Player Matchup

Ymir
Ymir
Demogon
Ymir
Level 90
God Stats
8W - 8L
1,576 SR
Queue Stats
80W - 82L
1,371 Elo+
Party 2
Kali
Kali
FatPig124
Kali
Level 27
God Stats
0W - 1L
1,307 SR
Queue Stats
33W - 33L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
NacciXI
Amaterasu
Level 40
God Stats
2W - 2L
1,531 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
UnitedHayze
Danzaburou
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,686 Elo+
Party 2
Nu Wa
Nu Wa
stealthshadow82
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,686 Elo+
Party 2
Team Averages
Level 41
1,483 SR
1,541 Elo+

VS

Team Averages
Level 67
1,524 SR
1,565 Elo+
Chang'e
Chang'e
BuRsTiNxPOWER
Chang'e
Level 49
God Stats
17W - 15L
1,455 SR
Queue Stats
173W - 169L
1,512 Elo+
Solo
Susano
Susano
DATTYRSKINDOE
Susano
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,598 Elo+
Party 3
Neith
Neith
Ghaleren
Neith
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 16L
1,527 Elo+
Party 3
Fenrir
Fenrir
NDAY515
Fenrir
Level 103
God Stats
3W - 0L
1,629 SR
Queue Stats
39W - 37L
1,645 Elo+
Party 3
Cerberus
Cerberus
ssericc
Cerberus
Level 109
God Stats
4W - 2L
1,538 SR
Queue Stats
74W - 67L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Demogon
Ymir
8
2 / 2 / 0
5,126
513
1,869
7,456
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kali
8
0 / 1 / 0
4,707
471
2,172
6,623
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
NacciXI
Amaterasu
8
0 / 3 / 0
4,603
460
1,848
6,912
2,464
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
UnitedHayze
Danzaburou
8
0 / 4 / 1
4,709
471
1,788
5,158
1,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,916
492
2,125
3,300
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 0 / 1
5,369
537
1,017
3,341
897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 0
5,960
596
2,242
4,907
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Ghaleren
Neith
9
3 / 0 / 2
5,717
572
4,354
4,593
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
NDAY515
Fenrir
8
2 / 2 / 4
5,828
583
3,603
5,963
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
ssericc
Cerberus
12
2 / 0 / 2
6,575
658
4,720
5,736
2,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
0
0
1
0.5
W
5
0
0
5
L
Ymir
Demogon
Ymir
2
2
0
1
L
Kali
0
1
0
0
W
Neith
Ghaleren
Neith
3
0
2
4
W
Fenrir
NDAY515
Fenrir
2
2
4
2
L
Amaterasu
NacciXI
Amaterasu
0
3
0
0
L
Danzaburou
UnitedHayze
Danzaburou
0
4
1
0.13
W
Cerberus
ssericc
Cerberus
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,802
Damage
15,936
29,449
Taken
24,540
9,460
Mitigated
8,794
7,871
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
1,017
88
47
1,695
3,341
897
0
1,307
1,906
28,045
0
W
2,242
770
0
3,541
4,907
1,426
0
552
4,297
0
31,371
L
Ymir
Demogon
Ymir
1,869
508
0
1,386
7,456
3,180
0
1,207
6,249
10,899
0
L
Kali
2,172
1,048
0
3,058
6,623
1,920
0
311
6,312
0
21,589
W
Neith
Ghaleren
Neith
4,354
2,510
0
1,798
4,593
1,178
0
282
4,283
0
25,575
W
Fenrir
NDAY515
Fenrir
3,603
1,370
0
1,828
5,963
2,303
0
1,263
4,672
0
15,627
L
Amaterasu
NacciXI
Amaterasu
1,848
871
0
2,362
6,912
2,464
0
3,449
3,463
0
17,399
L
Danzaburou
UnitedHayze
Danzaburou
1,788
834
0
930
5,158
1,084
0
0
5,158
0
18,385
W
Cerberus
ssericc
Cerberus
4,720
538
0
3,409
5,736
2,990
0
320
5,388
35,440
0
L
2,125
656
0
135
3,300
812
60
770
2,530
18,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,061
Gold Earned
29,449
201
Minions Killed
274
0
Camps Cleared
0
933,771
Distance Traveled
998,715
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,369
537
65
7
0
205,462
6
W
Susano
5,960
596
61
6
0
231,373
6
L
Ymir
5,126
513
21
2
0
197,522
3
L
Kali
4,707
471
61
6
0
201,759
1
W
Neith
5,717
572
48
5
0
173,292
1
W
Fenrir
5,828
583
20
2
0
193,172
3
L
Amaterasu
4,603
460
39
4
0
205,913
0
L
Danzaburou
4,709
471
38
4
0
191,234
2
W
Cerberus
6,575
658
80
8
0
195,416
4
L
Nu Wa
4,916
492
42
4
0
137,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role