Player Matchup

Nemesis
Nemesis
HomicideGoated
Nemesis
Level 123
God Stats
3W - 3L
1,267 SR
Queue Stats
98W - 76L
1,570 Elo+
Party 3
Osiris
Osiris
HomicideHothead
Osiris
Level 89
God Stats
7W - 6L
1,224 SR
Queue Stats
328W - 287L
1,569 Elo+
Party 3
Neith
Neith
HomicideTribing
Neith
Level 28
God Stats
9W - 6L
1,684 SR
Queue Stats
221W - 195L
1,585 Elo+
Party 3
Baba Yaga
Baba Yaga
ImprisonedWacko
Baba Yaga
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
3W - 8L
1,239 Elo+
Party 4
Set
Set
insncrzy_jr
Set
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,415 Elo+
Party 4
Team Averages
Level 68
1,395 SR
1,476 Elo+

VS

Team Averages
Level 63
1,692 SR
1,600 Elo+
Arachne
Arachne
BakedBean1757
Arachne
Level 27
God Stats
34W - 12L
1,775 SR
Queue Stats
192W - 190L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
DestyWesty
Cernunnos
Level 94
God Stats
26W - 27L
1,631 SR
Queue Stats
433W - 413L
1,534 Elo+
Party 1
Zeus
Zeus
DropTopFarm
Zeus
Level 160
God Stats
43W - 26L
2,037 SR
Queue Stats
774W - 743L
1,541 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Needs oxygen
Kumbhakarna
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 110L
1,829 Elo+
Party 1
Bellona
Bellona
osmelee
Bellona
Level 20
God Stats
27W - 25L
1,519 SR
Queue Stats
340W - 319L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
8,835
520
11,031
16,530
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 2 / 6
10,082
593
8,204
13,941
10,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 6
9,247
544
7,168
12,792
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
ImprisonedWacko
Baba Yaga
13
1 / 2 / 5
7,169
422
3,153
7,831
3,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 2 / 4
9,512
560
12,357
12,414
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
5 / 7 / 1
8,677
510
9,398
14,471
5,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DestyWesty
Cernunnos
15
0 / 3 / 2
8,251
485
6,346
10,333
3,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 3
9,712
571
13,091
7,446
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Needs oxygen
Kumbhakarna
13
1 / 6 / 2
7,647
450
3,242
12,510
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
osmelee
Bellona
12
0 / 5 / 3
7,337
432
5,176
13,008
9,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
11
11
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
5
7
1
0.79
L
Cernunnos
DestyWesty
Cernunnos
0
3
2
0.33
L
5
2
3
3.25
W
7
1
8
11
W
5
2
6
4
W
3
4
6
1.5
W
Baba Yaga
ImprisonedWacko
Baba Yaga
1
2
5
1.75
L
Kumbhakarna
Needs oxygen
Kumbhakarna
1
6
2
0.33
W
7
2
4
4.5
L
Bellona
osmelee
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,913
Damage
37,253
63,508
Taken
57,768
32,783
Mitigated
26,391
22,670
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
9,398
6,240
0
1,711
14,471
5,354
0
1,312
13,159
0
49,526
L
Cernunnos
DestyWesty
Cernunnos
6,346
2,156
0
3,553
10,333
3,089
775
0
10,333
0
66,866
L
13,091
1,120
0
2,212
7,446
2,454
0
280
7,166
56,970
0
W
11,031
4,974
0
4,602
16,530
7,653
212
4,570
11,716
0
40,405
W
8,204
2,567
0
6,334
13,941
10,329
337
4,328
9,097
0
62,543
W
7,168
3,195
0
5,613
12,792
6,251
420
1,683
11,109
0
65,259
W
Baba Yaga
ImprisonedWacko
Baba Yaga
3,153
161
101
2,468
7,831
3,197
518
2,035
5,619
26,402
0
L
Kumbhakarna
Needs oxygen
Kumbhakarna
3,242
1,051
0
997
12,510
6,008
325
241
12,269
23,392
0
W
12,357
6,184
0
3,552
12,414
5,353
556
2,967
9,275
0
62,773
L
Bellona
osmelee
Bellona
5,176
778
0
2,152
13,008
9,486
0
1,320
11,688
0
30,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,845
Gold Earned
41,624
454
Minions Killed
397
0
Camps Cleared
0
1,590,359
Distance Traveled
1,568,255
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,677
510
74
4
0
347,981
0
L
Cernunnos
8,251
485
118
7
0
299,649
7
L
Zeus
9,712
571
112
7
0
297,279
2
W
Nemesis
8,835
520
67
4
0
321,891
1
W
Osiris
10,082
593
116
7
0
324,548
0
W
Neith
9,247
544
102
6
0
263,344
2
W
Baba Yaga
7,169
422
52
3
0
309,665
1
L
Kumbhakarna
7,647
450
26
2
0
311,258
1
W
Set
9,512
560
117
7
0
370,911
5
L
Bellona
7,337
432
67
4
0
312,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role