Player Matchup

Amaterasu
Amaterasu
Alex2369
Amaterasu
Level 49
God Stats
19W - 16L
1,594 SR
Queue Stats
194W - 200L
1,350 Elo+
Solo
Jing Wei
Jing Wei
Angeloc9262
Jing Wei
Level 28
God Stats
8W - 17L
1,500 SR
Queue Stats
100W - 112L
1,312 Elo+
Party 1
Olorun
Olorun
Code Solanum
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,383 Elo+
Party 1
Osiris
Osiris
JMeowstick
Osiris
Level 32
God Stats
6W - 14L
1,393 SR
Queue Stats
259W - 311L
1,325 Elo+
Solo
Aphrodite
Aphrodite
ScrufflesMcWig
Aphrodite
Level 59
God Stats
7W - 8L
1,588 SR
Queue Stats
55W - 66L
1,260 Elo+
Party 1
Team Averages
Level 39
1,515 SR
1,326 Elo+

VS

Team Averages
Level 51
1,413 SR
1,400 Elo+
Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Destroyer963369
Fenrir
Level 38
God Stats
21W - 22L
1,583 SR
Queue Stats
421W - 480L
1,433 Elo+
Solo
King Arthur
King Arthur
IILightMonkeyII
King Arthur
Level 45
God Stats
5W - 4L
1,223 SR
Queue Stats
28W - 32L
1,394 Elo+
Solo
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 42
God Stats
97W - 112L
1,459 SR
Queue Stats
155W - 185L
1,358 Elo+
Solo
Chiron
Chiron
SillyYoda
Chiron
Level 64
God Stats
2W - 1L
1,298 SR
Queue Stats
48W - 72L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alex2369
Amaterasu
17
0 / 5 / 1
10,022
477
8,101
20,835
14,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Angeloc9262
Jing Wei
14
2 / 3 / 3
8,476
404
6,740
16,869
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
14
3 / 8 / 2
8,618
410
6,529
15,585
7,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
JMeowstick
Osiris
17
1 / 3 / 0
10,107
481
6,123
12,670
7,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ScrufflesMcWig
Aphrodite
14
1 / 2 / 4
8,222
392
7,946
12,775
9,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
0 / 3 / 8
8,921
425
7,502
13,660
11,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
3 / 2 / 4
10,283
490
5,912
14,275
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IILightMonkeyII
King Arthur
19
6 / 1 / 2
11,813
563
16,986
17,891
15,342
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 0 / 4
12,461
593
16,325
8,805
8,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
SillyYoda
Chiron
15
5 / 2 / 2
9,632
459
11,995
11,409
5,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
21
21
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
8
1.33
L
Amaterasu
Alex2369
Amaterasu
0
5
1
0.1
L
Jing Wei
Angeloc9262
Jing Wei
2
3
3
1.17
L
Olorun
3
8
2
0.5
W
3
2
4
2.5
W
King Arthur
IILightMonkeyII
King Arthur
6
1
2
7
L
Osiris
JMeowstick
Osiris
1
3
0
0.33
W
7
0
4
9
L
Aphrodite
ScrufflesMcWig
Aphrodite
1
2
4
1.5
W
Chiron
SillyYoda
Chiron
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
58,720
78,734
Taken
66,040
44,988
Mitigated
47,046
33,648
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,502
152
0
1,448
13,660
11,726
382
5,760
7,900
34,759
0
L
Amaterasu
Alex2369
Amaterasu
8,101
5,484
0
9,555
20,835
14,272
954
2,286
18,115
0
68,597
L
Jing Wei
Angeloc9262
Jing Wei
6,740
4,873
0
5,959
16,869
6,016
0
4,901
11,872
0
40,292
L
Olorun
6,529
3,257
906
3,534
15,585
7,557
426
7,454
7,833
33,736
748
W
5,912
618
0
7,581
14,275
6,435
0
1,007
13,268
0
68,504
W
King Arthur
IILightMonkeyII
King Arthur
16,986
2,995
0
4,901
17,891
15,342
0
1,054
16,837
0
74,522
L
Osiris
JMeowstick
Osiris
6,123
2,990
0
375
12,670
7,284
0
3,644
8,890
0
95,539
W
16,325
1,608
0
4,823
8,805
8,413
2,696
2,392
6,413
90,623
0
L
Aphrodite
ScrufflesMcWig
Aphrodite
7,946
860
5,115
8,204
12,775
9,859
0
4,888
7,807
32,401
0
W
Chiron
SillyYoda
Chiron
11,995
2,619
874
4,227
11,409
5,130
634
3,935
7,474
0
44,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
53,110
477
Minions Killed
514
0
Camps Cleared
0
1,862,827
Distance Traveled
1,980,404
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,921
425
40
2
0
390,625
2
L
Amaterasu
10,022
477
134
6
0
420,808
3
L
Jing Wei
8,476
404
63
3
0
331,667
0
L
Olorun
8,618
410
74
4
0
258,287
1
W
Fenrir
10,283
490
104
5
0
408,438
0
W
King Arthur
11,813
563
130
6
0
390,545
2
L
Osiris
10,107
481
150
7
0
432,839
0
W
Tiamat
12,461
593
172
8
0
422,194
5
L
Aphrodite
8,222
392
56
3
0
419,226
3
W
Chiron
9,632
459
68
3
0
368,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role