Player Matchup

Fenrir
Fenrir
Azureknight16
Fenrir
Level 155
God Stats
13W - 4L
1,500 SR
Queue Stats
236W - 234L
1,521 Elo+
Party 1
Scylla
Scylla
ByGomez360
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ElDramas1
Hera
Level 149
God Stats
5W - 8L
1,489 SR
Queue Stats
226W - 215L
1,593 Elo+
Party 1
Horus
Horus
Josexg
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 194L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
jdlondo136
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,590 Elo+
Party 1
Team Averages
Level 111
1,498 SR
1,547 Elo+

VS

Team Averages
Level 55
1,570 SR
1,463 Elo+
Erlang Shen
Erlang Shen
Cofficer
Erlang Shen
Level 65
God Stats
16W - 16L
1,595 SR
Queue Stats
363W - 362L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
GodDeek
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 201L
1,438 Elo+
Solo
Sol
Sol
GoldGunslinger
Sol
Level 68
God Stats
10W - 11L
1,500 SR
Queue Stats
583W - 625L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheBlueTakeover
Kumbhakarna
Level 42
God Stats
4W - 9L
1,539 SR
Queue Stats
77W - 83L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
Trellisx
Zhong Kui
Level 62
God Stats
1W - 1L
1,715 SR
Queue Stats
101W - 98L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 2
7,448
573
7,200
9,646
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ByGomez360
Scylla
12
5 / 2 / 7
7,622
586
8,592
5,924
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
13
6 / 0 / 7
7,443
573
8,594
2,866
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Josexg
Horus
14
3 / 0 / 6
7,393
569
4,814
6,860
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
jdlondo136
Kuzenbo
12
1 / 1 / 1
6,653
512
4,571
8,833
8,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cofficer
Erlang Shen
11
2 / 6 / 0
6,555
504
4,024
14,296
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GodDeek
Danzaburou
10
1 / 6 / 0
5,817
447
2,070
8,903
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
6,258
481
2,490
8,535
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
TheBlueTakeover
Kumbhakarna
9
0 / 2 / 1
5,520
425
1,528
8,286
3,104
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Trellisx
Zhong Kui
12
1 / 3 / 0
7,033
541
6,720
10,582
7,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
5
5
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
W
Scylla
ByGomez360
Scylla
5
2
7
4.25
L
Erlang Shen
Cofficer
Erlang Shen
2
6
0
0.33
W
Hera
6
0
7
9.5
L
Danzaburou
GodDeek
Danzaburou
1
6
0
0.17
L
1
5
1
0.3
W
Horus
Josexg
Horus
3
0
6
6
L
Kumbhakarna
TheBlueTakeover
Kumbhakarna
0
2
1
0.25
L
Zhong Kui
Trellisx
Zhong Kui
1
3
0
0.33
W
Kuzenbo
jdlondo136
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,771
Damage
16,832
34,129
Taken
50,602
17,251
Mitigated
20,814
12,545
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,200
1,909
0
3,559
9,646
3,517
0
2,377
7,269
0
34,806
W
Scylla
ByGomez360
Scylla
8,592
1,517
0
1,064
5,924
1,865
1,128
1,682
4,242
42,468
0
L
Erlang Shen
Cofficer
Erlang Shen
4,024
1,912
0
3,701
14,296
5,521
0
5,119
8,924
0
35,115
W
Hera
8,594
1,314
0
927
2,866
848
1,074
902
1,964
35,035
0
L
Danzaburou
GodDeek
Danzaburou
2,070
846
0
2,305
8,903
2,181
180
2,090
6,673
0
32,811
L
2,490
187
0
3,325
8,535
2,573
0
5,065
3,126
27,158
0
W
Horus
Josexg
Horus
4,814
2,521
298
3,692
6,860
2,726
577
798
6,062
0
43,183
L
Kumbhakarna
TheBlueTakeover
Kumbhakarna
1,528
0
0
775
8,286
3,104
0
4,711
3,259
10,435
0
L
Zhong Kui
Trellisx
Zhong Kui
6,720
1,357
0
5,788
10,582
7,435
787
3,719
6,863
42,315
0
W
Kuzenbo
jdlondo136
Kuzenbo
4,571
1,676
0
3,005
8,833
8,295
0
4,979
3,854
34,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
31,183
361
Minions Killed
307
0
Camps Cleared
0
1,262,323
Distance Traveled
1,143,164
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,448
573
56
4
0
256,460
2
W
Scylla
7,622
586
89
7
0
226,610
3
L
Erlang Shen
6,555
504
79
6
0
257,601
4
W
Hera
7,443
573
79
6
0
251,587
5
L
Danzaburou
5,817
447
66
5
0
212,696
3
L
Sol
6,258
481
51
4
0
226,833
1
W
Horus
7,393
569
75
6
0
284,744
5
L
Kumbhakarna
5,520
425
10
1
0
238,862
1
L
Zhong Kui
7,033
541
101
8
0
207,172
1
W
Kuzenbo
6,653
512
62
5
0
242,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role