Player Matchup

Ah Puch
Ah Puch
hegotttabomb
Ah Puch
Level 87
God Stats
8W - 9L
1,500 SR
Queue Stats
293W - 309L
1,503 Elo+
Party 2
Chernobog
Chernobog
juicy-stool2
Chernobog
Level 23
God Stats
5W - 5L
1,594 SR
Queue Stats
53W - 36L
1,653 Elo+
Solo
Kumbhakarna
Kumbhakarna
xxU_NOT_SLIMExx
Kumbhakarna
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
289W - 306L
1,521 Elo+
Party 2
Team Averages
Level 60
1,531 SR
1,559 Elo+

VS

Team Averages
Level 58
1,469 SR
1,455 Elo+
Hachiman
Hachiman
Fuzzytips
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Solo
Olorun
Olorun
HungSoloInUrBit
Olorun
Level 17
God Stats
26W - 35L
1,517 SR
Queue Stats
69W - 99L
1,434 Elo+
Party 1
Ymir
Ymir
LoGK XCON
Ymir
Level 142
God Stats
7W - 16L
1,390 SR
Queue Stats
149W - 171L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
hegotttabomb
Ah Puch
15
11 / 2 / 13
12,038
803
16,975
8,690
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
juicy-stool2
Chernobog
16
14 / 3 / 13
12,678
845
20,393
12,932
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
xxU_NOT_SLIMExx
Kumbhakarna
14
3 / 5 / 22
11,133
742
6,391
15,856
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fuzzytips
Hachiman
13
4 / 8 / 4
10,282
685
9,570
13,114
4,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 10 / 3
10,182
679
7,599
16,678
6,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
2 / 10 / 4
10,555
704
9,087
21,006
12,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
28
Kills
10
10
Deaths
28
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Fuzzytips
Hachiman
4
8
4
0.75
L
4
10
3
0.55
L
Ymir
2
10
4
0.4
W
Ah Puch
hegotttabomb
Ah Puch
11
2
13
8.75
W
Chernobog
juicy-stool2
Chernobog
14
3
13
6.83
W
Kumbhakarna
xxU_NOT_SLIMExx
Kumbhakarna
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,759
Damage
26,256
37,478
Taken
50,798
23,177
Mitigated
24,155
14,723
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Fuzzytips
Hachiman
9,570
5,229
0
687
13,114
4,658
0
6,270
6,844
0
27,224
L
7,599
4,215
1,616
4,031
16,678
6,551
0
7,940
8,738
20,945
0
L
Ymir
9,087
1,515
630
1,043
21,006
12,946
0
9,209
11,797
22,267
0
W
Ah Puch
hegotttabomb
Ah Puch
16,975
546
0
3,900
8,690
2,755
453
2,459
6,157
46,352
0
W
Chernobog
juicy-stool2
Chernobog
20,393
13,180
0
5,114
12,932
6,387
1,150
7,094
5,734
0
78,690
W
Kumbhakarna
xxU_NOT_SLIMExx
Kumbhakarna
6,391
757
477
5,232
15,856
14,035
0
6,755
8,817
23,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
31,019
193
Minions Killed
102
0
Camps Cleared
0
743,762
Distance Traveled
554,841
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,282
685
37
2
0
162,823
3
L
Olorun
10,182
679
36
2
0
182,201
0
L
Ymir
10,555
704
29
2
0
209,817
3
W
Ah Puch
12,038
803
66
4
0
241,695
1
W
Chernobog
12,678
845
96
6
0
246,234
3
W
Kumbhakarna
11,133
742
31
2
0
255,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role