Player Matchup

Arachne
Arachne
Gameboy437o
Arachne
Level 39
God Stats
11W - 10L
1,500 SR
Queue Stats
275W - 300L
1,310 Elo+
Party 1
Tyr
Tyr
RealSadBoi
Tyr
Level 39
God Stats
17W - 25L
1,335 SR
Queue Stats
123W - 152L
1,379 Elo+
Party 1
Merlin
Merlin
TimELisss
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 3
The Morrigan
The Morrigan
VoiD Remedy1500
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ganesha
Ganesha
crunki4911
Ganesha
Level 129
God Stats
5W - 6L
1,496 SR
Queue Stats
161W - 163L
1,337 Elo+
Solo
Team Averages
Level 55
1,466 SR
1,359 Elo+

VS

Team Averages
Level 44
1,427 SR
1,348 Elo+
Yemoja
Yemoja
DivKim
Yemoja
Level 24
God Stats
6W - 6L
1,070 SR
Queue Stats
41W - 52L
1,277 Elo+
Party 2
Chaac
Chaac
Kio27
Chaac
Level 45
God Stats
21W - 28L
1,397 SR
Queue Stats
62W - 102L
1,325 Elo+
Party 2
Fenrir
Fenrir
Miraak33
Fenrir
Level 47
God Stats
19W - 28L
1,696 SR
Queue Stats
176W - 204L
1,468 Elo+
Solo
Sylvanus
Sylvanus
RekiazAFK
Sylvanus
Level 63
God Stats
2W - 2L
1,402 SR
Queue Stats
178W - 240L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
marmol_1011
Nu Wa
Level 42
God Stats
123W - 114L
1,568 SR
Queue Stats
296W - 327L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gameboy437o
Arachne
17
1 / 5 / 0
11,396
407
12,093
18,924
11,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
0 / 1 / 0
11,645
416
15,901
21,749
22,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TimELisss
Merlin
17
2 / 7 / 2
11,292
403
9,984
14,657
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
VoiD Remedy1500
The Morrigan
14
2 / 8 / 0
9,651
345
10,114
16,667
7,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
crunki4911
Ganesha
18
1 / 6 / 4
11,109
397
12,784
22,392
21,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DivKim
Yemoja
20
3 / 2 / 10
13,137
469
11,224
16,091
7,619
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Kio27
Chaac
20
1 / 0 / 3
14,234
508
14,880
23,415
27,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Miraak33
Fenrir
20
6 / 3 / 3
13,006
465
11,772
23,841
12,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
RekiazAFK
Sylvanus
20
8 / 1 / 4
13,458
481
8,084
17,863
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 1 / 7
15,012
536
21,378
13,623
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
27
27
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DivKim
Yemoja
3
2
10
4
L
Arachne
Gameboy437o
Arachne
1
5
0
0.2
W
Chaac
Kio27
Chaac
1
0
3
2.5
W
Fenrir
Miraak33
Fenrir
6
3
3
2.5
L
0
1
0
0
W
Sylvanus
RekiazAFK
Sylvanus
8
1
4
10
L
Merlin
TimELisss
Merlin
2
7
2
0.43
L
The Morrigan
VoiD Remedy1500
The Morrigan
2
8
0
0.25
L
Ganesha
crunki4911
Ganesha
1
6
4
0.5
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,876
Damage
67,338
94,389
Taken
94,833
68,108
Mitigated
66,824
20,510
Healing
40,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DivKim
Yemoja
11,224
1,698
2,457
6,249
16,091
7,619
1,573
10,323
5,748
87,339
0
L
Arachne
Gameboy437o
Arachne
12,093
7,366
309
6,159
18,924
11,535
1,099
7,422
11,080
0
83,834
W
Chaac
Kio27
Chaac
14,880
2,843
315
14,129
23,415
27,983
297
2,177
21,228
418
103,216
W
Fenrir
Miraak33
Fenrir
11,772
2,013
0
7,525
23,841
12,912
0
6,055
17,776
0
91,720
L
15,901
2,400
303
6,350
21,749
22,817
1,207
3,007
17,857
0
70,784
W
Sylvanus
RekiazAFK
Sylvanus
8,084
1,868
2,586
6,470
17,863
11,864
1,075
8,788
9,030
59,178
0
L
Merlin
TimELisss
Merlin
9,984
936
0
1,085
14,657
4,598
0
10,869
3,610
58,624
0
L
The Morrigan
VoiD Remedy1500
The Morrigan
10,114
3,232
462
3,097
16,667
7,811
232
9,235
7,230
37,145
2,742
L
Ganesha
crunki4911
Ganesha
12,784
846
0
2,745
22,392
21,347
470
8,853
12,812
63,356
0
W
21,378
4,572
0
969
13,623
6,446
108
3,494
10,119
126,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,093
Gold Earned
68,847
515
Minions Killed
712
0
Camps Cleared
0
2,524,313
Distance Traveled
2,580,218
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,137
469
134
5
0
456,184
0
L
Arachne
11,396
407
144
5
0
522,598
4
W
Chaac
14,234
508
204
7
0
554,785
1
W
Fenrir
13,006
465
129
5
0
599,127
0
L
Tyr
11,645
416
136
5
0
578,735
0
W
Sylvanus
13,458
481
90
3
0
518,639
5
L
Merlin
11,292
403
114
4
0
464,506
1
L
The Morrigan
9,651
345
54
2
0
443,769
2
L
Ganesha
11,109
397
67
2
0
514,705
5
W
Nu Wa
15,012
536
155
6
0
451,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role