Player Matchup

Cupid
Cupid
DankDiddler
Cupid
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Geb
Geb
DeepScholar
Geb
Level 126
God Stats
28W - 28L
1,491 SR
Queue Stats
270W - 330L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Køumøri
Nu Wa
Level 89
God Stats
2W - 0L
1,518 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 114
1,503 SR
1,486 Elo+

VS

Team Averages
Level 54
1,463 SR
1,377 Elo+
Neith
Neith
AMLumber
Neith
Level 49
God Stats
149W - 126L
1,543 SR
Queue Stats
231W - 212L
1,429 Elo+
Solo
Nu Wa
Nu Wa
AlDroNyC82
Nu Wa
Level 80
God Stats
9W - 23L
1,344 SR
Queue Stats
75W - 136L
1,360 Elo+
Party 1
Sylvanus
Sylvanus
ScholarKing
Sylvanus
Level 33
God Stats
7W - 12L
1,500 SR
Queue Stats
278W - 422L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 1
12,418
730
21,877
16,630
7,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 10
11,219
660
6,453
19,859
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Køumøri
Nu Wa
13
1 / 5 / 8
10,478
616
12,134
9,610
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMLumber
Neith
13
3 / 3 / 3
10,502
618
15,696
21,040
7,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
13
3 / 5 / 4
10,199
600
14,945
11,644
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ScholarKing
Sylvanus
13
2 / 2 / 4
9,831
578
6,646
14,256
13,881
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
10
Kills
8
8
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
AMLumber
Neith
3
3
3
1.5
L
Nu Wa
3
5
4
1
W
9
2
1
4.75
W
0
1
10
5
W
Nu Wa
Køumøri
Nu Wa
1
5
8
1
L
Sylvanus
ScholarKing
Sylvanus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,464
Damage
37,287
46,099
Taken
46,940
27,664
Mitigated
25,507
14,990
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AMLumber
Neith
15,696
8,064
0
8,325
21,040
7,808
831
6,999
13,769
0
60,262
L
Nu Wa
14,945
6,522
270
1,545
11,644
3,818
586
4,418
7,126
60,486
0
W
21,877
12,429
729
7,853
16,630
7,084
1,964
6,966
9,664
0
93,732
W
6,453
347
0
5,950
19,859
18,256
330
9,322
10,537
21,833
0
W
Nu Wa
Køumøri
Nu Wa
12,134
3,896
0
458
9,610
2,324
1,114
5,430
4,180
52,161
0
L
Sylvanus
ScholarKing
Sylvanus
6,646
1,661
3,007
4,297
14,256
13,881
142
6,422
7,454
22,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
30,532
234
Minions Killed
184
0
Camps Cleared
0
876,298
Distance Traveled
786,575
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,502
618
85
5
0
284,984
3
L
Nu Wa
10,199
600
66
4
0
242,807
1
W
Cupid
12,418
730
122
7
0
295,276
0
W
Geb
11,219
660
22
1
0
328,323
3
W
Nu Wa
10,478
616
90
5
0
252,699
0
L
Sylvanus
9,831
578
33
2
0
258,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role