Player Matchup

Neith
Neith
Batman19952013
Neith
Level 86
God Stats
0W - 1L
1,825 SR
Queue Stats
9W - 13L
1,487 Elo+
Solo
Tiamat
Tiamat
LitaTrishFanHoF
Tiamat
Level 119
God Stats
21W - 33L
1,524 SR
Queue Stats
171W - 244L
1,437 Elo+
Solo
Artio
Artio
TwiztidMajic
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,288 Elo+
Solo
Team Averages
Level 85
1,616 SR
1,404 Elo+

VS

Team Averages
Level 80
1,474 SR
1,333 Elo+
Baron Samedi
Baron Samedi
UltraVioletX206
Baron Samedi
Level 82
God Stats
18W - 19L
1,713 SR
Queue Stats
523W - 519L
1,473 Elo+
Solo
Ganesha
Ganesha
mrstartistic1315
Ganesha
Level 121
God Stats
7W - 14L
1,356 SR
Queue Stats
39W - 61L
1,262 Elo+
Party 1
Fenrir
Fenrir
pipboy3000537
Fenrir
Level 37
God Stats
6W - 17L
1,352 SR
Queue Stats
20W - 50L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,523
579
7,024
7,289
2,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 5 / 1
7,902
608
9,455
10,574
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 3
7,371
567
3,657
9,897
6,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
UltraVioletX206
Baron Samedi
14
11 / 0 / 2
10,250
788
10,379
6,938
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 15
8,597
661
7,704
12,360
8,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 7
8,724
671
3,059
8,274
2,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
15
15
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
5
1
0.5
L
0
6
3
0.25
W
Baron Samedi
UltraVioletX206
Baron Samedi
11
0
2
12
W
0
1
15
7.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,136
Damage
21,142
27,760
Taken
27,572
12,993
Mitigated
13,876
7,086
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,024
3,514
0
2,270
7,289
2,132
0
4,669
2,244
0
22,535
L
9,455
430
318
1,880
10,574
4,134
0
7,379
2,876
26,341
0
L
3,657
252
754
1,864
9,897
6,727
0
5,058
4,519
18,436
0
W
Baron Samedi
UltraVioletX206
Baron Samedi
10,379
661
1,937
4,047
6,938
2,529
518
2,644
4,054
45,944
0
W
7,704
589
783
2,899
12,360
8,593
78
5,620
6,118
23,772
0
W
3,059
182
922
2,015
8,274
2,754
0
3,754
4,226
0
14,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
27,571
104
Minions Killed
130
0
Camps Cleared
0
555,131
Distance Traveled
713,200
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,523
579
49
4
0
160,895
1
L
Tiamat
7,902
608
33
3
0
187,870
3
L
Artio
7,371
567
22
2
0
206,366
1
W
Baron Samedi
10,250
788
80
6
0
219,108
3
W
Ganesha
8,597
661
0
0
0
246,910
1
W
Fenrir
8,724
671
50
4
0
247,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role