Player Matchup

Cerberus
Cerberus
Hanama93
Cerberus
Level 89
God Stats
5W - 5L
1,899 SR
Queue Stats
205W - 186L
1,540 Elo+
Party 1
Tiamat
Tiamat
MrZoid001
Tiamat
Level 82
God Stats
31W - 26L
1,615 SR
Queue Stats
149W - 129L
1,523 Elo+
Party 1
Neith
Neith
RexNimbus
Neith
Level 85
God Stats
16W - 12L
1,534 SR
Queue Stats
160W - 147L
1,523 Elo+
Party 1
Team Averages
Level 85
1,682 SR
1,529 Elo+

VS

Team Averages
Level 84
1,485 SR
1,352 Elo+
Osiris
Osiris
Convict740
Osiris
Level 125
God Stats
1W - 0L
1,437 SR
Queue Stats
29W - 30L
1,431 Elo+
Party 2
Merlin
Merlin
King_Bum02
Merlin
Level 41
God Stats
8W - 8L
1,384 SR
Queue Stats
9W - 8L
1,341 Elo+
Solo
Ganesha
Ganesha
TyrWrecks
Ganesha
Level 87
God Stats
1W - 2L
1,633 SR
Queue Stats
13W - 13L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hanama93
Cerberus
10
2 / 5 / 1
8,048
671
4,141
10,139
6,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MrZoid001
Tiamat
10
1 / 7 / 1
7,166
597
5,159
8,619
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RexNimbus
Neith
10
0 / 5 / 2
7,349
612
4,485
6,912
2,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Convict740
Osiris
13
8 / 2 / 8
9,497
791
7,275
8,549
7,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
King_Bum02
Merlin
13
9 / 1 / 7
9,999
833
8,323
6,553
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
TyrWrecks
Ganesha
11
0 / 0 / 17
8,180
682
5,645
7,767
5,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
17
17
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
Convict740
Osiris
8
2
8
6
L
Cerberus
Hanama93
Cerberus
2
5
1
0.5
W
Merlin
King_Bum02
Merlin
9
1
7
12.5
L
Tiamat
MrZoid001
Tiamat
1
7
1
0.21
L
Neith
RexNimbus
Neith
0
5
2
0.2
W
Ganesha
TyrWrecks
Ganesha
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,785
Damage
21,243
25,670
Taken
22,869
12,599
Mitigated
15,876
2,994
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Convict740
Osiris
7,275
2,487
0
1,122
8,549
7,853
165
3,694
4,682
0
28,664
L
Cerberus
Hanama93
Cerberus
4,141
236
0
823
10,139
6,661
0
5,466
4,418
15,672
0
W
Merlin
King_Bum02
Merlin
8,323
394
0
844
6,553
2,361
1,683
2,818
3,571
51,520
0
L
Tiamat
MrZoid001
Tiamat
5,159
472
246
731
8,619
3,825
0
4,338
4,142
22,086
0
L
Neith
RexNimbus
Neith
4,485
2,250
111
1,083
6,912
2,113
0
3,550
3,127
0
25,874
W
Ganesha
TyrWrecks
Ganesha
5,645
458
914
2,099
7,767
5,662
739
2,523
4,982
20,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
27,676
120
Minions Killed
151
0
Camps Cleared
0
525,580
Distance Traveled
624,451
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,497
791
48
4
0
229,471
2
L
Cerberus
8,048
671
34
3
0
203,083
1
W
Merlin
9,999
833
97
8
0
204,107
1
L
Tiamat
7,166
597
45
4
0
182,654
2
L
Neith
7,349
612
41
3
0
139,843
0
W
Ganesha
8,180
682
6
1
0
190,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role