Player Matchup

Chang'e
Chang'e
ChuppaPepe
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Frogzyyy
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 145L
1,538 Elo+
Solo
Ullr
Ullr
G is Hung
Ullr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
HawgRIDAAA
Erlang Shen
Level 15
God Stats
7W - 3L
1,316 SR
Queue Stats
86W - 26L
1,828 Elo+
Party 1
Sylvanus
Sylvanus
NoMoShow
Sylvanus
Level 20
God Stats
9W - 0L
1,500 SR
Queue Stats
12W - 0L
1,828 Elo+
Party 1
Team Averages
Level 15
1,463 SR
1,655 Elo+

VS

Team Averages
Level 22
1,572 SR
1,602 Elo+
He Bo
He Bo
AJH The Smurf
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,655 Elo+
Solo
Kuzenbo
Kuzenbo
Crunchytoast2
Kuzenbo
Level 27
God Stats
50W - 54L
1,546 SR
Queue Stats
309W - 294L
1,694 Elo+
Solo
Hou Yi
Hou Yi
Horsecahhk
Hou Yi
Level 19
God Stats
19W - 29L
1,529 SR
Queue Stats
34W - 43L
1,511 Elo+
Solo
Loki
Loki
SmoochAndLove
Loki
Level 18
God Stats
4W - 5L
1,773 SR
Queue Stats
107W - 104L
1,581 Elo+
Party 2
Medusa
Medusa
lbstack
Medusa
Level 18
God Stats
8W - 6L
1,511 SR
Queue Stats
28W - 27L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChuppaPepe
Chang'e
20
15 / 1 / 8
16,215
649
30,568
25,100
13,662
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Frogzyyy
Bakasura
18
1 / 6 / 8
12,184
487
6,910
18,536
9,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
17
3 / 6 / 5
12,302
492
11,473
20,207
8,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
HawgRIDAAA
Erlang Shen
20
9 / 1 / 5
15,487
619
19,710
23,951
22,042
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
NoMoShow
Sylvanus
18
7 / 3 / 12
13,577
543
16,848
18,939
22,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 5
8,828
353
6,699
15,375
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
15
4 / 6 / 9
10,759
430
23,495
33,617
47,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Horsecahhk
Hou Yi
15
1 / 5 / 3
9,642
386
5,630
18,894
6,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 7 / 4
10,754
430
5,929
18,510
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
lbstack
Medusa
17
6 / 7 / 6
11,186
447
16,184
20,965
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
35
Kills
16
17
Deaths
35
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
Chang'e
ChuppaPepe
Chang'e
15
1
8
19
L
Kuzenbo
4
6
9
1.42
W
Bakasura
Frogzyyy
Bakasura
1
6
8
0.83
W
Ullr
3
6
5
0.92
W
Erlang Shen
HawgRIDAAA
Erlang Shen
9
1
5
11.5
L
Hou Yi
Horsecahhk
Hou Yi
1
5
3
0.5
W
Sylvanus
NoMoShow
Sylvanus
7
3
12
4.33
L
5
7
4
1
L
Medusa
lbstack
Medusa
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,509
Damage
57,937
106,733
Taken
107,361
76,460
Mitigated
76,476
54,683
Healing
21,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,699
318
0
1,223
15,375
5,130
0
7,405
7,718
43,137
0
W
Chang'e
ChuppaPepe
Chang'e
30,568
1,668
3,960
18,847
25,100
13,662
2,328
7,893
17,207
151,513
0
L
Kuzenbo
23,495
7,675
1,278
3,264
33,617
47,632
0
14,898
18,030
50,690
0
W
Bakasura
Frogzyyy
Bakasura
6,910
3,985
0
4,972
18,536
9,832
352
2,254
16,282
0
53,697
W
Ullr
11,473
5,036
0
2,221
20,207
8,434
4,548
8,964
11,243
0
80,087
W
Erlang Shen
HawgRIDAAA
Erlang Shen
19,710
10,633
0
9,870
23,951
22,042
839
6,692
16,238
0
169,789
L
Hou Yi
Horsecahhk
Hou Yi
5,630
3,151
0
3,745
18,894
6,364
0
5,030
13,533
0
41,986
W
Sylvanus
NoMoShow
Sylvanus
16,848
2,446
5,789
9,024
18,939
22,490
368
6,879
12,060
43,151
0
L
5,929
2,272
0
4,297
18,510
7,521
0
8,527
9,879
0
55,946
L
Medusa
lbstack
Medusa
16,184
6,683
0
7,489
20,965
9,829
856
10,775
9,656
0
75,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,765
Gold Earned
51,169
730
Minions Killed
420
0
Camps Cleared
0
2,311,959
Distance Traveled
1,899,187
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,828
353
59
2
0
298,784
6
W
Chang'e
16,215
649
245
10
0
481,048
4
L
Kuzenbo
10,759
430
42
2
0
456,588
3
W
Bakasura
12,184
487
104
4
0
497,631
0
W
Ullr
12,302
492
106
4
0
422,697
3
W
Erlang Shen
15,487
619
221
9
0
483,906
2
L
Hou Yi
9,642
386
85
3
0
331,362
4
W
Sylvanus
13,577
543
54
2
0
426,677
1
L
Loki
10,754
430
101
4
0
437,008
2
L
Medusa
11,186
447
133
5
0
375,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role