Player Matchup

Janus
Janus
ATrumpet
Janus
Level 44
God Stats
0W - 6L
1,253 SR
Queue Stats
94W - 53L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
Yemi
Danzaburou
Level 126
God Stats
8W - 1L
1,888 SR
Queue Stats
256W - 174L
1,650 Elo+
Party 1
Erlang Shen
Erlang Shen
peanut5
Erlang Shen
Level 119
God Stats
10W - 4L
1,691 SR
Queue Stats
215W - 131L
1,661 Elo+
Party 1
Team Averages
Level 96
1,611 SR
1,620 Elo+

VS

Team Averages
Level 93
1,640 SR
1,661 Elo+
Cabrakan
Cabrakan
Chronokiller26
Cabrakan
Level 61
God Stats
179W - 172L
1,653 SR
Queue Stats
243W - 276L
1,669 Elo+
Solo
Cupid
Cupid
DankDiddler
Cupid
Level 128
God Stats
2W - 1L
1,700 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 2
Nu Wa
Nu Wa
Køumøri
Nu Wa
Level 89
God Stats
2W - 0L
1,566 SR
Queue Stats
2W - 0L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ATrumpet
Janus
12
4 / 4 / 2
8,087
674
7,595
5,405
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Yemi
Danzaburou
12
3 / 3 / 3
8,290
691
7,434
11,646
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
peanut5
Erlang Shen
10
0 / 5 / 4
7,193
599
2,772
10,853
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
4 / 3 / 8
9,684
807
10,892
12,904
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
6 / 2 / 5
9,185
765
7,295
8,307
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Køumøri
Nu Wa
12
2 / 2 / 8
8,559
713
5,522
5,944
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
12
12
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
ATrumpet
Janus
4
4
2
1.25
W
Cabrakan
4
3
8
2.67
W
6
2
5
4.25
W
Nu Wa
Køumøri
Nu Wa
2
2
8
3
L
Danzaburou
Yemi
Danzaburou
3
3
3
1.5
L
Erlang Shen
peanut5
Erlang Shen
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
23,709
27,904
Taken
27,155
11,833
Mitigated
16,004
6,498
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ATrumpet
Janus
7,595
425
0
420
5,405
1,865
374
3,893
1,260
24,667
0
W
Cabrakan
10,892
1,133
0
2,404
12,904
10,852
0
3,421
9,191
29,242
0
W
7,295
3,217
286
2,000
8,307
3,235
1,928
2,758
5,330
0
36,550
W
Nu Wa
Køumøri
Nu Wa
5,522
1,410
0
180
5,944
1,917
1,236
859
4,977
24,885
0
L
Danzaburou
Yemi
Danzaburou
7,434
2,981
0
3,926
11,646
3,977
564
6,565
4,889
0
39,876
L
Erlang Shen
peanut5
Erlang Shen
2,772
1,116
0
2,152
10,853
5,991
610
5,351
5,309
0
23,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
27,428
144
Minions Killed
151
0
Camps Cleared
0
647,519
Distance Traveled
634,375
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,087
674
52
4
0
203,419
0
W
Cabrakan
9,684
807
26
2
0
228,564
3
W
Cupid
9,185
765
67
6
0
201,922
1
W
Nu Wa
8,559
713
58
5
0
203,889
0
L
Danzaburou
8,290
691
62
5
0
211,906
1
L
Erlang Shen
7,193
599
30
3
0
232,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role