Player Matchup

Nemesis
Nemesis
DynTheArousing
Nemesis
Level 106
God Stats
1W - 5L
1,126 SR
Queue Stats
124W - 141L
1,448 Elo+
Party 1
Anubis
Anubis
Fusion7
Anubis
Level 106
God Stats
7W - 6L
1,692 SR
Queue Stats
17W - 18L
1,819 Elo+
Party 3
Fenrir
Fenrir
MrJoox
Fenrir
Level 109
God Stats
1W - 4L
1,339 SR
Queue Stats
43W - 53L
1,487 Elo+
Party 3
Sylvanus
Sylvanus
RoofTops MaGee
Sylvanus
Level 17
God Stats
1W - 2L
1,428 SR
Queue Stats
2W - 9L
1,187 Elo+
Party 1
Neith
Neith
hihicommando
Neith
Level 126
God Stats
10W - 7L
1,583 SR
Queue Stats
41W - 40L
1,535 Elo+
Party 1
Team Averages
Level 93
1,433 SR
1,495 Elo+

VS

Team Averages
Level 83
1,479 SR
1,503 Elo+
Nu Wa
Nu Wa
BuffScyllaDotEXE
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
FrankTheTank075
Artio
Level 84
God Stats
25W - 16L
1,310 SR
Queue Stats
644W - 616L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
Ksmoothg
Ne Zha
Level 75
God Stats
4W - 2L
1,527 SR
Queue Stats
240W - 241L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
jryanmazter7000
Sun Wukong
Level 46
God Stats
8W - 11L
1,438 SR
Queue Stats
90W - 109L
1,498 Elo+
Party 2
Mercury
Mercury
yummycoom
Mercury
Level 115
God Stats
10W - 7L
1,620 SR
Queue Stats
354W - 320L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,089
509
3,172
6,631
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Fusion7
Anubis
9
1 / 2 / 1
5,235
524
2,510
4,513
1,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
MrJoox
Fenrir
9
1 / 3 / 0
5,063
506
3,355
6,599
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
6
1 / 3 / 0
4,567
457
986
5,775
2,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
2 / 6 / 2
5,583
558
5,790
7,489
1,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,491
649
4,664
4,179
1,278
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 1 / 10
6,027
603
4,652
7,933
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Ksmoothg
Ne Zha
10
1 / 2 / 3
5,744
574
2,356
5,936
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
jryanmazter7000
Sun Wukong
11
1 / 0 / 1
6,092
609
1,227
4,975
2,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
yummycoom
Mercury
11
9 / 1 / 4
7,268
727
8,688
5,952
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
17
17
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
1
3
3
0.83
W
3
1
10
8
L
Anubis
Fusion7
Anubis
1
2
1
0.75
W
Ne Zha
Ksmoothg
Ne Zha
1
2
3
1.25
L
Fenrir
MrJoox
Fenrir
1
3
0
0.33
L
Sylvanus
1
3
0
0.33
L
2
6
2
0.5
W
Sun Wukong
jryanmazter7000
Sun Wukong
1
0
1
1.5
W
Mercury
yummycoom
Mercury
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
21,587
31,007
Taken
28,975
10,709
Mitigated
10,863
6,162
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,664
867
0
1,127
4,179
1,278
0
1,162
2,992
37,931
0
L
3,172
1,104
0
1,013
6,631
2,017
0
2,043
4,420
0
20,707
W
4,652
604
211
3,004
7,933
4,037
0
827
7,056
12,648
0
L
Anubis
Fusion7
Anubis
2,510
203
0
1,566
4,513
1,820
0
2,096
2,209
26,245
0
W
Ne Zha
Ksmoothg
Ne Zha
2,356
877
0
2,859
5,936
1,557
223
940
4,996
0
28,143
L
Fenrir
MrJoox
Fenrir
3,355
914
0
799
6,599
2,810
0
1,473
5,056
0
17,067
L
Sylvanus
986
399
231
1,257
5,775
2,658
0
1,824
3,873
10,768
0
L
5,790
3,595
0
1,296
7,489
1,404
0
1,331
6,133
0
22,978
W
Sun Wukong
jryanmazter7000
Sun Wukong
1,227
336
0
1,758
4,975
2,044
223
0
4,825
0
30,192
W
Mercury
yummycoom
Mercury
8,688
5,209
0
320
5,952
1,947
0
567
5,385
0
29,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
31,622
198
Minions Killed
291
0
Camps Cleared
0
943,421
Distance Traveled
1,086,282
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,491
649
71
7
0
182,789
0
L
Nemesis
5,089
509
39
4
0
213,161
1
W
Artio
6,027
603
16
2
0
210,240
0
L
Anubis
5,235
524
55
6
0
171,642
1
W
Ne Zha
5,744
574
64
6
0
238,553
1
L
Fenrir
5,063
506
33
3
0
214,922
2
L
Sylvanus
4,567
457
22
2
0
182,025
0
L
Neith
5,583
558
49
5
0
161,671
0
W
Sun Wukong
6,092
609
81
8
0
211,182
4
W
Mercury
7,268
727
59
6
0
243,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role