Player Matchup

King Arthur
King Arthur
Captinavian
King Arthur
Level 14
God Stats
8W - 5L
1,667 SR
Queue Stats
30W - 20L
1,645 Elo+
Party 3
Sol
Sol
Firexium
Sol
Level 23
God Stats
10W - 2L
1,711 SR
Queue Stats
17W - 7L
1,685 Elo+
Solo
Nox
Nox
ReemannThumbs
Nox
Level 29
God Stats
20W - 9L
1,791 SR
Queue Stats
125W - 108L
1,661 Elo+
Solo
Neith
Neith
Smitehead
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 25L
1,895 Elo+
Party 3
Ao Kuang
Ao Kuang
Windfall103
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 65L
1,675 Elo+
Solo
Team Averages
Level 20
1,634 SR
1,712 Elo+

VS

Team Averages
Level 26
1,523 SR
1,594 Elo+
Athena
Athena
Lowjax
Athena
Level 26
God Stats
4W - 3L
1,303 SR
Queue Stats
701W - 645L
1,658 Elo+
Party 2
Ymir
Ymir
Majunor
Ymir
Level 28
God Stats
11W - 6L
1,648 SR
Queue Stats
19W - 13L
1,584 Elo+
Party 1
Apollo
Apollo
Reactionz10
Apollo
Level 29
God Stats
11W - 7L
1,477 SR
Queue Stats
416W - 351L
1,612 Elo+
Party 2
Ra
Ra
ReyesDelTaco
Ra
Level 26
God Stats
2W - 3L
1,522 SR
Queue Stats
67W - 56L
1,608 Elo+
Solo
Chiron
Chiron
Yewk
Chiron
Level 23
God Stats
21W - 16L
1,663 SR
Queue Stats
28W - 27L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Captinavian
King Arthur
13
0 / 3 / 1
8,015
501
3,697
9,228
4,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 2
9,579
599
10,757
8,943
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 1 / 7
9,086
568
4,957
7,170
2,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Smitehead
Neith
15
3 / 1 / 7
8,844
553
8,815
9,683
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Windfall103
Ao Kuang
14
6 / 1 / 2
8,969
561
6,076
9,933
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lowjax
Athena
12
2 / 4 / 3
7,869
492
3,941
11,864
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
Majunor
Ymir
12
1 / 4 / 6
7,377
461
3,984
9,355
6,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
12
0 / 4 / 1
7,338
459
4,637
10,355
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 0
8,086
505
2,840
8,736
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Yewk
Chiron
13
4 / 3 / 3
8,024
502
5,707
10,690
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
18
Kills
9
9
Deaths
18
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Captinavian
King Arthur
0
3
1
0.17
W
3
3
2
1.33
L
Athena
Lowjax
Athena
2
4
3
0.88
L
Ymir
Majunor
Ymir
1
4
6
1
L
Apollo
0
4
1
0.13
W
6
1
7
9.5
L
2
3
0
0.67
W
Neith
Smitehead
Neith
3
1
7
6.5
W
Ao Kuang
Windfall103
Ao Kuang
6
1
2
7
L
Chiron
Yewk
Chiron
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
21,109
44,957
Taken
51,000
16,495
Mitigated
25,935
17,337
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Captinavian
King Arthur
3,697
497
0
2,103
9,228
4,436
716
2,201
6,863
0
40,410
W
10,757
3,532
0
4,701
8,943
2,649
1,739
2,058
6,587
75,541
0
L
Athena
Lowjax
Athena
3,941
1,862
0
2,522
11,864
7,785
0
3,421
8,443
21,385
0
L
Ymir
Majunor
Ymir
3,984
400
0
573
9,355
6,543
598
4,005
5,350
27,375
0
L
Apollo
4,637
2,889
0
3,548
10,355
4,329
0
3,305
7,050
0
46,984
W
4,957
702
0
1,712
7,170
2,822
0
1,957
5,148
16,316
0
L
2,840
375
213
2,092
8,736
3,077
0
6,360
2,376
48,343
0
W
Neith
Smitehead
Neith
8,815
5,246
0
5,716
9,683
3,155
0
2,001
7,642
0
66,210
W
Ao Kuang
Windfall103
Ao Kuang
6,076
1,417
0
3,105
9,933
3,433
0
1,877
7,952
54,343
0
L
Chiron
Yewk
Chiron
5,707
3,889
398
4,152
10,690
4,201
542
4,699
5,991
0
41,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
38,694
439
Minions Killed
368
0
Camps Cleared
0
1,400,295
Distance Traveled
1,508,923
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,015
501
98
6
0
272,485
0
W
Sol
9,579
599
130
8
0
279,353
0
L
Athena
7,869
492
25
2
0
308,293
4
L
Ymir
7,377
461
50
3
0
288,715
2
L
Apollo
7,338
459
98
6
0
263,456
3
W
Nox
9,086
568
28
2
0
302,423
5
L
Ra
8,086
505
110
7
0
330,479
4
W
Neith
8,844
553
97
6
0
249,826
3
W
Ao Kuang
8,969
561
86
5
0
296,208
8
L
Chiron
8,024
502
85
5
0
317,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role