Player Matchup

Tiamat
Tiamat
Chrollous-
Tiamat
Level 109
God Stats
21W - 18L
1,551 SR
Queue Stats
280W - 291L
1,477 Elo+
Party 2
Anhur
Anhur
Drabkhan
Anhur
Level 15
God Stats
33W - 24L
1,490 SR
Queue Stats
44W - 41L
1,396 Elo+
Party 2
Bacchus
Bacchus
FAMOUS THE KIDx
Bacchus
Level 17
God Stats
35W - 33L
1,452 SR
Queue Stats
42W - 41L
1,409 Elo+
Party 2
Fenrir
Fenrir
SnoGoblin
Fenrir
Level 7
God Stats
1W - 2L
1,505 SR
Queue Stats
6W - 8L
1,468 Elo+
Solo
Thor
Thor
mnmetal
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,500 SR
1,450 Elo+

VS

Team Averages
Level 30
1,677 SR
1,463 Elo+
Guan Yu
Guan Yu
Blackdeadcd
Guan Yu
Level 28
God Stats
4W - 1L
1,727 SR
Queue Stats
113W - 94L
1,421 Elo+
Solo
Hel
Hel
Goddess Mo
Hel
Level 66
God Stats
73W - 47L
1,836 SR
Queue Stats
652W - 593L
1,505 Elo+
Party 1
Yemoja
Yemoja
Scythne
Yemoja
Level 7
God Stats
16W - 16L
1,687 SR
Queue Stats
16W - 19L
1,580 Elo+
Party 1
Bakasura
Bakasura
Swxthy
Bakasura
Level 20
God Stats
3W - 0L
1,747 SR
Queue Stats
95W - 110L
1,461 Elo+
Solo
Chernobog
Chernobog
iRoninSan
Chernobog
Level 27
God Stats
12W - 16L
1,386 SR
Queue Stats
14W - 20L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chrollous-
Tiamat
8
1 / 1 / 0
4,676
668
1,858
2,860
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Drabkhan
Anhur
5
0 / 0 / 0
3,372
482
773
2,862
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,595
514
1,826
3,239
1,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SnoGoblin
Fenrir
6
2 / 3 / 0
4,025
575
2,561
4,731
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
mnmetal
Thor
4
0 / 2 / 0
3,298
471
323
3,002
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blackdeadcd
Guan Yu
8
2 / 0 / 0
4,491
642
1,064
1,696
1,253
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 1
4,165
595
1,621
4,202
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Scythne
Yemoja
6
1 / 1 / 1
4,115
588
1,544
2,653
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Swxthy
Bakasura
7
0 / 0 / 1
4,185
598
259
3,021
835
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
iRoninSan
Chernobog
7
2 / 1 / 1
4,084
583
3,498
3,780
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
6
7
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Blackdeadcd
Guan Yu
2
0
0
2
L
Tiamat
Chrollous-
Tiamat
1
1
0
1
L
Anhur
Drabkhan
Anhur
0
0
0
0
L
0
1
0
0
W
1
1
1
1.5
W
Yemoja
Scythne
Yemoja
1
1
1
1.5
L
Fenrir
SnoGoblin
Fenrir
2
3
0
0.67
W
Bakasura
Swxthy
Bakasura
0
0
1
0.5
W
Chernobog
iRoninSan
Chernobog
2
1
1
2.5
L
Thor
mnmetal
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,341
Damage
7,986
16,694
Taken
15,352
5,540
Mitigated
5,116
4,149
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Blackdeadcd
Guan Yu
1,064
481
105
746
1,696
1,253
446
0
1,696
0
15,552
L
Tiamat
Chrollous-
Tiamat
1,858
243
0
936
2,860
1,680
0
1,366
1,228
22,607
0
L
Anhur
Drabkhan
Anhur
773
465
0
895
2,862
657
120
536
2,326
0
11,718
L
1,826
202
0
564
3,239
1,508
0
672
2,567
8,849
0
W
1,621
62
50
2,377
4,202
1,062
0
1,480
2,526
14,020
0
W
Yemoja
Scythne
Yemoja
1,544
657
397
1,159
2,653
985
0
878
1,775
6,078
0
L
Fenrir
SnoGoblin
Fenrir
2,561
617
0
1,251
4,731
1,097
0
275
4,406
0
11,802
W
Bakasura
Swxthy
Bakasura
259
109
22
612
3,021
835
108
168
2,839
0
12,827
W
Chernobog
iRoninSan
Chernobog
3,498
1,536
0
1,195
3,780
981
0
948
2,832
0
15,783
L
Thor
mnmetal
Thor
323
127
0
503
3,002
598
96
61
2,916
0
5,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,966
Gold Earned
21,040
102
Minions Killed
147
0
Camps Cleared
0
600,546
Distance Traveled
614,804
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,491
642
41
6
0
124,841
0
L
Tiamat
4,676
668
32
5
0
126,246
2
L
Anhur
3,372
482
20
3
0
129,210
0
L
Bacchus
3,595
514
7
1
0
151,745
1
W
Hel
4,165
595
26
4
0
132,122
0
W
Yemoja
4,115
588
7
1
0
115,093
0
L
Fenrir
4,025
575
26
4
0
110,877
0
W
Bakasura
4,185
598
42
6
0
126,074
2
W
Chernobog
4,084
583
31
4
0
116,674
0
L
Thor
3,298
471
17
2
0
82,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role