Player Matchup

Thor
Thor
NandoDuarte2422
Thor
Level 5
God Stats
4W - 10L
1,184 SR
Queue Stats
6W - 13L
1,076 Elo+
Solo
Scylla
Scylla
Obahoru
Scylla
Level 17
God Stats
4W - 2L
1,381 SR
Queue Stats
60W - 46L
1,485 Elo+
Party 1
Pele
Pele
ZLATKOVERK
Pele
Level 17
God Stats
2W - 4L
1,504 SR
Queue Stats
62W - 45L
1,583 Elo+
Party 1
Ymir
Ymir
juniorsouto
Ymir
Level 29
God Stats
31W - 16L
1,817 SR
Queue Stats
100W - 85L
1,515 Elo+
Solo
Discordia
Discordia
xIOKAYx
Discordia
Level 14
God Stats
3W - 0L
1,286 SR
Queue Stats
10W - 5L
1,521 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,436 Elo+

VS

Team Averages
Level 12
1,552 SR
1,565 Elo+
Loki
Loki
KillerFNR
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,759 Elo+
Party 2
Freya
Freya
NeneGabriel
Freya
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
21W - 11L
1,669 Elo+
Party 2
Jing Wei
Jing Wei
itsfox12
Jing Wei
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 4L
1,315 Elo+
Solo
Neith
Neith
mcostamma
Neith
Level 4
God Stats
1W - 1L
1,438 SR
Queue Stats
1W - 1L
1,615 Elo+
Solo
Raijin
Raijin
rachetxd2
Raijin
Level 26
God Stats
6W - 5L
1,387 SR
Queue Stats
67W - 61L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 5
9,848
821
4,451
13,977
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Obahoru
Scylla
19
7 / 2 / 13
12,675
1,056
8,395
9,279
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 4 / 14
14,519
1,210
33,940
15,440
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
1 / 2 / 22
12,713
1,059
8,109
9,774
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
xIOKAYx
Discordia
20
10 / 0 / 15
13,527
1,127
17,749
5,942
2,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 15 / 8
10,845
904
6,603
18,861
6,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 6 / 5
13,333
1,111
21,832
22,403
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
itsfox12
Jing Wei
15
2 / 2 / 4
9,940
828
6,089
6,408
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
mcostamma
Neith
16
1 / 5 / 7
10,207
851
4,571
11,251
3,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
rachetxd2
Raijin
18
1 / 6 / 14
11,210
934
9,625
17,695
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
56
34
Kills
18
18
Deaths
34
69
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
4
15
8
0.53
W
1
10
5
0.35
L
10
6
5
2.08
W
Scylla
Obahoru
Scylla
7
2
13
6.75
W
15
4
14
5.5
L
Jing Wei
itsfox12
Jing Wei
2
2
4
2
W
1
2
22
6
L
Neith
mcostamma
Neith
1
5
7
0.9
L
Raijin
rachetxd2
Raijin
1
6
14
1.33
W
Discordia
xIOKAYx
Discordia
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,644
Damage
48,720
54,412
Taken
76,618
31,399
Mitigated
29,470
6,818
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,603
1,089
0
0
18,861
6,045
0
7,495
11,366
0
8,417
W
4,451
1,573
0
608
13,977
5,435
0
7,032
6,945
0
9,881
L
21,832
7,570
0
7,960
22,403
8,624
0
11,808
10,595
62,225
0
W
Scylla
Obahoru
Scylla
8,395
226
0
1,420
9,279
3,693
0
6,855
2,424
27,853
0
W
33,940
9,859
0
2,674
15,440
6,901
0
8,542
6,898
0
50,243
L
Jing Wei
itsfox12
Jing Wei
6,089
5,181
0
1,324
6,408
1,902
0
2,848
3,560
0
12,219
W
8,109
781
0
631
9,774
12,751
0
5,616
4,158
33,669
0
L
Neith
mcostamma
Neith
4,571
2,929
0
130
11,251
3,917
0
5,716
5,535
0
9,030
L
Raijin
rachetxd2
Raijin
9,625
1,043
279
1,218
17,695
8,982
0
6,386
11,309
27,983
0
W
Discordia
xIOKAYx
Discordia
17,749
207
723
762
5,942
2,619
0
3,412
2,530
44,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,282
Gold Earned
55,535
217
Minions Killed
155
8
Camps Cleared
4
967,765
Distance Traveled
874,019
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,845
904
0
0
0
205,597
0
W
Thor
9,848
821
7
1
3
132,214
2
L
Freya
13,333
1,111
98
8
3
220,053
0
W
Scylla
12,675
1,056
61
5
0
224,269
0
W
Pele
14,519
1,210
33
3
1
198,738
0
L
Jing Wei
9,940
828
14
1
0
108,965
0
W
Ymir
12,713
1,059
50
4
4
185,553
3
L
Neith
10,207
851
16
1
0
139,501
0
L
Raijin
11,210
934
27
2
1
199,903
0
W
Discordia
13,527
1,127
66
6
0
226,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role