Player Matchup

Artemis
Artemis
Angmarod
Artemis
Level 129
God Stats
4W - 3L
1,929 SR
Queue Stats
474W - 431L
1,470 Elo+
Solo
Fenrir
Fenrir
Infected_Soul__
Fenrir
Level 68
God Stats
20W - 5L
1,816 SR
Queue Stats
71W - 66L
1,528 Elo+
Party 3
Bellona
Bellona
SL4V1C_
Bellona
Level 60
God Stats
6W - 7L
1,603 SR
Queue Stats
33W - 27L
1,516 Elo+
Solo
Cerberus
Cerberus
shadowfadewolf
Cerberus
Level 83
God Stats
7W - 6L
1,741 SR
Queue Stats
207W - 173L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
ultimate69
Kukulkan
Level 105
God Stats
3W - 1L
1,285 SR
Queue Stats
66W - 49L
1,433 Elo+
Solo
Team Averages
Level 89
1,675 SR
1,499 Elo+

VS

Team Averages
Level 90
1,530 SR
1,424 Elo+
Tyr
Tyr
CCA27
Tyr
Level 97
God Stats
6W - 11L
1,285 SR
Queue Stats
493W - 535L
1,465 Elo+
Party 2
Khepri
Khepri
Ghostly315
Khepri
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,349 Elo+
Party 1
Anhur
Anhur
LoDiesel
Anhur
Level 62
God Stats
2W - 3L
1,570 SR
Queue Stats
44W - 46L
1,342 Elo+
Party 1
Apollo
Apollo
cf0000000000000z
Apollo
Level 95
God Stats
8W - 13L
1,467 SR
Queue Stats
369W - 368L
1,458 Elo+
Party 2
Poseidon
Poseidon
hanshotfirst421
Poseidon
Level 129
God Stats
7W - 2L
1,829 SR
Queue Stats
307W - 261L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angmarod
Artemis
9
3 / 1 / 3
5,736
574
3,997
3,826
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 3
6,016
602
3,471
4,528
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
SL4V1C_
Bellona
10
0 / 0 / 1
5,486
549
3,752
4,999
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
10
3 / 1 / 4
5,635
564
3,369
6,139
2,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ultimate69
Kukulkan
12
2 / 0 / 2
6,275
628
3,053
1,781
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CCA27
Tyr
9
0 / 2 / 0
5,242
524
3,333
7,671
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Ghostly315
Khepri
7
0 / 4 / 1
4,459
446
2,210
7,046
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
LoDiesel
Anhur
7
0 / 2 / 1
4,580
458
2,221
4,414
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 1
5,720
572
1,872
6,638
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
9
1 / 2 / 0
5,459
546
1,606
3,771
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Angmarod
Artemis
3
1
3
4.5
L
Tyr
CCA27
Tyr
0
2
0
0
L
Khepri
Ghostly315
Khepri
0
4
1
0.13
W
4
0
3
5.5
L
Anhur
LoDiesel
Anhur
0
2
1
0.25
W
Bellona
SL4V1C_
Bellona
0
0
1
0.5
L
1
2
1
0.75
L
Poseidon
1
2
0
0.5
W
Cerberus
3
1
4
5
W
Kukulkan
ultimate69
Kukulkan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
11,242
21,273
Taken
29,540
9,278
Mitigated
11,957
8,290
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Angmarod
Artemis
3,997
2,544
0
1,677
3,826
950
0
616
3,210
0
24,919
L
Tyr
CCA27
Tyr
3,333
618
0
3,196
7,671
4,328
0
665
7,006
0
26,517
L
Khepri
Ghostly315
Khepri
2,210
198
0
1,310
7,046
3,026
0
2,093
4,953
12,679
0
W
3,471
1,113
0
2,326
4,528
1,462
515
1,112
3,416
0
18,057
L
Anhur
LoDiesel
Anhur
2,221
1,329
0
510
4,414
1,597
0
866
3,548
0
17,964
W
Bellona
SL4V1C_
Bellona
3,752
1,665
0
1,744
4,999
3,477
777
0
4,713
0
27,780
L
1,872
1,048
0
1,061
6,638
2,013
0
933
5,705
0
30,223
L
Poseidon
1,606
101
0
1,007
3,771
993
75
1,865
1,906
32,084
0
W
Cerberus
3,369
622
0
2,543
6,139
2,837
0
1,602
4,537
21,522
0
W
Kukulkan
ultimate69
Kukulkan
3,053
450
0
0
1,781
552
201
486
1,295
42,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
25,460
298
Minions Killed
240
0
Camps Cleared
0
975,176
Distance Traveled
905,819
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,736
574
44
4
0
170,925
1
L
Tyr
5,242
524
54
5
0
204,865
0
L
Khepri
4,459
446
19
2
0
160,895
0
W
Fenrir
6,016
602
41
4
0
203,196
1
L
Anhur
4,580
458
42
4
0
180,177
2
W
Bellona
5,486
549
52
5
0
217,560
0
L
Apollo
5,720
572
68
7
0
193,392
3
L
Poseidon
5,459
546
57
6
0
166,490
5
W
Cerberus
5,635
564
67
7
0
188,974
2
W
Kukulkan
6,275
628
94
9
0
194,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role