
129,593
81,692
Healing
42,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CoinGecko1
Baron Samedi
15,581
966
3,985
7,961
34,825
50,575
0
17,316
17,509
65,188
0
W
Olorun
32,564
17,465
3,465
26,266
40,675
19,375
7,569
8,049
31,868
193,416
0
W
Pele
29,951
8,612
0
14,946
42,610
38,279
4,265
5,643
36,465
1,602
127,531
W
Hades
NekoKwaii
Hades
39,087
2,022
1,882
23,845
33,237
18,890
3,473
13,329
17,566
133,848
0
L
Tsukuyomi
NeoMystogan
Tsukuyomi
22,339
4,290
0
7,432
34,945
35,669
432
12,453
22,492
236
130,415
L
Serqet
Void Ankh
Serqet
28,650
7,752
0
4,581
34,546
16,790
302
13,123
21,423
0
117,442
L
Artemis
30,430
17,837
0
14,478
38,347
16,073
477
12,477
25,870
0
121,423
L
Janus
ZombieKJW
Janus
27,443
503
0
3,842
29,339
10,486
58
18,034
11,305
126,229
0
W
Ravana
26,084
7,977
0
2,856
26,730
25,557
873
6,326
19,817
0
153,741
W
Ne Zha
palasboy
Ne Zha
15,406
3,631
0
8,432
38,395
48,277
1,648
11,549
24,691
0
87,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,631
Gold Earned
81,363
802
Minions Killed
805
0
Camps Cleared
0
2,996,099
Distance Traveled
2,859,675
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,245
432
68
2
0
543,325
5
W
Olorun
19,242
583
214
6
0
525,587
6
W
Pele
20,017
607
171
5
0
603,071
1
W
Hades
20,630
625
167
5
0
632,967
5
L
Tsukuyomi
17,290
524
206
6
0
557,042
1
L
Serqet
17,641
535
165
5
0
612,833
5
L
Artemis
15,904
482
165
5
0
490,893
7
L
Janus
16,283
493
201
6
0
655,582
3
W
Ravana
20,949
635
148
4
0
623,450
4
W
Ne Zha
17,793
539
102
3
0
611,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role