Player Matchup

Ra
Ra
KaliGGastia
Ra
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,525 Elo+
Solo
Cerberus
Cerberus
NeedtoFeed85
Cerberus
Level 17
God Stats
5W - 0L
2,022 SR
Queue Stats
8W - 3L
1,575 Elo+
Party 1
Hachiman
Hachiman
Neravine
Hachiman
Level 62
God Stats
4W - 0L
1,779 SR
Queue Stats
10W - 2L
1,798 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pairofcleats
Tsukuyomi
Level 15
God Stats
8W - 2L
1,786 SR
Queue Stats
8W - 2L
1,635 Elo+
Party 1
Aphrodite
Aphrodite
Vellyndra
Aphrodite
Level 17
God Stats
5W - 0L
1,924 SR
Queue Stats
8W - 2L
1,635 Elo+
Party 1
Team Averages
Level 24
1,802 SR
1,634 Elo+

VS

Team Averages
Level 10
1,446 SR
1,259 Elo+
Arachne
Arachne
BritneySpearsz
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,186 Elo+
Party 3
Scylla
Scylla
Kyler2K
Scylla
Level 10
God Stats
5W - 15L
1,129 SR
Queue Stats
53W - 57L
1,310 Elo+
Party 2
Nemesis
Nemesis
RoseLittleBoy
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,186 Elo+
Party 3
Thor
Thor
Skromaguezer
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,073 Elo+
Party 3
Danzaburou
Danzaburou
crushingdimes
Danzaburou
Level 26
God Stats
12W - 10L
1,599 SR
Queue Stats
99W - 66L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 18
10,991
1,099
13,311
8,506
4,101
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
NeedtoFeed85
Cerberus
17
4 / 1 / 29
10,813
1,081
17,212
15,400
13,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Neravine
Hachiman
18
4 / 0 / 29
10,900
1,090
10,426
7,446
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Pairofcleats
Tsukuyomi
19
22 / 0 / 18
13,460
1,346
31,301
8,771
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Vellyndra
Aphrodite
17
2 / 0 / 29
10,416
1,042
4,672
5,615
4,876
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 1
9,356
936
7,274
18,610
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Kyler2K
Scylla
15
1 / 3 / 1
9,572
957
8,147
10,325
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
14
1 / 8 / 0
9,111
911
5,767
19,818
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 14 / 0
8,652
865
7,819
21,211
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
crushingdimes
Danzaburou
15
0 / 6 / 1
9,057
906
11,251
12,988
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
6
42
Kills
3
3
Deaths
43
123
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
W
10
2
18
9.5
L
Scylla
Kyler2K
Scylla
1
3
1
0.5
W
Cerberus
NeedtoFeed85
Cerberus
4
1
29
18.5
W
Hachiman
Neravine
Hachiman
4
0
29
18.5
W
Tsukuyomi
Pairofcleats
Tsukuyomi
22
0
18
31
L
Nemesis
1
8
0
0.13
L
0
14
0
0
W
Aphrodite
Vellyndra
Aphrodite
2
0
29
16.5
L
Danzaburou
crushingdimes
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,922
Damage
40,258
45,738
Taken
82,952
32,590
Mitigated
27,927
20,680
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,274
5,160
0
2,068
18,610
5,952
0
9,832
8,579
0
15,119
W
13,311
2,506
3,521
2,784
8,506
4,101
0
1,081
7,339
35,863
0
L
Scylla
Kyler2K
Scylla
8,147
123
0
0
10,325
3,021
0
4,177
6,048
31,001
0
W
Cerberus
NeedtoFeed85
Cerberus
17,212
1,572
0
2,142
15,400
13,082
0
2,109
13,117
34,612
0
W
Hachiman
Neravine
Hachiman
10,426
8,316
0
2,938
7,446
3,298
0
1,528
5,870
0
36,186
W
Tsukuyomi
Pairofcleats
Tsukuyomi
31,301
9,438
0
2,152
8,771
7,233
0
1,281
7,400
0
50,249
L
Nemesis
5,767
1,166
0
2,421
19,818
6,971
0
7,015
12,428
0
21,082
L
7,819
1,462
0
556
21,211
7,480
0
8,189
12,602
0
17,382
W
Aphrodite
Vellyndra
Aphrodite
4,672
1,639
4,994
2,149
5,615
4,876
0
1,632
3,865
12,022
0
L
Danzaburou
crushingdimes
Danzaburou
11,251
3,713
0
448
12,988
4,503
0
5,982
7,006
0
36,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,580
Gold Earned
45,748
261
Minions Killed
168
3
Camps Cleared
8
1,028,965
Distance Traveled
934,282
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,356
936
6
1
3
181,664
0
W
Ra
10,991
1,099
65
7
0
184,410
1
L
Scylla
9,572
957
54
5
0
184,703
0
W
Cerberus
10,813
1,081
57
6
1
210,486
1
W
Hachiman
10,900
1,090
65
7
0
179,104
0
W
Tsukuyomi
13,460
1,346
49
5
1
250,294
0
L
Nemesis
9,111
911
50
5
1
219,984
0
L
Thor
8,652
865
13
1
1
166,304
0
W
Aphrodite
10,416
1,042
25
3
1
204,671
0
L
Danzaburou
9,057
906
45
5
3
181,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role