Player Matchup

Ymir
Ymir
AmanteDaSuaMina
Ymir
Level 7
God Stats
0W - 2L
1,205 SR
Queue Stats
3W - 3L
1,276 Elo+
Solo
Cupid
Cupid
DEUNVERGASO132
Cupid
Level 28
God Stats
3W - 8L
1,290 SR
Queue Stats
133W - 148L
1,425 Elo+
Party 2
Skadi
Skadi
EduuardoAM
Skadi
Level 18
God Stats
16W - 15L
1,492 SR
Queue Stats
43W - 44L
1,415 Elo+
Party 1
Loki
Loki
Quitcome
Loki
Level 18
God Stats
11W - 9L
1,495 SR
Queue Stats
66W - 70L
1,436 Elo+
Party 1
Fenrir
Fenrir
nikoelnob
Fenrir
Level 28
God Stats
15W - 20L
1,493 SR
Queue Stats
140W - 167L
1,411 Elo+
Party 2
Team Averages
Level 20
1,395 SR
1,393 Elo+

VS

Team Averages
Level 14
1,382 SR
1,374 Elo+
Cthulhu
Cthulhu
ItzMirato
Cthulhu
Level 8
God Stats
1W - 1L
1,335 SR
Queue Stats
19W - 9L
1,265 Elo+
Party 3
Neith
Neith
axTeussantos
Neith
Level 18
God Stats
59W - 59L
1,479 SR
Queue Stats
65W - 72L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
fsskky
Ao Kuang
Level 27
God Stats
4W - 10L
1,188 SR
Queue Stats
89W - 68L
1,530 Elo+
Solo
Fenrir
Fenrir
g1ovann3
Fenrir
Level 13
God Stats
17W - 9L
1,282 SR
Queue Stats
19W - 11L
1,240 Elo+
Party 3
Izanami
Izanami
suskiusta
Izanami
Level 3
God Stats
6W - 3L
1,626 SR
Queue Stats
16W - 11L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
10,318
1,032
8,620
15,821
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 8 / 2
8,986
899
6,179
12,901
4,287
Skadi
15
0 / 4 / 4
8,842
884
8,972
8,573
2,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
14
2 / 9 / 1
9,004
900
6,389
13,788
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
nikoelnob
Fenrir
14
1 / 6 / 3
8,654
865
2,824
11,629
4,198
Team 1 Tickets

104

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzMirato
Cthulhu
17
3 / 0 / 21
10,388
1,039
11,413
8,776
9,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 1 / 19
10,248
1,025
6,940
4,716
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
fsskky
Ao Kuang
17
10 / 4 / 12
11,413
1,141
10,484
11,347
4,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
g1ovann3
Fenrir
18
16 / 0 / 12
12,464
1,246
19,431
8,377
3,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
suskiusta
Izanami
17
2 / 1 / 23
10,531
1,053
8,427
6,527
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
120
6
Kills
33
33
Deaths
6
12
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
1
8
2
0.25
L
Skadi
0
4
4
0.5
W
Cthulhu
ItzMirato
Cthulhu
3
0
21
13.5
L
Loki
2
9
1
0.28
W
2
1
19
11.5
W
Ao Kuang
fsskky
Ao Kuang
10
4
12
4
W
Fenrir
g1ovann3
Fenrir
16
0
12
22
L
Fenrir
nikoelnob
Fenrir
1
6
3
0.42
W
Izanami
suskiusta
Izanami
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
56,695
62,712
Taken
39,743
28,300
Mitigated
22,894
2,636
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,620
1,582
0
818
15,821
12,822
0
5,337
10,484
41,528
0
L
6,179
2,409
411
988
12,901
4,287
0
5,070
7,831
0
25,772
L
Skadi
8,972
4,028
0
0
8,573
2,644
0
3,647
4,926
0
26,924
W
Cthulhu
ItzMirato
Cthulhu
11,413
790
524
0
8,776
9,593
0
2,499
6,277
31,504
0
L
Loki
6,389
1,117
0
254
13,788
4,349
0
3,316
10,472
0
14,075
W
6,940
1,943
0
1,206
4,716
2,221
0
901
3,815
0
21,177
W
Ao Kuang
fsskky
Ao Kuang
10,484
2,336
0
2,601
11,347
4,633
0
2,482
8,865
16,336
0
W
Fenrir
g1ovann3
Fenrir
19,431
7,925
0
1,535
8,377
3,940
0
1,167
6,640
0
26,228
L
Fenrir
nikoelnob
Fenrir
2,824
425
0
165
11,629
4,198
0
4,527
6,454
0
7,591
W
Izanami
suskiusta
Izanami
8,427
5,554
0
1,807
6,527
2,507
0
1,571
4,956
0
35,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,804
Gold Earned
55,044
175
Minions Killed
188
5
Camps Cleared
8
887,577
Distance Traveled
972,508
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,318
1,032
63
6
2
169,913
1
L
Cupid
8,986
899
46
5
0
181,590
1
L
Skadi
8,842
884
40
4
0
175,266
1
W
Cthulhu
10,388
1,039
55
6
0
209,385
0
L
Loki
9,004
900
18
2
2
195,182
0
W
Neith
10,248
1,025
33
3
0
166,847
0
W
Ao Kuang
11,413
1,141
9
1
3
171,321
0
W
Fenrir
12,464
1,246
15
2
4
228,014
2
L
Fenrir
8,654
865
8
1
1
165,626
0
W
Izanami
10,531
1,053
76
8
1
196,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role