Player Matchup

Bakasura
Bakasura
FierceMandalore
Bakasura
Level 17
God Stats
9W - 16L
1,293 SR
Queue Stats
14W - 22L
1,174 Elo+
Party 2
Thor
Thor
FinDiesel142
Thor
Level 18
God Stats
3W - 6L
1,468 SR
Queue Stats
19W - 33L
1,216 Elo+
Party 2
Fenrir
Fenrir
MAJHardawn
Fenrir
Level 15
God Stats
6W - 9L
1,271 SR
Queue Stats
7W - 15L
1,125 Elo+
Solo
Jormungandr
Jormungandr
Riper14aldape
Jormungandr
Level 9
God Stats
1W - 0L
1,322 SR
Queue Stats
25W - 32L
1,136 Elo+
Solo
Khepri
Khepri
javierH116
Khepri
Level 26
God Stats
13W - 4L
1,705 SR
Queue Stats
21W - 15L
1,393 Elo+
Solo
Team Averages
Level 17
1,412 SR
1,209 Elo+

VS

Team Averages
Level 15
1,364 SR
1,214 Elo+
Danzaburou
Danzaburou
Fordtheguardian
Danzaburou
Level 27
God Stats
16W - 21L
1,262 SR
Queue Stats
155W - 225L
1,073 Elo+
Party 1
Ne Zha
Ne Zha
Jordanb5289
Ne Zha
Level 11
God Stats
16W - 11L
1,532 SR
Queue Stats
30W - 27L
1,266 Elo+
Solo
Olorun
Olorun
broken-sidecar
Olorun
Level 8
God Stats
9W - 16L
1,271 SR
Queue Stats
12W - 29L
1,157 Elo+
Solo
King Arthur
King Arthur
downbylightning
King Arthur
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
241W - 322L
1,279 Elo+
Party 1
Agni
Agni
xxxxDJx951xxxx
Agni
Level 19
God Stats
0W - 2L
1,255 SR
Queue Stats
87W - 115L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
9 / 5 / 11
11,288
1,129
18,255
12,306
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
12 / 2 / 11
12,018
1,202
15,758
8,173
3,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
MAJHardawn
Fenrir
18
9 / 1 / 16
11,584
1,158
13,023
8,553
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Riper14aldape
Jormungandr
19
6 / 0 / 24
12,187
1,219
17,870
10,325
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
javierH116
Khepri
18
6 / 1 / 22
11,157
1,116
12,217
6,158
6,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fordtheguardian
Danzaburou
16
2 / 12 / 6
10,697
1,070
12,055
26,610
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
16
1 / 10 / 6
9,733
973
7,540
23,533
7,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 10 / 3
10,680
1,068
10,485
19,553
6,079
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
downbylightning
King Arthur
12
0 / 0 / 1
6,470
647
0
0
0
15
1 / 10 / 5
9,513
951
5,464
15,659
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
30
42
Kills
9
9
Deaths
42
84
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
9
5
11
2.9
W
12
2
11
8.75
L
Danzaburou
Fordtheguardian
Danzaburou
2
12
6
0.42
L
Ne Zha
1
10
6
0.4
W
Fenrir
MAJHardawn
Fenrir
9
1
16
17
W
Jormungandr
Riper14aldape
Jormungandr
6
0
24
18
L
5
10
3
0.65
L
King Arthur
downbylightning
King Arthur
0
0
1
0.5
W
Khepri
javierH116
Khepri
6
1
22
17
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,123
Damage
35,544
45,515
Taken
85,355
34,316
Mitigated
26,255
4,574
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
18,255
13,029
0
2,706
12,306
6,299
0
3,897
7,611
0
25,133
W
15,758
2,910
0
0
8,173
3,724
0
2,633
4,988
0
24,958
L
Danzaburou
Fordtheguardian
Danzaburou
12,055
6,817
0
2,660
26,610
7,732
0
7,818
17,570
0
33,693
L
Ne Zha
7,540
3,936
0
858
23,533
7,859
0
10,748
11,880
0
17,258
W
Fenrir
MAJHardawn
Fenrir
13,023
2,671
0
750
8,553
6,497
0
3,459
5,094
0
20,973
W
Jormungandr
Riper14aldape
Jormungandr
17,870
3,657
0
569
10,325
11,191
0
3,433
6,892
35,086
0
L
10,485
9,228
0
3,172
19,553
6,079
0
5,922
12,522
20,866
0
L
King Arthur
downbylightning
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
javierH116
Khepri
12,217
1,388
0
549
6,158
6,605
0
2,527
3,631
27,796
0
L
5,464
1,930
0
0
15,659
4,585
0
4,821
10,413
16,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,234
Gold Earned
47,093
168
Minions Killed
104
3
Camps Cleared
3
896,680
Distance Traveled
569,685
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,288
1,129
32
3
0
159,024
0
W
Thor
12,018
1,202
27
3
1
187,867
0
L
Danzaburou
10,697
1,070
46
5
0
134,185
0
L
Ne Zha
9,733
973
9
1
0
178,636
0
W
Fenrir
11,584
1,158
23
2
1
200,794
1
W
Jormungandr
12,187
1,219
45
5
1
188,442
1
L
Olorun
10,680
1,068
26
3
0
137,240
0
L
King Arthur
6,470
647
0
0
0
0
0
W
Khepri
11,157
1,116
41
4
0
160,553
0
L
Agni
9,513
951
23
2
3
119,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role