Player Matchup

Nemesis
Nemesis
Dlphin
Nemesis
Level 69
God Stats
2W - 0L
1,773 SR
Queue Stats
8W - 2L
1,953 Elo+
Party 2
Ullr
Ullr
ProfessorFeeder
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,953 Elo+
Party 2
Tyr
Tyr
RoyalLilNut
Tyr
Level 24
God Stats
9W - 4L
1,622 SR
Queue Stats
467W - 378L
1,720 Elo+
Solo
Danzaburou
Danzaburou
ThatMugFat
Danzaburou
Level 78
God Stats
7W - 2L
1,607 SR
Queue Stats
18W - 12L
1,640 Elo+
Party 2
Ymir
Ymir
Torlock69
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,944 Elo+
Party 2
Team Averages
Level 36
1,600 SR
1,842 Elo+

VS

Team Averages
Level 22
1,715 SR
1,644 Elo+
Ratatoskr
Ratatoskr
Elmonto88
Ratatoskr
Level 28
God Stats
36W - 20L
1,683 SR
Queue Stats
62W - 38L
1,724 Elo+
Solo
Chernobog
Chernobog
GhostOTF
Chernobog
Level 27
God Stats
22W - 15L
1,872 SR
Queue Stats
416W - 415L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ReemannThumbs
Cu Chulainn
Level 29
God Stats
5W - 5L
1,560 SR
Queue Stats
125W - 108L
1,673 Elo+
Solo
Cerberus
Cerberus
XanaxPitcher
Cerberus
Level 22
God Stats
9W - 5L
1,838 SR
Queue Stats
380W - 363L
1,587 Elo+
Party 1
Chronos
Chronos
spade2x
Chronos
Level 4
God Stats
3W - 2L
1,624 SR
Queue Stats
16W - 11L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dlphin
Nemesis
15
6 / 3 / 3
9,121
537
10,521
10,236
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 4 / 5
8,628
508
14,332
13,998
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 0 / 4
9,634
567
10,451
10,672
11,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ThatMugFat
Danzaburou
15
9 / 3 / 9
10,101
594
14,568
12,939
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
7 / 3 / 14
9,565
563
11,267
14,243
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Elmonto88
Ratatoskr
14
6 / 7 / 2
8,754
515
9,421
16,038
9,237
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
GhostOTF
Chernobog
11
2 / 7 / 5
7,425
437
5,133
13,947
3,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
ReemannThumbs
Cu Chulainn
15
1 / 2 / 0
8,838
520
9,047
12,620
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
XanaxPitcher
Cerberus
10
1 / 8 / 7
7,264
427
7,800
17,237
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
spade2x
Chronos
11
3 / 6 / 3
7,416
436
4,723
16,076
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
29
Kills
13
13
Deaths
30
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dlphin
Nemesis
6
3
3
2.5
L
Ratatoskr
Elmonto88
Ratatoskr
6
7
2
1
L
Chernobog
GhostOTF
Chernobog
2
7
5
0.64
W
5
4
5
1.88
L
Cu Chulainn
ReemannThumbs
Cu Chulainn
1
2
0
0.5
W
2
0
4
4
W
Danzaburou
ThatMugFat
Danzaburou
9
3
9
4.5
W
Ymir
7
3
14
4.67
L
Cerberus
XanaxPitcher
Cerberus
1
8
7
0.56
L
Chronos
spade2x
Chronos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,139
Damage
36,124
62,088
Taken
75,918
37,849
Mitigated
36,469
22,752
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dlphin
Nemesis
10,521
5,873
0
931
10,236
4,621
0
2,426
7,810
0
60,901
L
Ratatoskr
Elmonto88
Ratatoskr
9,421
3,190
0
2,194
16,038
9,237
0
1,911
14,052
0
43,807
L
Chernobog
GhostOTF
Chernobog
5,133
3,013
0
2,126
13,947
3,964
444
2,206
11,279
0
30,729
W
14,332
6,929
0
4,239
13,998
4,842
196
3,690
10,308
0
60,159
L
Cu Chulainn
ReemannThumbs
Cu Chulainn
9,047
1,464
0
3,299
12,620
8,162
0
484
11,661
7,378
53,132
W
10,451
1,420
0
7,814
10,672
11,690
386
719
9,953
0
73,840
W
Danzaburou
ThatMugFat
Danzaburou
14,568
7,104
0
4,986
12,939
5,686
1,425
3,108
9,831
0
59,795
W
Ymir
11,267
3,138
0
4,782
14,243
11,010
156
3,910
10,333
34,254
0
L
Cerberus
XanaxPitcher
Cerberus
7,800
463
0
2,056
17,237
9,632
49
2,824
13,893
23,008
0
L
Chronos
spade2x
Chronos
4,723
1,461
0
4,092
16,076
5,474
0
2,935
13,116
36,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
39,697
469
Minions Killed
380
0
Camps Cleared
0
1,639,594
Distance Traveled
1,535,074
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,121
537
98
6
0
373,954
0
L
Ratatoskr
8,754
515
75
4
0
335,788
6
L
Chernobog
7,425
437
59
3
0
307,829
3
W
Ullr
8,628
508
80
5
0
299,466
4
L
Cu Chulainn
8,838
520
129
8
0
266,301
2
W
Tyr
9,634
567
155
9
0
361,517
8
W
Danzaburou
10,101
594
77
5
0
295,410
2
W
Ymir
9,565
563
59
3
0
309,247
1
L
Cerberus
7,264
427
46
3
0
318,461
2
L
Chronos
7,416
436
71
4
0
306,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role