Player Matchup

Mercury
Mercury
Chief Gamingx
Mercury
Level 89
God Stats
9W - 6L
1,564 SR
Queue Stats
42W - 51L
1,394 Elo+
Party 3
Heimdallr
Heimdallr
Flow_Hungaro_10
Heimdallr
Level 59
God Stats
8W - 4L
1,631 SR
Queue Stats
227W - 241L
1,346 Elo+
Party 1
Ah Puch
Ah Puch
NellyZamperini
Ah Puch
Level 73
God Stats
64W - 66L
1,476 SR
Queue Stats
170W - 195L
1,389 Elo+
Party 3
Sylvanus
Sylvanus
dannylcgh
Sylvanus
Level 16
God Stats
26W - 28L
1,516 SR
Queue Stats
29W - 36L
1,404 Elo+
Party 3
Sun Wukong
Sun Wukong
polito2107
Sun Wukong
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
41W - 51L
1,250 Elo+
Party 1
Team Averages
Level 53
1,537 SR
1,357 Elo+

VS

Team Averages
Level 48
1,484 SR
1,390 Elo+
He Bo
He Bo
DivineRejection
He Bo
Level 68
God Stats
2W - 1L
1,714 SR
Queue Stats
295W - 387L
1,334 Elo+
Party 2
Loki
Loki
LoCo Josh OG
Loki
Level 72
God Stats
5W - 11L
1,297 SR
Queue Stats
64W - 71L
1,330 Elo+
Party 4
Cthulhu
Cthulhu
SubsonicFoil
Cthulhu
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 184L
1,311 Elo+
Party 2
Cernunnos
Cernunnos
TookItToTheKnee
Cernunnos
Level 29
God Stats
49W - 54L
1,407 SR
Queue Stats
108W - 142L
1,318 Elo+
Party 2
Neith
Neith
bfizzal
Neith
Level 17
God Stats
24W - 25L
1,500 SR
Queue Stats
37W - 38L
1,657 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
14 / 0 / 5
14,447
657
14,724
13,749
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Flow_Hungaro_10
Heimdallr
16
4 / 4 / 5
9,919
451
10,790
14,278
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 6
9,667
439
16,044
12,293
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
dannylcgh
Sylvanus
14
1 / 2 / 12
9,830
447
4,713
15,085
13,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
polito2107
Sun Wukong
16
2 / 4 / 2
11,118
505
5,657
13,804
10,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
9,738
443
5,876
11,055
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 6 / 2
11,631
529
14,488
16,542
7,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SubsonicFoil
Cthulhu
14
3 / 4 / 2
8,500
386
11,261
15,403
12,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
TookItToTheKnee
Cernunnos
14
0 / 4 / 5
8,251
375
7,689
15,555
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
bfizzal
Neith
17
0 / 7 / 2
9,972
453
7,701
10,772
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
24
Kills
14
14
Deaths
24
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
14
0
5
16.5
L
0
3
1
0.17
W
Heimdallr
Flow_Hungaro_10
Heimdallr
4
4
5
1.63
L
11
6
2
2
W
3
4
6
1.5
L
Cthulhu
SubsonicFoil
Cthulhu
3
4
2
1
L
Cernunnos
TookItToTheKnee
Cernunnos
0
4
5
0.63
L
Neith
bfizzal
Neith
0
7
2
0.14
W
Sylvanus
dannylcgh
Sylvanus
1
2
12
3.5
W
Sun Wukong
polito2107
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,928
Damage
47,015
69,209
Taken
69,327
42,504
Mitigated
34,167
22,122
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
14,724
7,193
0
1,744
13,749
7,552
0
1,614
11,973
0
124,054
L
5,876
446
0
3,963
11,055
4,123
252
2,904
8,150
54,608
0
W
Heimdallr
Flow_Hungaro_10
Heimdallr
10,790
3,246
0
5,756
14,278
5,775
689
5,010
9,144
0
54,861
L
14,488
4,302
0
740
16,542
7,198
608
3,121
13,421
0
88,488
W
16,044
494
0
2,767
12,293
5,313
811
4,145
8,084
59,174
0
L
Cthulhu
SubsonicFoil
Cthulhu
11,261
628
187
2,999
15,403
12,819
273
6,552
8,847
35,402
0
L
Cernunnos
TookItToTheKnee
Cernunnos
7,689
2,428
604
6,736
15,555
5,286
430
8,180
7,375
0
51,098
L
Neith
bfizzal
Neith
7,701
3,483
0
694
10,772
4,741
0
0
10,772
0
55,041
W
Sylvanus
dannylcgh
Sylvanus
4,713
1,283
2,273
5,650
15,085
13,435
0
5,942
9,067
16,893
0
W
Sun Wukong
polito2107
Sun Wukong
5,657
1,154
0
3,932
13,804
10,429
238
0
13,804
0
47,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,981
Gold Earned
48,092
488
Minions Killed
527
0
Camps Cleared
0
2,090,468
Distance Traveled
2,068,366
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,447
657
192
9
0
534,011
2
L
He Bo
9,738
443
120
5
0
424,659
6
W
Heimdallr
9,919
451
94
4
0
324,278
2
L
Loki
11,631
529
136
6
0
449,100
4
W
Ah Puch
9,667
439
103
5
0
427,886
0
L
Cthulhu
8,500
386
69
3
0
513,224
2
L
Cernunnos
8,251
375
97
4
0
351,240
0
L
Neith
9,972
453
105
5
0
330,143
0
W
Sylvanus
9,830
447
23
1
0
411,463
1
W
Sun Wukong
11,118
505
76
3
0
392,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role