Player Matchup

Pele
Pele
CriticalMarksman
Pele
Level 27
God Stats
0W - 3L
1,779 SR
Queue Stats
51W - 51L
1,443 Elo+
Solo
Athena
Athena
LongLeHard
Athena
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
49W - 38L
1,462 Elo+
Solo
Achilles
Achilles
Puppydonkey
Achilles
Level 12
God Stats
7W - 8L
1,109 SR
Queue Stats
76W - 70L
1,431 Elo+
Party 1
Anubis
Anubis
SHNUB BOY
Anubis
Level 28
God Stats
1W - 2L
1,707 SR
Queue Stats
135W - 237L
1,349 Elo+
Solo
Jing Wei
Jing Wei
Xpblast
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,574 Elo+
Party 1
Team Averages
Level 20
1,562 SR
1,452 Elo+

VS

Team Averages
Level 12
1,538 SR
1,396 Elo+
Pele
Pele
Billpaxton123
Pele
Level 12
God Stats
4W - 2L
1,692 SR
Queue Stats
46W - 47L
1,431 Elo+
Party 2
Olorun
Olorun
LoLRetiree
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,431 Elo+
Party 2
Artemis
Artemis
MosheShekelblatt
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,119 Elo+
Solo
Aphrodite
Aphrodite
Takodachi
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Verntroyer
Xbalanque
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 5 / 4
10,722
564
22,703
18,118
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
LongLeHard
Athena
7
1 / 3 / 0
6,426
338
2,265
6,365
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Puppydonkey
Achilles
15
3 / 2 / 7
9,260
487
5,617
13,486
16,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
SHNUB BOY
Anubis
14
3 / 8 / 6
8,800
463
7,857
16,201
8,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Xpblast
Jing Wei
12
0 / 6 / 2
7,226
380
6,692
15,256
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 7
12,057
635
13,477
12,962
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
LoLRetiree
Olorun
16
5 / 5 / 7
10,404
548
8,380
11,462
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 10
10,030
528
17,325
17,098
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Takodachi
Aphrodite
15
2 / 4 / 14
10,321
543
8,230
13,016
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Verntroyer
Xbalanque
16
3 / 5 / 7
9,981
525
7,040
10,035
3,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
20
Kills
24
24
Deaths
20
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
13
5
4
3
W
Olorun
LoLRetiree
Olorun
5
5
7
1.7
L
Athena
LongLeHard
Athena
1
3
0
0.33
W
5
3
10
3.33
L
Achilles
Puppydonkey
Achilles
3
2
7
3.25
L
Anubis
SHNUB BOY
Anubis
3
8
6
0.75
W
Aphrodite
Takodachi
Aphrodite
2
4
14
2.25
W
Xbalanque
Verntroyer
Xbalanque
3
5
7
1.3
L
Jing Wei
Xpblast
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,134
Damage
54,452
69,426
Taken
64,573
41,374
Mitigated
24,124
19,215
Healing
27,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,477
5,265
0
3,881
12,962
4,289
0
3,006
9,806
0
81,378
L
22,703
6,220
0
3,579
18,118
8,014
1,128
4,002
14,116
118
72,929
W
Olorun
LoLRetiree
Olorun
8,380
3,835
403
4,042
11,462
3,896
2,095
3,157
8,255
49,984
0
L
Athena
LongLeHard
Athena
2,265
1,573
0
1,284
6,365
3,748
0
1,428
4,937
8,373
0
W
17,325
6,821
0
8,115
17,098
6,251
3,918
2,203
14,882
0
56,795
L
Achilles
Puppydonkey
Achilles
5,617
1,524
0
2,612
13,486
16,306
702
3,086
10,400
0
34,957
L
Anubis
SHNUB BOY
Anubis
7,857
595
0
5,974
16,201
8,511
380
5,814
10,387
52,029
0
W
Aphrodite
Takodachi
Aphrodite
8,230
1,596
3,935
5,158
13,016
6,619
751
482
12,484
32,551
0
W
Xbalanque
Verntroyer
Xbalanque
7,040
4,968
0
2,110
10,035
3,069
2,569
1,380
8,505
0
41,132
L
Jing Wei
Xpblast
Jing Wei
6,692
5,096
0
5,766
15,256
4,795
1,115
2,280
12,976
0
37,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,434
Gold Earned
52,793
351
Minions Killed
429
0
Camps Cleared
0
1,464,065
Distance Traveled
1,756,942
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,057
635
128
7
0
422,673
2
L
Pele
10,722
564
119
6
0
337,965
0
W
Olorun
10,404
548
93
5
0
349,921
0
L
Athena
6,426
338
17
1
0
160,068
2
W
Artemis
10,030
528
91
5
0
306,737
2
L
Achilles
9,260
487
67
4
0
371,948
1
L
Anubis
8,800
463
88
5
0
261,755
5
W
Aphrodite
10,321
543
42
2
0
328,525
3
W
Xbalanque
9,981
525
75
4
0
349,086
4
L
Jing Wei
7,226
380
60
3
0
332,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role