Player Matchup

Anhur
Anhur
Im_Joqey
Anhur
Level 65
God Stats
6W - 6L
1,683 SR
Queue Stats
29W - 28L
1,548 Elo+
Party 1
Poseidon
Poseidon
badderharre
Poseidon
Level 85
God Stats
2W - 4L
1,609 SR
Queue Stats
52W - 30L
1,627 Elo+
Party 1
Chaac
Chaac
cyclone69316
Chaac
Level 103
God Stats
51W - 57L
1,424 SR
Queue Stats
185W - 276L
1,343 Elo+
Solo
Team Averages
Level 84
1,572 SR
1,506 Elo+

VS

Team Averages
Level 91
1,410 SR
1,512 Elo+
Merlin
Merlin
King_Bum02
Merlin
Level 41
God Stats
8W - 8L
1,451 SR
Queue Stats
9W - 8L
1,459 Elo+
Solo
Vamana
Vamana
Slatern
Vamana
Level 126
God Stats
11W - 17L
1,338 SR
Queue Stats
429W - 425L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
el_crackwww
Danzaburou
Level 105
God Stats
27W - 25L
1,440 SR
Queue Stats
535W - 541L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Im_Joqey
Anhur
13
2 / 5 / 1
9,750
574
7,298
15,839
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
badderharre
Poseidon
14
2 / 5 / 2
10,177
599
7,544
11,838
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 6 / 3
9,439
555
5,755
22,902
17,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
King_Bum02
Merlin
16
8 / 1 / 5
12,068
710
16,745
6,654
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Slatern
Vamana
14
3 / 0 / 11
11,174
657
7,429
15,270
17,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
el_crackwww
Danzaburou
15
5 / 3 / 11
12,145
714
18,744
10,668
4,610
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
Im_Joqey
Anhur
2
5
1
0.5
W
Merlin
King_Bum02
Merlin
8
1
5
10.5
W
Vamana
Slatern
Vamana
3
0
11
8.5
L
Poseidon
badderharre
Poseidon
2
5
2
0.6
L
0
6
3
0.25
W
Danzaburou
el_crackwww
Danzaburou
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
42,918
50,579
Taken
32,592
26,584
Mitigated
25,997
14,179
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Im_Joqey
Anhur
7,298
4,526
0
3,790
15,839
5,305
544
4,113
11,356
0
39,988
W
Merlin
King_Bum02
Merlin
16,745
894
0
500
6,654
3,902
342
2,214
4,440
68,400
0
W
Vamana
Slatern
Vamana
7,429
4,040
0
5,595
15,270
17,485
652
3,618
11,652
0
35,881
L
Poseidon
badderharre
Poseidon
7,544
981
1,065
2,039
11,838
3,628
490
3,403
7,999
51,562
0
L
5,755
1,338
483
6,802
22,902
17,651
0
7,842
14,427
0
34,159
W
Danzaburou
el_crackwww
Danzaburou
18,744
9,117
0
1,612
10,668
4,610
2,273
1,761
8,907
0
46,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
35,387
200
Minions Killed
193
0
Camps Cleared
0
805,133
Distance Traveled
927,215
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,750
574
65
4
0
258,246
1
W
Merlin
12,068
710
104
6
0
297,422
3
W
Vamana
11,174
657
37
2
0
337,985
3
L
Poseidon
10,177
599
75
4
0
265,331
4
L
Chaac
9,439
555
60
4
0
281,556
0
W
Danzaburou
12,145
714
52
3
0
291,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role