Player Matchup

Bellona
Bellona
BOOTYIN
Bellona
Level 21
God Stats
6W - 1L
1,694 SR
Queue Stats
12W - 13L
1,451 Elo+
Party 3
Heimdallr
Heimdallr
Barthø
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,638 Elo+
Party 2
Artemis
Artemis
HoldDisTech
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,609 Elo+
Party 3
Kukulkan
Kukulkan
Hundski
Kukulkan
Level 20
God Stats
2W - 1L
1,766 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 3
Merlin
Merlin
Xyløman
Merlin
Level 31
God Stats
7W - 10L
1,423 SR
Queue Stats
47W - 46L
1,593 Elo+
Party 2
Team Averages
Level 23
1,577 SR
1,556 Elo+

VS

Team Averages
Level 24
1,582 SR
1,468 Elo+
Skadi
Skadi
BlueFreezie
Skadi
Level 5
God Stats
11W - 7L
1,678 SR
Queue Stats
12W - 9L
1,520 Elo+
Party 1
Hel
Hel
bluhitman
Hel
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 37L
1,440 Elo+
Party 1
Scylla
Scylla
darkwolftlh
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,510 Elo+
Solo
Danzaburou
Danzaburou
dillydilly878787
Danzaburou
Level 22
God Stats
42W - 31L
1,516 SR
Queue Stats
121W - 103L
1,430 Elo+
Solo
Athena
Athena
mayaforce
Athena
Level 45
God Stats
2W - 1L
1,715 SR
Queue Stats
52W - 49L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOOTYIN
Bellona
16
2 / 7 / 6
9,918
992
15,010
28,777
24,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Barthø
Heimdallr
15
2 / 14 / 4
9,536
954
6,929
22,416
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
HoldDisTech
Artemis
16
0 / 9 / 5
9,171
917
6,970
16,576
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Hundski
Kukulkan
15
4 / 12 / 3
10,434
1,043
23,202
17,948
6,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Xyløman
Merlin
15
2 / 8 / 3
9,667
967
13,573
18,734
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 22
12,912
1,291
21,144
13,233
6,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 2 / 24
10,220
1,022
8,512
12,164
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
20
25 / 1 / 17
15,217
1,522
45,831
16,663
8,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
dillydilly878787
Danzaburou
17
7 / 2 / 18
11,506
1,151
12,525
12,282
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
mayaforce
Athena
18
2 / 2 / 29
11,688
1,169
9,627
17,323
20,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
160
10
Kills
50
50
Deaths
10
21
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Bellona
BOOTYIN
Bellona
2
7
6
0.71
L
Heimdallr
Barthø
Heimdallr
2
14
4
0.29
W
14
3
22
8.33
L
Artemis
HoldDisTech
Artemis
0
9
5
0.28
L
Kukulkan
Hundski
Kukulkan
4
12
3
0.46
L
Merlin
Xyløman
Merlin
2
8
3
0.44
W
2
2
24
7
W
Scylla
25
1
17
33.5
W
Danzaburou
dillydilly878787
Danzaburou
7
2
18
8
W
Athena
mayaforce
Athena
2
2
29
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,684
Damage
97,639
104,451
Taken
71,665
49,926
Mitigated
48,788
8,913
Healing
35,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BOOTYIN
Bellona
15,010
7,761
0
3,063
28,777
24,204
0
15,936
12,633
0
31,551
L
Heimdallr
Barthø
Heimdallr
6,929
3,345
0
1,350
22,416
7,739
0
12,496
9,678
0
15,143
W
21,144
10,517
0
1,265
13,233
6,319
0
7,019
6,214
0
32,787
L
Artemis
HoldDisTech
Artemis
6,970
2,924
0
1,435
16,576
5,280
0
11,821
4,479
0
19,371
L
Kukulkan
Hundski
Kukulkan
23,202
2,607
780
869
17,948
6,340
0
10,411
7,335
45,330
0
L
Merlin
Xyløman
Merlin
13,573
1,412
360
1,056
18,734
6,363
0
12,260
6,356
41,719
0
W
8,512
1,197
13,586
7,263
12,164
6,858
0
7,553
4,611
17,905
0
W
Scylla
45,831
4,260
521
6,419
16,663
8,487
0
7,189
9,474
76,794
0
W
Danzaburou
dillydilly878787
Danzaburou
12,525
5,288
0
2,815
12,282
6,465
0
6,071
6,211
0
38,683
W
Athena
mayaforce
Athena
9,627
2,798
1,486
2,100
17,323
20,659
0
8,943
8,380
18,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,726
Gold Earned
61,543
176
Minions Killed
204
5
Camps Cleared
9
819,950
Distance Traveled
1,008,485
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,918
992
28
3
1
194,321
0
L
Heimdallr
9,536
954
20
2
1
132,771
1
W
Skadi
12,912
1,291
25
3
1
187,004
0
L
Artemis
9,171
917
23
2
1
153,399
0
L
Kukulkan
10,434
1,043
43
4
0
173,342
0
L
Merlin
9,667
967
62
6
2
166,117
0
W
Hel
10,220
1,022
20
2
0
175,359
0
W
Scylla
15,217
1,522
78
8
6
199,214
2
W
Danzaburou
11,506
1,151
59
6
2
188,613
0
W
Athena
11,688
1,169
22
2
0
258,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role