Player Matchup

Cthulhu
Cthulhu
FNR2014
Cthulhu
Level 51
God Stats
1W - 5L
1,366 SR
Queue Stats
2W - 9L
1,208 Elo+
Party 2
Merlin
Merlin
Serenatapankyb
Merlin
Level 66
God Stats
0W - 3L
1,451 SR
Queue Stats
1W - 8L
1,158 Elo+
Party 2
Aphrodite
Aphrodite
rammstein3121
Aphrodite
Level 65
God Stats
1W - 3L
1,475 SR
Queue Stats
2W - 10L
1,196 Elo+
Party 2
Ah Puch
Ah Puch
smarcos03
Ah Puch
Level 39
God Stats
0W - 6L
1,299 SR
Queue Stats
1W - 8L
1,158 Elo+
Party 2
Thanatos
Thanatos
thiagoriverplate
Thanatos
Level 63
God Stats
0W - 1L
1,207 SR
Queue Stats
2W - 9L
1,221 Elo+
Party 2
Team Averages
Level 57
1,359 SR
1,188 Elo+

VS

Team Averages
Level 47
1,530 SR
1,337 Elo+
Ao Kuang
Ao Kuang
BappoVeryBlacko
Ao Kuang
Level 66
God Stats
8W - 11L
1,405 SR
Queue Stats
93W - 107L
1,396 Elo+
Party 1
Fafnir
Fafnir
CrazyRipp3r
Fafnir
Level 29
God Stats
8W - 4L
1,690 SR
Queue Stats
29W - 25L
1,417 Elo+
Party 1
Hercules
Hercules
Mr 5ync
Hercules
Level 48
God Stats
5W - 2L
1,579 SR
Queue Stats
203W - 238L
1,389 Elo+
Party 1
Olorun
Olorun
StraitMostro
Olorun
Level 53
God Stats
3W - 2L
1,749 SR
Queue Stats
19W - 18L
1,442 Elo+
Party 1
Cupid
Cupid
The_GOAT_Slayer7
Cupid
Level 40
God Stats
1W - 1L
1,228 SR
Queue Stats
4W - 11L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FNR2014
Cthulhu
14
2 / 3 / 1
8,355
440
8,287
15,512
9,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 5 / 1
9,813
516
18,857
15,555
6,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
rammstein3121
Aphrodite
12
0 / 2 / 3
7,330
386
5,678
10,501
4,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
smarcos03
Ah Puch
16
3 / 4 / 2
10,133
533
8,743
8,645
3,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 10 / 4
7,558
398
6,104
14,243
4,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
11 / 3 / 4
10,404
548
17,108
20,627
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
13
2 / 1 / 2
8,783
462
4,621
9,090
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Mr 5ync
Hercules
15
3 / 4 / 7
8,980
473
6,698
18,178
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
18
8 / 3 / 3
11,378
599
13,210
18,583
7,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 0 / 2
7,700
405
4,566
7,362
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
24
24
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
11
3
4
4.33
W
Fafnir
2
1
2
3
L
Cthulhu
FNR2014
Cthulhu
2
3
1
0.83
W
Hercules
Mr 5ync
Hercules
3
4
7
1.63
L
6
5
1
1.3
W
Olorun
8
3
3
3.17
W
0
0
2
1
L
Aphrodite
rammstein3121
Aphrodite
0
2
3
0.75
L
Ah Puch
smarcos03
Ah Puch
3
4
2
1
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,669
Damage
46,203
64,456
Taken
73,840
27,625
Mitigated
39,897
26,289
Healing
38,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
17,108
4,421
0
12,994
20,627
7,678
1,204
8,840
11,787
71,202
0
W
Fafnir
4,621
457
0
2,746
9,090
11,963
224
4,986
4,104
18,519
0
L
Cthulhu
FNR2014
Cthulhu
8,287
316
942
1,410
15,512
9,013
296
8,407
7,105
37,054
0
W
Hercules
Mr 5ync
Hercules
6,698
2,528
578
7,084
18,178
10,018
278
11,404
6,774
0
34,286
L
18,857
1,709
441
6,607
15,555
6,137
0
9,856
5,599
58,619
0
W
Olorun
13,210
8,517
175
10,730
18,583
7,615
4,057
11,360
7,223
78,597
0
W
4,566
2,605
601
3,660
7,362
2,623
666
4,975
2,387
0
45,898
L
Aphrodite
rammstein3121
Aphrodite
5,678
676
4,593
6,019
10,501
4,353
379
4,325
6,151
36,573
0
L
Ah Puch
smarcos03
Ah Puch
8,743
1,303
0
1,454
8,645
3,133
2,330
4,282
4,238
47,892
0
L
6,104
1,984
222
4,601
14,243
4,989
442
8,069
6,099
0
29,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
47,245
325
Minions Killed
403
0
Camps Cleared
0
1,637,794
Distance Traveled
1,720,992
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,404
548
89
5
0
372,795
0
W
Fafnir
8,783
462
28
1
0
328,610
0
L
Cthulhu
8,355
440
61
3
0
358,037
7
W
Hercules
8,980
473
53
3
0
347,776
0
L
Merlin
9,813
516
69
4
0
300,390
0
W
Olorun
11,378
599
155
8
0
321,420
2
W
Cupid
7,700
405
78
4
0
350,391
0
L
Aphrodite
7,330
386
60
3
0
337,163
2
L
Ah Puch
10,133
533
88
5
0
351,516
1
L
Thanatos
7,558
398
47
2
0
290,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role