Player Matchup

Discordia
Discordia
AL PSI ONE
Discordia
Level 105
God Stats
8W - 3L
1,611 SR
Queue Stats
630W - 573L
1,584 Elo+
Party 1
Cupid
Cupid
Aqore
Cupid
Level 66
God Stats
37W - 27L
1,678 SR
Queue Stats
260W - 213L
1,623 Elo+
Party 2
Tiamat
Tiamat
InfiniteSpark13
Tiamat
Level 68
God Stats
7W - 9L
1,731 SR
Queue Stats
430W - 399L
1,579 Elo+
Party 2
King Arthur
King Arthur
Ser Neco
King Arthur
Level 104
God Stats
58W - 29L
1,688 SR
Queue Stats
610W - 537L
1,584 Elo+
Party 1
Ganesha
Ganesha
xxultimogamerxx
Ganesha
Level 129
God Stats
5W - 3L
1,723 SR
Queue Stats
302W - 266L
1,590 Elo+
Party 2
Team Averages
Level 94
1,686 SR
1,592 Elo+

VS

Team Averages
Level 134
1,596 SR
1,582 Elo+
Set
Set
FUCCHI_QUESO
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,610 Elo+
Solo
Cupid
Cupid
IIlusionLazer
Cupid
Level 147
God Stats
1W - 1L
1,826 SR
Queue Stats
14W - 14L
1,546 Elo+
Party 3
Yemoja
Yemoja
OhBed138_
Yemoja
Level 155
God Stats
2W - 2L
1,248 SR
Queue Stats
238W - 264L
1,578 Elo+
Party 3
Anubis
Anubis
chaosinthechaos
Anubis
Level 149
God Stats
19W - 11L
1,677 SR
Queue Stats
34W - 31L
1,581 Elo+
Solo
Nike
Nike
gerson_schott2
Nike
Level 154
God Stats
2W - 1L
1,730 SR
Queue Stats
140W - 128L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AL PSI ONE
Discordia
12
2 / 1 / 0
6,681
514
3,999
5,652
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Aqore
Cupid
12
2 / 0 / 0
6,707
516
5,952
5,660
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 2
6,734
518
2,207
4,952
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ser Neco
King Arthur
14
6 / 0 / 1
7,678
591
7,197
7,894
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 5
6,362
489
3,403
9,170
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,287
484
1,992
9,684
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 0
6,410
493
4,037
6,611
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
OhBed138_
Yemoja
10
0 / 1 / 1
6,279
483
5,707
7,510
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 1
7,443
573
3,846
4,140
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 0
6,213
478
4,457
10,570
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
AL PSI ONE
Discordia
2
1
0
2
W
Cupid
Aqore
Cupid
2
0
0
2
L
1
4
0
0.25
L
1
2
0
0.5
W
1
1
2
2
L
Yemoja
OhBed138_
Yemoja
0
1
1
0.5
W
King Arthur
Ser Neco
King Arthur
6
0
1
6.5
L
1
0
1
1.5
L
0
4
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
20,039
33,328
Taken
38,515
14,084
Mitigated
17,146
16,803
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AL PSI ONE
Discordia
3,999
424
0
1,044
5,652
1,522
0
2,883
2,769
42,478
0
W
Cupid
Aqore
Cupid
5,952
3,576
367
4,622
5,660
1,605
0
1,026
4,634
0
41,118
L
1,992
946
0
2,972
9,684
3,112
0
3,464
6,217
0
36,680
L
4,037
2,891
0
2,422
6,611
2,202
0
701
5,910
0
40,607
W
2,207
419
0
3,488
4,952
2,089
0
1,048
3,904
43,545
0
L
Yemoja
OhBed138_
Yemoja
5,707
1,130
357
1,885
7,510
5,781
0
1,223
6,187
19,676
0
W
King Arthur
Ser Neco
King Arthur
7,197
820
0
3,455
7,894
5,184
162
1,564
6,330
0
45,674
L
3,846
114
0
1,959
4,140
1,868
0
2,555
1,585
56,645
0
L
4,457
592
0
1,480
10,570
4,183
617
1,666
8,479
0
37,593
W
3,403
590
0
3,827
9,170
3,684
0
3,032
6,138
20,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,162
Gold Earned
32,632
408
Minions Killed
382
0
Camps Cleared
0
1,206,332
Distance Traveled
1,147,695
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,681
514
104
8
0
213,333
2
W
Cupid
6,707
516
106
8
0
219,917
1
L
Set
6,287
484
80
6
0
253,481
1
L
Cupid
6,410
493
71
5
0
218,797
2
W
Tiamat
6,734
518
102
8
0
259,008
2
L
Yemoja
6,279
483
30
2
0
226,469
1
W
King Arthur
7,678
591
90
7
0
273,374
2
L
Anubis
7,443
573
118
9
0
216,858
8
L
Nike
6,213
478
83
6
0
232,090
2
W
Ganesha
6,362
489
6
0
0
240,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role