Player Matchup

Ares
Ares
DiekGod
Ares
Level 13
God Stats
23W - 9L
1,867 SR
Queue Stats
73W - 48L
1,539 Elo+
Party 1
Thor
Thor
RoseweL
Thor
Level 24
God Stats
9W - 6L
2,008 SR
Queue Stats
143W - 85L
1,609 Elo+
Party 1
Serqet
Serqet
Ulix273
Serqet
Level 19
God Stats
2W - 4L
1,338 SR
Queue Stats
109W - 65L
1,557 Elo+
Party 1
Xing Tian
Xing Tian
rule34loverrr
Xing Tian
Level 25
God Stats
10W - 6L
1,602 SR
Queue Stats
142W - 100L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
xXTHOMASR62Xx
Nu Wa
Level 23
God Stats
7W - 3L
1,820 SR
Queue Stats
57W - 22L
1,628 Elo+
Party 1
Team Averages
Level 21
1,727 SR
1,582 Elo+

VS

Team Averages
Level 20
1,721 SR
1,719 Elo+
Cerberus
Cerberus
Linkspower
Cerberus
Level 29
God Stats
21W - 16L
1,717 SR
Queue Stats
110W - 80L
1,639 Elo+
Party 2
Vulcan
Vulcan
Reihart23
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
ReinaToxica
Scylla
Level 22
God Stats
26W - 8L
1,985 SR
Queue Stats
68W - 26L
2,016 Elo+
Solo
Danzaburou
Danzaburou
TMeleroT
Danzaburou
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 74L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
gabriangel
Nu Wa
Level 6
God Stats
8W - 10L
1,905 SR
Queue Stats
19W - 17L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DiekGod
Ares
15
0 / 4 / 3
8,853
885
4,261
15,599
12,464
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
RoseweL
Thor
15
0 / 9 / 1
8,764
876
6,021
18,256
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Ulix273
Serqet
15
3 / 7 / 2
9,690
969
6,472
15,252
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
rule34loverrr
Xing Tian
15
0 / 2 / 4
9,481
948
6,753
14,620
12,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 4 / 1
9,426
943
10,652
11,485
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

136

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Linkspower
Cerberus
18
6 / 0 / 19
12,123
1,212
10,769
10,004
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Reihart23
Vulcan
15
0 / 3 / 10
9,143
914
8,855
7,335
2,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
18
16 / 0 / 7
12,427
1,243
23,742
10,948
3,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TMeleroT
Danzaburou
16
3 / 1 / 16
10,813
1,081
15,065
5,639
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
17
1 / 1 / 18
10,067
1,007
9,409
3,952
1,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
5
Kills
26
26
Deaths
5
11
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ares
DiekGod
Ares
0
4
3
0.38
W
Cerberus
Linkspower
Cerberus
6
0
19
15.5
W
Vulcan
Reihart23
Vulcan
0
3
10
1.67
W
Scylla
16
0
7
19.5
L
Thor
RoseweL
Thor
0
9
1
0.06
W
Danzaburou
TMeleroT
Danzaburou
3
1
16
11
L
Serqet
Ulix273
Serqet
3
7
2
0.57
W
Nu Wa
1
1
18
10
L
Xing Tian
rule34loverrr
Xing Tian
0
2
4
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,159
Damage
67,840
75,212
Taken
37,878
38,029
Mitigated
18,106
1,993
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
DiekGod
Ares
4,261
160
0
0
15,599
12,464
0
10,843
4,756
15,724
0
W
Cerberus
Linkspower
Cerberus
10,769
1,322
0
1,830
10,004
8,696
0
6,787
2,821
26,972
0
W
Vulcan
Reihart23
Vulcan
8,855
4,065
81
1,106
7,335
2,559
0
3,708
3,627
22,725
0
W
Scylla
23,742
1,985
0
2,789
10,948
3,673
0
5,170
5,220
40,463
0
L
Thor
RoseweL
Thor
6,021
768
0
489
18,256
5,404
0
13,572
4,684
0
28,164
W
Danzaburou
TMeleroT
Danzaburou
15,065
8,798
0
2,141
5,639
1,974
0
3,966
1,532
0
44,974
L
Serqet
Ulix273
Serqet
6,472
1,946
0
737
15,252
4,301
0
11,196
4,056
0
16,400
W
Nu Wa
9,409
2,156
0
410
3,952
1,204
0
2,035
1,917
31,408
0
L
Xing Tian
rule34loverrr
Xing Tian
6,753
421
0
677
14,620
12,162
0
7,957
6,663
22,024
0
L
10,652
2,785
0
90
11,485
3,698
0
9,207
2,278
42,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
54,573
169
Minions Killed
230
6
Camps Cleared
9
915,984
Distance Traveled
947,259
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,853
885
19
2
2
186,394
0
W
Cerberus
12,123
1,212
41
4
3
204,585
1
W
Vulcan
9,143
914
23
2
0
179,036
4
W
Scylla
12,427
1,243
49
5
1
201,896
0
L
Thor
8,764
876
34
3
1
191,267
0
W
Danzaburou
10,813
1,081
70
7
5
195,508
1
L
Serqet
9,690
969
25
3
2
201,255
1
W
Nu Wa
10,067
1,007
47
5
0
166,234
0
L
Xing Tian
9,481
948
13
1
0
183,950
0
L
Nu Wa
9,426
943
78
8
1
153,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role