Player Matchup

Jormungandr
Jormungandr
AtlanticSerpent
Jormungandr
Level 87
God Stats
15W - 14L
1,515 SR
Queue Stats
41W - 38L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
l800kilcam
Ah Muzen Cab
Level 115
God Stats
5W - 2L
1,950 SR
Queue Stats
135W - 120L
1,532 Elo+
Party 1
Tiamat
Tiamat
lieder14
Tiamat
Level 29
God Stats
18W - 6L
1,697 SR
Queue Stats
42W - 35L
1,498 Elo+
Party 1
Anhur
Anhur
masquadephantom
Anhur
Level 14
God Stats
6W - 10L
1,503 SR
Queue Stats
6W - 10L
1,360 Elo+
Party 1
Athena
Athena
whitelight1901
Athena
Level 47
God Stats
48W - 49L
1,390 SR
Queue Stats
154W - 212L
1,300 Elo+
Solo
Team Averages
Level 58
1,611 SR
1,429 Elo+

VS

Team Averages
Level 65
1,526 SR
1,365 Elo+
Osiris
Osiris
Bayzon08
Osiris
Level 46
God Stats
5W - 8L
1,447 SR
Queue Stats
325W - 435L
1,356 Elo+
Party 3
Discordia
Discordia
Bibi-2504
Discordia
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
290W - 375L
1,331 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ShadyPandaBears
Tsukuyomi
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 75L
1,503 Elo+
Solo
Tiamat
Tiamat
Sylixs
Tiamat
Level 28
God Stats
4W - 1L
1,681 SR
Queue Stats
65W - 141L
1,268 Elo+
Party 2
Apollo
Apollo
zKalipso
Apollo
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 261L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AtlanticSerpent
Jormungandr
20
4 / 3 / 16
14,566
520
21,342
24,528
23,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
l800kilcam
Ah Muzen Cab
20
10 / 5 / 13
16,003
572
23,880
25,569
18,176
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
lieder14
Tiamat
20
20 / 2 / 8
17,314
618
39,501
16,367
18,033
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 8 / 2
11,200
400
2,286
13,425
4,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 6
10,348
370
2,009
14,369
10,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bayzon08
Osiris
18
2 / 7 / 6
11,130
398
11,362
27,748
24,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Bibi-2504
Discordia
17
3 / 7 / 5
10,900
389
16,545
14,528
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ShadyPandaBears
Tsukuyomi
20
7 / 7 / 1
14,004
500
17,030
26,219
10,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Sylixs
Tiamat
18
1 / 7 / 3
11,714
418
9,055
21,405
24,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
zKalipso
Apollo
20
10 / 7 / 4
13,822
494
18,570
24,883
9,919
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
35
Kills
23
23
Deaths
35
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AtlanticSerpent
Jormungandr
4
3
16
4
L
Osiris
Bayzon08
Osiris
2
7
6
0.71
L
Discordia
Bibi-2504
Discordia
3
7
5
0.79
L
Tsukuyomi
ShadyPandaBears
Tsukuyomi
7
7
1
1.07
L
Tiamat
Sylixs
Tiamat
1
7
3
0.36
W
Ah Muzen Cab
l800kilcam
Ah Muzen Cab
10
5
13
3.3
W
Tiamat
lieder14
Tiamat
20
2
8
12
W
0
8
2
0.13
W
1
5
6
0.8
L
Apollo
zKalipso
Apollo
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,018
Damage
72,562
94,258
Taken
114,783
74,932
Mitigated
74,539
21,297
Healing
26,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AtlanticSerpent
Jormungandr
21,342
3,364
0
935
24,528
23,578
496
7,387
16,641
94,470
0
L
Osiris
Bayzon08
Osiris
11,362
3,685
0
4,955
27,748
24,998
0
11,229
15,879
0
61,037
L
Discordia
Bibi-2504
Discordia
16,545
902
1,093
1,691
14,528
4,614
0
9,595
4,420
58,815
0
L
Tsukuyomi
ShadyPandaBears
Tsukuyomi
17,030
3,635
0
8,776
26,219
10,155
0
13,313
12,395
0
91,817
L
Tiamat
Sylixs
Tiamat
9,055
800
556
5,174
21,405
24,853
1,331
12,881
8,137
52,614
0
W
Ah Muzen Cab
l800kilcam
Ah Muzen Cab
23,880
9,525
0
6,344
25,569
18,176
8,204
6,552
18,898
0
146,689
W
Tiamat
lieder14
Tiamat
39,501
3,266
3,693
8,314
16,367
18,033
2,509
5,608
10,679
114,532
0
W
2,286
1,519
0
706
13,425
4,337
1,181
1,246
12,104
0
39,179
W
2,009
758
0
1,305
14,369
10,808
133
4,807
9,540
22,137
1,702
L
Apollo
zKalipso
Apollo
18,570
11,920
0
4,632
24,883
9,919
1,707
13,433
11,180
0
104,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,431
Gold Earned
61,570
689
Minions Killed
640
0
Camps Cleared
0
2,324,054
Distance Traveled
2,320,065
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,566
520
166
6
0
486,740
5
L
Osiris
11,130
398
107
4
0
426,724
1
L
Discordia
10,900
389
122
4
0
473,425
2
L
Tsukuyomi
14,004
500
164
6
0
512,965
3
L
Tiamat
11,714
418
100
4
0
471,088
2
W
Ah Muzen Cab
16,003
572
208
7
0
503,869
5
W
Tiamat
17,314
618
184
7
0
515,749
5
W
Anhur
11,200
400
92
3
0
432,345
3
W
Athena
10,348
370
39
1
0
385,351
1
L
Apollo
13,822
494
147
5
0
435,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role