Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BoneCrucher07
Cupid
Level 69
God Stats
15W - 5L
1,687 SR
Queue Stats
21W - 15L
1,539 Elo+
Party 1
Poseidon
Poseidon
SupremeHuevo
Poseidon
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,436 Elo+
Party 1
Tiamat
Tiamat
Z3R0 XLusTX
Tiamat
Level 143
God Stats
7W - 10L
1,372 SR
Queue Stats
446W - 461L
1,538 Elo+
Party 1
Thor
Thor
jsnake07
Thor
Level 108
God Stats
2W - 1L
1,490 SR
Queue Stats
160W - 128L
1,532 Elo+
Party 1
Team Averages
Level 80
1,510 SR
1,509 Elo+

VS

Team Averages
Level 40
1,508 SR
1,475 Elo+
Hun Batz
Hun Batz
Gaberdanz
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 159L
1,505 Elo+
Party 2
Skadi
Skadi
Kepernicus
Skadi
Level 48
God Stats
2W - 5L
1,521 SR
Queue Stats
23W - 23L
1,460 Elo+
Party 2
Anubis
Anubis
Rubixer1745
Anubis
Level 8
God Stats
8W - 10L
1,595 SR
Queue Stats
14W - 16L
1,539 Elo+
Party 2
Bacchus
Bacchus
SaucyWood
Bacchus
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
clogmetz
Guan Yu
Level 17
God Stats
1W - 4L
1,427 SR
Queue Stats
13W - 14L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
8 / 5 / 11
12,407
517
18,370
18,856
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 5 / 6
13,096
546
20,687
18,364
7,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SupremeHuevo
Poseidon
13
0 / 1 / 2
9,175
382
4,495
4,457
1,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
7 / 3 / 14
13,339
556
18,607
23,374
40,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
20
12 / 1 / 11
13,423
559
23,415
16,410
9,384
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gaberdanz
Hun Batz
16
2 / 9 / 4
10,684
445
8,209
23,592
9,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
16
3 / 9 / 2
10,576
441
10,555
19,113
6,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
7 / 11 / 3
12,166
507
18,257
25,695
13,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SaucyWood
Bacchus
16
2 / 5 / 7
10,679
445
11,937
21,397
24,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
clogmetz
Guan Yu
14
1 / 6 / 5
9,647
402
5,177
18,683
18,321
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
39
Kills
15
15
Deaths
40
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
5
11
2.7
W
12
5
6
3
L
Hun Batz
Gaberdanz
Hun Batz
2
9
4
0.44
L
Skadi
3
9
2
0.44
L
Anubis
7
11
3
0.77
L
Bacchus
SaucyWood
Bacchus
2
5
7
1.1
W
Poseidon
SupremeHuevo
Poseidon
0
1
2
1
W
Tiamat
7
3
14
4.67
L
Guan Yu
clogmetz
Guan Yu
1
6
5
0.58
W
Thor
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,574
Damage
54,135
81,461
Taken
108,480
63,478
Mitigated
72,096
25,154
Healing
25,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,370
903
2,342
5,983
18,856
5,589
388
11,438
7,418
67,574
0
W
20,687
12,471
954
3,303
18,364
7,291
1,088
6,314
12,050
0
98,039
L
Hun Batz
Gaberdanz
Hun Batz
8,209
1,832
0
4,800
23,592
9,353
0
6,554
16,976
0
76,475
L
Skadi
10,555
5,918
0
2,665
19,113
6,334
614
4,014
14,979
0
61,820
L
Anubis
18,257
3,078
0
10,562
25,695
13,264
154
12,536
12,591
59,967
0
L
Bacchus
SaucyWood
Bacchus
11,937
1,827
0
4,234
21,397
24,824
0
7,225
13,848
37,309
0
W
Poseidon
SupremeHuevo
Poseidon
4,495
670
0
963
4,457
1,182
545
221
4,236
34,208
0
W
Tiamat
18,607
2,386
1,947
9,199
23,374
40,032
1,634
7,180
16,194
76,066
0
L
Guan Yu
clogmetz
Guan Yu
5,177
889
10
2,785
18,683
18,321
628
9,965
8,614
147
40,157
W
Thor
23,415
9,385
0
463
16,410
9,384
597
5,188
11,222
0
119,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,440
Gold Earned
53,752
603
Minions Killed
429
0
Camps Cleared
0
2,101,395
Distance Traveled
1,910,216
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,407
517
123
5
0
433,848
0
W
Cupid
13,096
546
135
6
0
435,075
1
L
Hun Batz
10,684
445
136
6
0
384,280
2
L
Skadi
10,576
441
78
3
0
370,834
1
L
Anubis
12,166
507
83
3
0
307,524
0
L
Bacchus
10,679
445
58
2
0
464,551
1
W
Poseidon
9,175
382
65
3
0
292,417
0
W
Tiamat
13,339
556
109
5
0
447,542
8
L
Guan Yu
9,647
402
74
3
0
383,027
0
W
Thor
13,423
559
171
7
0
492,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role