Player Matchup

Ne Zha
Ne Zha
KimTrouble5424
Ne Zha
Level 25
God Stats
9W - 9L
1,462 SR
Queue Stats
557W - 591L
1,504 Elo+
Solo
Olorun
Olorun
Maraschinos
Olorun
Level 27
God Stats
40W - 39L
1,583 SR
Queue Stats
170W - 147L
1,531 Elo+
Solo
Athena
Athena
MggtFggt
Athena
Level 8
God Stats
9W - 3L
1,638 SR
Queue Stats
16W - 15L
1,662 Elo+
Party 1
Izanami
Izanami
RottenRism
Izanami
Level 29
God Stats
60W - 63L
1,584 SR
Queue Stats
460W - 453L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
VisitorKiller
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,572 Elo+

VS

Team Averages
Level 26
1,585 SR
1,583 Elo+
Chiron
Chiron
Chungarino69
Chiron
Level 26
God Stats
1W - 3L
1,499 SR
Queue Stats
71W - 49L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
IlUKIEE
Sun Wukong
Level 26
God Stats
13W - 8L
1,656 SR
Queue Stats
53W - 42L
1,536 Elo+
Party 2
Scylla
Scylla
Memoho3
Scylla
Level 29
God Stats
18W - 11L
1,657 SR
Queue Stats
138W - 113L
1,564 Elo+
Solo
Thor
Thor
Papaloy
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,700 Elo+
Solo
Sobek
Sobek
TwoFace13
Sobek
Level 23
God Stats
5W - 4L
1,613 SR
Queue Stats
48W - 33L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
8,114
541
2,140
8,400
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
15
1 / 1 / 0
8,864
591
6,891
7,401
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
MggtFggt
Athena
12
1 / 0 / 6
7,770
518
5,220
10,291
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
RottenRism
Izanami
12
3 / 0 / 3
7,231
482
7,871
3,178
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
VisitorKiller
Kukulkan
12
3 / 1 / 1
7,612
507
4,523
5,004
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 3 / 0
5,893
393
6,046
9,257
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sun Wukong
IlUKIEE
Sun Wukong
12
0 / 1 / 0
6,878
459
3,619
9,546
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Memoho3
Scylla
15
2 / 3 / 0
8,107
540
4,171
6,195
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Papaloy
Thor
11
0 / 2 / 1
6,519
435
2,124
8,930
2,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
TwoFace13
Sobek
9
0 / 3 / 0
5,887
392
2,360
11,625
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
3
0
0
L
Sun Wukong
IlUKIEE
Sun Wukong
0
1
0
0
W
3
0
0
3
W
Olorun
1
1
0
1
L
Scylla
Memoho3
Scylla
2
3
0
0.67
W
Athena
MggtFggt
Athena
1
0
6
4
L
Thor
Papaloy
Thor
0
2
1
0.25
W
Izanami
RottenRism
Izanami
3
0
3
4.5
L
Sobek
TwoFace13
Sobek
0
3
0
0
W
Kukulkan
VisitorKiller
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
18,320
34,274
Taken
45,553
15,242
Mitigated
18,297
15,398
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,046
3,630
530
4,991
9,257
2,719
0
2,864
6,344
0
43,057
L
Sun Wukong
IlUKIEE
Sun Wukong
3,619
193
0
2,236
9,546
5,565
0
5,543
4,003
0
43,779
W
2,140
549
0
5,423
8,400
2,892
9
916
7,434
0
45,162
W
Olorun
6,891
3,394
276
3,900
7,401
4,106
1,180
730
6,451
58,336
5,091
L
Scylla
Memoho3
Scylla
4,171
536
0
1,693
6,195
1,884
0
2,777
3,148
49,511
0
W
Athena
MggtFggt
Athena
5,220
2,664
0
3,798
10,291
5,626
157
2,390
7,901
24,782
0
L
Thor
Papaloy
Thor
2,124
843
0
1,420
8,930
2,680
0
1,510
7,402
0
37,885
W
Izanami
RottenRism
Izanami
7,871
5,021
0
1,196
3,178
975
949
241
2,937
0
46,797
L
Sobek
TwoFace13
Sobek
2,360
319
0
3,764
11,625
5,449
0
3,098
8,493
9,556
0
W
Kukulkan
VisitorKiller
Kukulkan
4,523
832
0
805
5,004
1,643
192
2,254
2,750
33,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
33,284
424
Minions Killed
372
0
Camps Cleared
0
1,329,015
Distance Traveled
1,229,093
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,893
393
85
6
0
203,161
0
L
Sun Wukong
6,878
459
103
7
0
258,655
0
W
Ne Zha
8,114
541
92
6
0
308,262
4
W
Olorun
8,864
591
127
8
0
230,379
7
L
Scylla
8,107
540
100
7
0
264,494
3
W
Athena
7,770
518
38
3
0
277,056
5
L
Thor
6,519
435
76
5
0
264,037
1
W
Izanami
7,231
482
87
6
0
241,067
1
L
Sobek
5,887
392
8
1
0
238,746
3
W
Kukulkan
7,612
507
80
5
0
272,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role