Player Matchup

Tiamat
Tiamat
FALLENC1TY
Tiamat
Level 156
God Stats
1W - 2L
1,318 SR
Queue Stats
118W - 114L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
LowestSmoker
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,492 Elo+
Party 1
Chang'e
Chang'e
MushiPooshi
Chang'e
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,534 Elo+
Party 1
Awilix
Awilix
Run That Fade
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,484 Elo+
Party 1
Ra
Ra
iStunz iz RawR
Ra
Level 158
God Stats
1W - 1L
1,839 SR
Queue Stats
75W - 85L
1,560 Elo+
Party 1
Team Averages
Level 144
1,532 SR
1,527 Elo+

VS

Team Averages
Level 108
1,674 SR
1,587 Elo+
Heimdallr
Heimdallr
Playmaker9089
Heimdallr
Level 124
God Stats
8W - 8L
1,500 SR
Queue Stats
613W - 541L
1,608 Elo+
Solo
Fenrir
Fenrir
SagaNaru Kai
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,506 Elo+
Party 2
Ganesha
Ganesha
Sky Zetaaa
Ganesha
Level 67
God Stats
12W - 10L
1,553 SR
Queue Stats
445W - 390L
1,592 Elo+
Solo
Guan Yu
Guan Yu
themmshake
Guan Yu
Level 124
God Stats
16W - 20L
1,971 SR
Queue Stats
453W - 401L
1,573 Elo+
Party 2
Hera
Hera
zIEduardoIz
Hera
Level 158
God Stats
3W - 3L
1,846 SR
Queue Stats
401W - 369L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FALLENC1TY
Tiamat
13
1 / 6 / 4
8,008
445
4,890
12,918
8,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 5
7,055
392
9,469
13,252
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
MushiPooshi
Chang'e
14
5 / 4 / 2
9,376
521
10,188
13,386
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 5
9,543
530
7,982
15,145
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 1
8,564
476
6,137
12,591
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Playmaker9089
Heimdallr
16
4 / 3 / 5
9,606
534
10,302
15,821
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
12 / 5 / 5
10,618
590
10,397
15,700
7,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Sky Zetaaa
Ganesha
14
0 / 1 / 8
7,688
427
3,804
9,574
9,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
themmshake
Guan Yu
17
4 / 2 / 5
10,607
589
9,154
17,969
12,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 9
9,509
528
18,670
9,271
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
14
Kills
26
26
Deaths
14
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FALLENC1TY
Tiamat
1
6
4
0.5
L
0
7
5
0.36
L
Chang'e
MushiPooshi
Chang'e
5
4
2
1.5
W
Heimdallr
Playmaker9089
Heimdallr
4
3
5
2.17
L
5
2
5
3.75
W
Fenrir
12
5
5
2.9
W
Ganesha
Sky Zetaaa
Ganesha
0
1
8
4
L
3
7
1
0.5
W
Guan Yu
themmshake
Guan Yu
4
2
5
3.25
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,666
Damage
52,327
67,292
Taken
68,335
36,498
Mitigated
40,282
20,954
Healing
20,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FALLENC1TY
Tiamat
4,890
743
0
2,800
12,918
8,648
0
7,986
4,932
31,915
0
L
9,469
2,719
192
1,453
13,252
3,988
261
4,200
9,046
37,687
0
L
Chang'e
MushiPooshi
Chang'e
10,188
1,033
2,931
5,335
13,386
9,649
288
4,349
9,037
30,421
0
W
Heimdallr
Playmaker9089
Heimdallr
10,302
3,676
0
7,654
15,821
6,282
2,017
7,692
8,104
0
63,835
L
7,982
2,977
0
4,323
15,145
5,836
518
4,409
10,736
0
54,142
W
Fenrir
10,397
1,486
0
2,466
15,700
7,255
166
6,558
9,042
0
56,221
W
Ganesha
Sky Zetaaa
Ganesha
3,804
510
0
586
9,574
9,633
0
4,990
4,554
27,826
0
L
6,137
523
940
2,980
12,591
8,377
165
1,530
11,061
49,753
0
W
Guan Yu
themmshake
Guan Yu
9,154
1,348
1,028
6,274
17,969
12,972
231
6,105
11,489
0
75,780
W
18,670
3,906
0
2,241
9,271
4,140
32
4,809
4,462
72,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
48,028
353
Minions Killed
514
0
Camps Cleared
0
1,709,984
Distance Traveled
1,644,866
3
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,008
445
61
3
0
355,734
0
L
Nu Wa
7,055
392
50
3
0
337,982
0
L
Chang'e
9,376
521
51
3
0
302,436
0
W
Heimdallr
9,606
534
122
7
0
289,329
3
L
Awilix
9,543
530
93
5
0
386,906
2
W
Fenrir
10,618
590
86
5
0
362,878
0
W
Ganesha
7,688
427
20
1
0
301,486
11
L
Ra
8,564
476
98
5
0
326,926
1
W
Guan Yu
10,607
589
147
8
0
354,865
8
W
Hera
9,509
528
139
8
0
336,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role