Player Matchup

Cupid
Cupid
Aelucidator
Cupid
Level 7
God Stats
0W - 3L
1,281 SR
Queue Stats
4W - 6L
1,688 Elo+
Solo
Chang'e
Chang'e
CrimsonAvenged
Chang'e
Level 25
God Stats
5W - 3L
1,577 SR
Queue Stats
201W - 173L
1,667 Elo+
Solo
Ymir
Ymir
DesultoryTriumph
Ymir
Level 25
God Stats
7W - 6L
1,674 SR
Queue Stats
171W - 176L
1,507 Elo+
Party 1
Arachne
Arachne
MeditationNewbie
Arachne
Level 22
God Stats
22W - 6L
1,878 SR
Queue Stats
77W - 70L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
xDaddySlayer69
Sun Wukong
Level 26
God Stats
5W - 7L
1,481 SR
Queue Stats
173W - 169L
1,547 Elo+
Party 1
Team Averages
Level 21
1,578 SR
1,608 Elo+

VS

Team Averages
Level 19
1,634 SR
1,715 Elo+
Cerberus
Cerberus
Cesar Luis1393
Cerberus
Level 25
God Stats
23W - 17L
1,637 SR
Queue Stats
89W - 84L
1,608 Elo+
Solo
Arachne
Arachne
Gorrilla_Mercer
Arachne
Level 19
God Stats
2W - 0L
1,730 SR
Queue Stats
27W - 11L
2,092 Elo+
Solo
Neith
Neith
StichZ26
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 172L
1,639 Elo+
Solo
Nu Wa
Nu Wa
Unkle Sledge
Nu Wa
Level 17
God Stats
17W - 13L
1,633 SR
Queue Stats
30W - 38L
1,564 Elo+
Solo
Anhur
Anhur
WildWeanerXD
Anhur
Level 7
God Stats
4W - 1L
1,670 SR
Queue Stats
20W - 12L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,816
438
2,166
6,589
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 1
6,165
560
2,781
5,341
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,404
400
1,180
7,865
2,311
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 2 / 0
6,200
564
5,966
8,705
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xDaddySlayer69
Sun Wukong
10
0 / 1 / 1
5,705
519
1,638
6,389
2,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 0 / 6
5,777
525
2,950
3,692
2,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 1
6,695
609
5,159
9,111
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
StichZ26
Neith
11
7 / 0 / 1
6,800
618
8,120
4,685
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 1 / 1
6,642
604
3,444
2,964
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
6,668
606
2,644
4,862
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cerberus
0
0
6
3
L
0
2
1
0.25
L
0
4
0
0
W
3
0
1
3.5
L
2
2
0
1
W
Neith
StichZ26
Neith
7
0
1
7.5
W
2
1
1
2.5
W
0
1
1
0.5
L
Sun Wukong
xDaddySlayer69
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,731
Damage
22,317
34,889
Taken
25,314
10,368
Mitigated
10,242
11,137
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,166
772
134
2,240
6,589
1,448
507
1,461
5,108
0
21,518
W
Cerberus
2,950
70
0
1,345
3,692
2,377
0
918
2,774
17,203
0
L
2,781
128
164
2,416
5,341
1,547
0
1,898
3,331
39,104
0
L
1,180
80
651
1,990
7,865
2,311
120
1,998
5,847
12,876
0
W
5,159
3,271
0
3,549
9,111
3,158
0
732
8,317
0
42,706
L
5,966
3,579
0
2,737
8,705
2,631
0
541
8,114
0
39,504
W
Neith
StichZ26
Neith
8,120
3,765
0
2,502
4,685
1,692
525
262
4,423
0
40,803
W
3,444
1,133
0
666
2,964
1,009
660
1,855
977
34,737
0
W
2,644
2,147
0
2,463
4,862
2,006
884
0
4,862
0
39,356
L
Sun Wukong
xDaddySlayer69
Sun Wukong
1,638
397
0
805
6,389
2,431
0
274
6,095
0
27,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
32,582
312
Minions Killed
347
0
Camps Cleared
0
1,029,832
Distance Traveled
1,044,552
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,816
438
48
4
0
176,574
1
W
Cerberus
5,777
525
45
4
0
213,871
1
L
Chang'e
6,165
560
95
9
0
211,986
4
L
Ymir
4,404
400
29
3
0
201,515
1
W
Arachne
6,695
609
83
8
0
241,165
3
L
Arachne
6,200
564
81
7
0
199,926
4
W
Neith
6,800
618
77
7
0
211,379
3
W
Nu Wa
6,642
604
65
6
0
211,817
2
W
Anhur
6,668
606
77
7
0
166,320
3
L
Sun Wukong
5,705
519
59
5
0
239,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role