Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Demigod112
Ah Muzen Cab
Level 38
God Stats
2W - 2L
1,757 SR
Queue Stats
50W - 58L
1,584 Elo+
Solo
Vamana
Vamana
ENormaEscack
Vamana
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
577W - 352L
1,609 Elo+
Party 3
Awilix
Awilix
GuG_Venom
Awilix
Level 55
God Stats
7W - 6L
1,601 SR
Queue Stats
75W - 44L
1,666 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GuG_Yeti
Kumbhakarna
Level 76
God Stats
12W - 4L
1,901 SR
Queue Stats
50W - 46L
1,575 Elo+
Party 3
Ah Puch
Ah Puch
Omar9210
Ah Puch
Level 122
God Stats
6W - 6L
1,826 SR
Queue Stats
220W - 137L
1,654 Elo+
Party 3
Team Averages
Level 64
1,717 SR
1,618 Elo+

VS

Team Averages
Level 51
1,598 SR
1,601 Elo+
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Boppped
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 274L
1,610 Elo+
Party 1
Ganesha
Ganesha
BoyisSad
Ganesha
Level 77
God Stats
19W - 10L
1,705 SR
Queue Stats
170W - 117L
1,596 Elo+
Party 1
Anhur
Anhur
Carmakzi10
Anhur
Level 29
God Stats
31W - 15L
1,743 SR
Queue Stats
182W - 117L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
SonnySideUp72
Guan Yu
Level 18
God Stats
0W - 2L
1,544 SR
Queue Stats
15W - 11L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Demigod112
Ah Muzen Cab
9
0 / 5 / 1
5,472
456
3,654
8,565
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
14
3 / 2 / 0
7,939
662
4,558
7,183
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Awilix
GuG_Venom
Awilix
10
1 / 3 / 4
6,400
533
5,957
9,184
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
GuG_Yeti
Kumbhakarna
10
1 / 1 / 3
6,273
523
3,439
8,117
2,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Omar9210
Ah Puch
13
4 / 1 / 1
7,521
627
8,459
3,806
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 5
6,634
553
6,256
8,661
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Boppped
Apollo
14
5 / 2 / 2
8,396
700
5,503
10,027
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
BoyisSad
Ganesha
8
0 / 2 / 5
5,652
471
3,829
8,988
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
10
4 / 2 / 2
6,241
520
6,110
6,596
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
11
0 / 1 / 0
5,879
490
649
5,610
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
12
12
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
5
2.75
L
Apollo
Boppped
Apollo
5
2
2
3
L
Ganesha
BoyisSad
Ganesha
0
2
5
1.25
L
Anhur
4
2
2
2.5
W
Ah Muzen Cab
Demigod112
Ah Muzen Cab
0
5
1
0.1
W
Vamana
3
2
0
1.5
W
Awilix
GuG_Venom
Awilix
1
3
4
1
W
Kumbhakarna
GuG_Yeti
Kumbhakarna
1
1
3
2.5
W
Ah Puch
Omar9210
Ah Puch
4
1
1
4.5
L
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
22,347
36,855
Taken
39,882
12,000
Mitigated
17,063
12,466
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,256
1,728
0
2,251
8,661
2,793
0
885
7,651
0
24,877
L
Apollo
Boppped
Apollo
5,503
4,065
0
4,162
10,027
4,162
0
5,442
4,585
0
56,705
L
Ganesha
BoyisSad
Ganesha
3,829
444
0
2,306
8,988
3,870
0
3,196
5,792
16,677
0
L
Anhur
6,110
2,834
0
2,457
6,596
2,426
0
2,375
4,221
0
28,780
W
Ah Muzen Cab
Demigod112
Ah Muzen Cab
3,654
1,378
0
2,903
8,565
1,719
0
932
7,633
0
29,145
W
Vamana
4,558
1,121
0
2,384
7,183
3,717
647
0
7,058
0
55,328
W
Awilix
GuG_Venom
Awilix
5,957
2,485
0
3,095
9,184
2,697
690
650
8,534
0
28,820
W
Kumbhakarna
GuG_Yeti
Kumbhakarna
3,439
445
0
3,283
8,117
2,567
351
1,343
6,774
15,517
0
W
Ah Puch
Omar9210
Ah Puch
8,459
392
0
801
3,806
1,300
1,009
904
2,902
46,468
0
L
Guan Yu
649
42
145
1,132
5,610
3,812
363
0
5,360
0
22,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,605
Gold Earned
32,802
348
Minions Killed
313
0
Camps Cleared
0
1,182,388
Distance Traveled
1,178,903
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,634
553
46
4
0
266,768
1
L
Apollo
8,396
700
127
11
0
242,717
2
L
Ganesha
5,652
471
14
1
0
233,372
6
L
Anhur
6,241
520
70
6
0
215,721
0
W
Ah Muzen Cab
5,472
456
57
5
0
196,532
1
W
Vamana
7,939
662
121
10
0
246,682
5
W
Awilix
6,400
533
55
5
0
266,980
0
W
Kumbhakarna
6,273
523
24
2
0
250,760
2
W
Ah Puch
7,521
627
91
8
0
221,434
3
L
Guan Yu
5,879
490
56
5
0
220,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role