Player Matchup

Ah Puch
Ah Puch
Gold II
Indywidualista
Ah Puch
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 322L
1,607 MMR
Party 2
Fenrir
Fenrir
Bronze III
Purp13P3ngw1n
Fenrir
Bronze III
Level 144
God Stats
3W - 3L
1,531 SR
Queue Stats
138W - 158L
1,309 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Smokee
Danzaburou
Gold I
Level 128
God Stats
0W - 3L
1,315 SR
Queue Stats
216W - 223L
1,613 MMR
Party 2
Mulan
Mulan
Silver I
SufiWarrior
Mulan
Silver I
Level 113
God Stats
5W - 1L
1,665 SR
Queue Stats
89W - 84L
1,550 MMR
Party 1
Geb
Geb
Gold V
eupneo
Geb
Gold V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,421 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,502 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,464 SR
1,505 MMR
Ymir
Ymir
Gold II
BlinkBen
Ymir
Gold II
Level 112
God Stats
16W - 18L
1,569 SR
Queue Stats
481W - 474L
1,551 MMR
Solo
Cernunnos
Cernunnos
Gold V
Duhfoxaaay
Cernunnos
Gold V
Level 118
God Stats
13W - 14L
1,620 SR
Queue Stats
38W - 36L
1,403 MMR
Solo
Thoth
Thoth
Gold V
MansuGh
Thoth
Gold V
Level 160
God Stats
1W - 1L
1,184 SR
Queue Stats
38W - 42L
1,354 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Overlórd
Erlang Shen
Platinum IV
Level 132
God Stats
8W - 10L
1,437 SR
Queue Stats
151W - 144L
1,591 MMR
Solo
Mercury
Mercury
Gold II
leeroyschicken
Mercury
Gold II
Level 141
God Stats
34W - 29L
1,509 SR
Queue Stats
252W - 247L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
10,255
466
8,809
12,294
4,163
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 7 / 3
10,292
468
6,495
16,177
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Smokee
Danzaburou
16
2 / 7 / 1
9,881
449
10,271
17,582
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 1
10,969
499
19,672
23,804
22,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Geb
eupneo
Geb
15
1 / 6 / 5
9,715
442
5,654
17,293
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ScyllaPersephoneSetTsukuyomiJanus

VS

Bans
ApolloAresNu WaSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 2 / 12
11,267
512
7,085
19,932
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Duhfoxaaay
Cernunnos
19
4 / 2 / 7
12,523
569
13,151
17,186
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
MansuGh
Thoth
20
11 / 3 / 7
14,127
642
13,966
14,049
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Overlórd
Erlang Shen
19
3 / 1 / 8
12,623
574
12,181
23,611
20,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 1 / 11
13,676
622
18,149
17,146
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
9
Kills
32
33
Deaths
9
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
12
4.5
W
Cernunnos
Duhfoxaaay
Cernunnos
4
2
7
3.75
L
1
7
3
0.36
W
Thoth
MansuGh
Thoth
11
3
7
4.83
W
Erlang Shen
Overlórd
Erlang Shen
3
1
8
7
L
3
7
3
0.64
L
Danzaburou
Smokee
Danzaburou
2
7
1
0.36
L
2
6
1
0.42
L
Geb
eupneo
Geb
1
6
5
0.58
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,901
Damage
64,532
87,150
Taken
91,924
53,655
Mitigated
59,244
22,630
Healing
44,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,085
1,300
0
7,148
19,932
17,584
260
5,083
14,849
29,190
0
W
Cernunnos
Duhfoxaaay
Cernunnos
13,151
5,864
0
11,496
17,186
6,359
1,945
2,306
14,880
0
109,962
L
8,809
329
0
3,332
12,294
4,163
36
4,769
7,163
83,976
0
W
Thoth
MansuGh
Thoth
13,966
527
0
3,619
14,049
5,889
1,272
3,755
10,294
94,609
0
W
Erlang Shen
Overlórd
Erlang Shen
12,181
5,411
0
15,941
23,611
20,646
1,237
1,546
22,065
0
95,443
L
6,495
852
0
4,314
16,177
6,870
0
2,698
13,299
0
55,644
L
Danzaburou
Smokee
Danzaburou
10,271
4,643
0
5,750
17,582
8,405
201
3,582
13,878
0
70,135
L
19,672
2,234
0
7,677
23,804
22,201
0
3,349
20,313
0
81,162
L
Geb
eupneo
Geb
5,654
198
0
1,557
17,293
12,016
57
5,711
11,446
29,632
0
W
18,149
11,315
0
6,493
17,146
8,766
2,402
3,759
13,387
0
104,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,112
Gold Earned
64,216
583
Minions Killed
639
0
Camps Cleared
0
1,983,426
Distance Traveled
2,279,571
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,267
512
23
1
0
425,490
9
W
Cernunnos
12,523
569
159
7
0
371,424
5
L
Ah Puch
10,255
466
168
8
0
395,807
0
W
Thoth
14,127
642
155
7
0
451,047
5
W
Erlang Shen
12,623
574
143
7
0
491,538
3
L
Fenrir
10,292
468
95
4
0
423,924
2
L
Danzaburou
9,881
449
135
6
0
344,883
1
L
Mulan
10,969
499
160
7
0
365,976
1
L
Geb
9,715
442
25
1
0
452,836
5
W
Mercury
13,676
622
159
7
0
540,072
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role