Player Matchup

Nemesis
Nemesis
Ela QuiCCC
Nemesis
Level 17
God Stats
2W - 0L
1,794 SR
Queue Stats
21W - 18L
1,727 Elo+
Party 1
King Arthur
King Arthur
JUGRNAUT RULZ
King Arthur
Level 127
God Stats
3W - 0L
1,359 SR
Queue Stats
251W - 207L
1,515 Elo+
Party 1
Olorun
Olorun
Luh Escobar
Olorun
Level 63
God Stats
6W - 3L
1,665 SR
Queue Stats
60W - 52L
1,500 Elo+
Party 1
Ullr
Ullr
M2a2bradly
Ullr
Level 27
God Stats
8W - 9L
1,397 SR
Queue Stats
39W - 50L
1,421 Elo+
Party 1
Athena
Athena
Noticonjr
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Team Averages
Level 48
1,543 SR
1,532 Elo+

VS

Team Averages
Level 29
1,575 SR
1,321 Elo+
Ymir
Ymir
ClairesSla9
Ymir
Level 11
God Stats
14W - 14L
1,631 SR
Queue Stats
395W - 388L
1,378 Elo+
Party 2
Nu Wa
Nu Wa
Da fat don
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,468 Elo+
Party 3
Izanami
Izanami
SelfMade7076849
Izanami
Level 25
God Stats
10W - 8L
1,754 SR
Queue Stats
11W - 12L
1,345 Elo+
Solo
Danzaburou
Danzaburou
dadbodninja
Danzaburou
Level 97
God Stats
6W - 6L
1,491 SR
Queue Stats
28W - 37L
1,441 Elo+
Party 3
Bellona
Bellona
danielolivxr
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 137L
972 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ela QuiCCC
Nemesis
12
4 / 1 / 2
7,001
636
3,002
7,283
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
JUGRNAUT RULZ
King Arthur
12
4 / 1 / 1
6,745
613
7,136
9,065
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
1 / 3 / 1
6,168
561
3,984
8,393
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,267
479
2,466
7,884
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Noticonjr
Athena
8
0 / 3 / 1
5,176
471
630
6,401
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,171
470
3,063
5,444
2,476
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
11
3 / 0 / 2
6,418
583
9,757
4,475
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 5 / 0
5,607
510
4,499
7,360
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
dadbodninja
Danzaburou
10
2 / 1 / 3
6,284
571
4,501
6,284
1,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
danielolivxr
Bellona
8
0 / 2 / 1
4,825
439
1,473
7,217
6,074
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
10
Kills
9
9
Deaths
10
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Nu Wa
3
0
2
4
W
Nemesis
Ela QuiCCC
Nemesis
4
1
2
5
W
King Arthur
JUGRNAUT RULZ
King Arthur
4
1
1
4.5
W
Olorun
1
3
1
0.5
W
1
1
0
1
W
Athena
Noticonjr
Athena
0
3
1
0.17
L
3
5
0
0.6
L
Danzaburou
dadbodninja
Danzaburou
2
1
3
3.5
L
Bellona
danielolivxr
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,218
Damage
23,293
39,026
Taken
30,780
14,642
Mitigated
13,912
11,354
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,063
1,362
468
505
5,444
2,476
138
0
5,281
17,164
0
L
Nu Wa
9,757
2,160
0
1,620
4,475
1,208
315
1,084
3,391
36,411
0
W
Nemesis
Ela QuiCCC
Nemesis
3,002
1,477
0
975
7,283
2,810
356
1,198
6,009
0
47,515
W
King Arthur
JUGRNAUT RULZ
King Arthur
7,136
1,787
0
2,200
9,065
4,837
201
3,418
5,577
0
37,897
W
Olorun
3,984
1,471
0
3,929
8,393
2,502
1,232
1,504
6,691
35,195
0
W
2,466
1,426
0
3,561
7,884
1,970
0
3,378
4,200
0
29,895
W
Athena
Noticonjr
Athena
630
250
0
689
6,401
2,523
0
2,494
3,729
4,550
0
L
4,499
2,790
0
1,700
7,360
2,313
431
2,428
4,907
0
22,517
L
Danzaburou
dadbodninja
Danzaburou
4,501
1,550
0
2,049
6,284
1,841
482
1,102
5,182
0
31,505
L
Bellona
danielolivxr
Bellona
1,473
640
0
230
7,217
6,074
100
0
6,950
0
11,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
28,305
292
Minions Killed
203
0
Camps Cleared
0
1,043,600
Distance Traveled
1,020,695
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,171
470
25
2
0
198,713
4
L
Nu Wa
6,418
583
63
6
0
215,784
4
W
Nemesis
7,001
636
94
9
0
241,229
3
W
King Arthur
6,745
613
64
6
0
216,627
3
W
Olorun
6,168
561
65
6
0
183,631
0
W
Ullr
5,267
479
66
6
0
187,341
3
W
Athena
5,176
471
3
0
0
214,772
1
L
Izanami
5,607
510
33
3
0
204,923
0
L
Danzaburou
6,284
571
58
5
0
204,960
1
L
Bellona
4,825
439
24
2
0
196,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role