Player Matchup

Set
Set
Platinum II
DocH0IIiday
Set
Platinum II
Level 160
God Stats
3W - 3L
1,608 SR
Queue Stats
67W - 59L
1,965 MMR
Party 1
Janus
Janus
Platinum II
JohnnyRingoo
Janus
Platinum II
Level 157
God Stats
14W - 19L
1,587 SR
Queue Stats
245W - 232L
1,965 MMR
Party 1
Cerberus
Cerberus
Platinum II
Orchidia
Cerberus
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Washburn757
Cernunnos
Platinum I
Level 158
God Stats
1W - 1L
1,816 SR
Queue Stats
85W - 69L
1,872 MMR
Solo
King Arthur
King Arthur
Platinum I
XxxBkMixhaelxxX
King Arthur
Platinum I
Level 160
God Stats
25W - 20L
1,640 SR
Queue Stats
212W - 183L
1,885 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,630 SR
1,837 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,515 SR
1,823 MMR
Amaterasu
Amaterasu
Platinum II
JusFAQs
Amaterasu
Platinum II
Level 58
God Stats
10W - 4L
1,608 SR
Queue Stats
245W - 242L
1,911 MMR
Solo
Sol
Sol
Platinum I
PePeCricket
Sol
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
RealBigBoss
Fenrir
Platinum II
Level 94
God Stats
1W - 5L
1,348 SR
Queue Stats
113W - 113L
1,908 MMR
Solo
Merlin
Merlin
Platinum II
crág
Merlin
Platinum II
Level 119
God Stats
0W - 4L
1,230 SR
Queue Stats
103W - 100L
1,870 MMR
Solo
Guan Yu
Guan Yu
Platinum II
swuhQQ
Guan Yu
Platinum II
Level 83
God Stats
34W - 15L
1,891 SR
Queue Stats
316W - 305L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,446
689
665
2,722
431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
4 / 0 / 0
4,510
902
1,665
524
123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Orchidia
Cerberus
5
1 / 1 / 1
3,386
677
1,724
4,873
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Washburn757
Cernunnos
6
0 / 0 / 2
3,263
653
2,178
3,024
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
XxxBkMixhaelxxX
King Arthur
6
1 / 1 / 0
3,664
733
2,708
3,964
1,435
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
NemesisDanzaburouThanatosScyllaArachne

VS

Bans
CthulhuApolloRavanaAnhurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JusFAQs
Amaterasu
5
0 / 1 / 1
3,353
671
961
3,114
957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 1 / 0
3,351
670
4,152
3,176
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
6
0 / 2 / 1
3,445
689
1,631
3,603
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
crág
Merlin
4
0 / 2 / 0
2,936
587
180
1,557
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
swuhQQ
Guan Yu
7
1 / 0 / 0
3,687
737
2,218
4,196
1,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
4
0
0
4
L
Amaterasu
JusFAQs
Amaterasu
0
1
1
0.5
W
Cerberus
Orchidia
Cerberus
1
1
1
1.5
L
1
1
0
1
L
Fenrir
0
2
1
0.25
W
Cernunnos
Washburn757
Cernunnos
0
0
2
1
W
King Arthur
XxxBkMixhaelxxX
King Arthur
1
1
0
1
L
Merlin
crág
Merlin
0
2
0
0
L
Guan Yu
swuhQQ
Guan Yu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,940
Damage
9,142
15,107
Taken
15,646
4,080
Mitigated
4,193
6,845
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
665
534
0
1,340
2,722
431
0
0
2,722
0
12,400
W
1,665
365
0
0
524
123
0
132
344
18,992
0
L
Amaterasu
JusFAQs
Amaterasu
961
582
0
1,580
3,114
957
0
723
2,391
0
7,361
W
Cerberus
Orchidia
Cerberus
1,724
179
0
2,065
4,873
1,368
0
2,170
2,703
9,969
0
L
4,152
2,622
0
1,995
3,176
466
0
1,284
1,892
16,990
0
L
Fenrir
1,631
699
0
1,180
3,603
996
0
491
3,092
0
13,269
W
Cernunnos
Washburn757
Cernunnos
2,178
898
0
1,900
3,024
723
0
1,982
1,042
0
11,795
W
King Arthur
XxxBkMixhaelxxX
King Arthur
2,708
403
0
1,540
3,964
1,435
0
0
3,964
0
18,224
L
Merlin
crág
Merlin
180
0
0
250
1,557
383
0
795
686
7,400
0
L
Guan Yu
swuhQQ
Guan Yu
2,218
614
0
1,878
4,196
1,391
0
0
4,196
0
16,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,269
Gold Earned
16,772
163
Minions Killed
134
0
Camps Cleared
0
485,398
Distance Traveled
420,134
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,446
689
39
8
0
105,778
0
W
Janus
4,510
902
35
7
0
108,460
3
L
Amaterasu
3,353
671
17
3
0
102,731
3
W
Cerberus
3,386
677
34
7
0
92,373
1
L
Sol
3,351
670
28
6
0
80,854
0
L
Fenrir
3,445
689
36
7
0
91,402
1
W
Cernunnos
3,263
653
18
4
0
90,961
1
W
King Arthur
3,664
733
37
7
0
87,826
0
L
Merlin
2,936
587
20
4
0
56,731
1
L
Guan Yu
3,687
737
33
7
0
88,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role